/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
RenderLayerScrollableArea.h | 172 // Rectangle encompassing the scroll corner and resizer rect. 253 // Renderers to hold our custom scroll corner.
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/external/chromium_org/ui/android/java/src/org/chromium/ui/autofill/ |
AutofillPopup.java | 119 * @param x X coordinate of the top left corner of the anchor view. 120 * @param y Y coordinate of the top left corner of the anchor view.
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/external/chromium_org/ui/message_center/views/ |
message_popup_collection.h | 192 // Specifies which corner of the screen popups should show up. This should 193 // ideally be the same corner the notification area (systray) is at.
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/external/eigen/doc/ |
C04_TutorialBlockOperations.dox | 112 \section TutorialBlockOperationsSyntaxCorners Corner-related operations 116 to a block in the top-left corner of a matrix.
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/frameworks/base/docs/html/sdk/api_diff/6/changes/ |
changes-summary.html | 80 whose API Level identifiers are given in the upper-right corner of this page. It compares a 87 description</a>. The statistics are accessible from the "Statistics" link in the upper-right corner.</p>
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/frameworks/base/docs/html/training/graphics/opengl/ |
shapes.jd | 87 the {@link android.opengl.GLSurfaceView} frame, [1,1,0] is the top right corner of the frame and 88 [-1,-1,0] is bottom left corner of the frame. For an illustration of this coordinate system, see the
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/packages/apps/Camera2/src/com/android/camera/crop/ |
CropObject.java | 168 throw new IllegalArgumentException("bad corner selected"); 295 // Fix opposite corner in place and move sides
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/relative/ |
ConstraintPainter.java | 204 // Corner constraint? 234 * Paints a corner constraint, or returns false if this constraint is not a corner. 235 * A corner is one where there are two constraints from this source node to the 273 * @param allConstraints the set of all constraints; if a corner is found and painted the 274 * matching corner constraint is removed from the set 275 * @return true if the constraint was handled and painted as a corner, false otherwise 314 // Visualize the corner constraint [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/analyzer/ |
MeteringTest.java | 136 // The coordinate system has (-1000, -1000) on the upper left corner. 137 // And (1000, 1000) on the bottom right corner. 538 * left corner of the starting square and the bottom right corner of the 640 * upper left corner and (1000, 1000) in the bottom right corner.
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/external/chromium_org/chrome/browser/ui/panels/ |
panel_resize_browsertest.cc | 89 // Try resizing by the top left corner. 173 // Try resizing by the bottom left corner; verify resize won't work. 184 // Try resizing by the bottom right corner; verify resize won't work. 491 // Try resizing by the top left corner. 566 // Resize by the top-left corner of the top panel. 597 // Resize by the bottom-right corner of the bottom panel.
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
Transform.h | 422 m_matrix.template corner<Dim,HDim>(TopLeft) *= s; 717 res.template corner<Dim,Dim>(TopLeft) = linear().inverse(); 721 res.template corner<Dim,Dim>(TopLeft) = linear().transpose(); 728 res.template corner<Dim,1>(TopRight) = - res.template corner<Dim,Dim>(TopLeft) * translation(); 729 res.template corner<1,Dim>(BottomLeft).setZero();
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/api/ |
armVC.h | 834 * [in] pSrc Pointer to top-left corner of block used to interpolate [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/api/ |
armVC.h | 834 * [in] pSrc Pointer to top-left corner of block used to interpolate [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/api/ |
armVC.h | 834 * [in] pSrc Pointer to top-left corner of block used to interpolate [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
LODGeomap.java | 196 int corner = getWidth() * getWidth() - 1;
local 197 buffer.put(corner); // bottom right corner
213 buffer.put(corner);//br+1);//degenerate to flip winding order
399 int corner = getWidth() * getWidth() - 1;
local 400 buffer.put(corner); // bottom right corner
402 int idx = corner;
426 buffer.put(corner);//br+1);//degenerate to flip winding order
[all...] |
/external/chromium_org/chrome/browser/ui/gtk/bubble/ |
bubble_gtk.cc | 37 // We draw flat diagonal corners, each corner is an NxN square. 301 // Top left corner. 321 // Top right corner. 327 // Bottom right corner. 355 // Bottom left corner.
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/external/chromium_org/skia/ext/ |
image_operations_unittest.cc | 160 // in the rectangle at the top left corner. 269 { 0, 0, 2.3f, "Top left corner" }, 270 { 0, dest_h - 1, 2.3f, "Bottom left corner" }, 271 { dest_w - 1, 0, 2.3f, "Top right corner" }, 272 { dest_w - 1, dest_h - 1, 2.3f, "Bottom right corner" },
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/external/chromium_org/third_party/skia/src/core/ |
SkPath.cpp | 219 // check the cross product of v with the vec from edgeBegin to each rect corner 438 // Otherwise, nextDirection at corner 2 opposes corner 4. 913 make it easier to see the symmetry patterns used by add corner quads. 914 Clockwise corner value 965 SkRRect::Corner corner, SkPath::Direction dir) { 967 const SkVector& radii = rrect.radii(corner); 982 if ((corner & 1) == (dir == SkPath::kCCW_Direction)) { // corners always alternate direction 984 ? corner == SkRRect::kLowerLeft_Corner || corner == SkRRect::kUpperRight_Corne [all...] |
/external/skia/src/core/ |
SkPath.cpp | 219 // check the cross product of v with the vec from edgeBegin to each rect corner 438 // Otherwise, nextDirection at corner 2 opposes corner 4. 913 make it easier to see the symmetry patterns used by add corner quads. 914 Clockwise corner value 965 SkRRect::Corner corner, SkPath::Direction dir) { 967 const SkVector& radii = rrect.radii(corner); 982 if ((corner & 1) == (dir == SkPath::kCCW_Direction)) { // corners always alternate direction 984 ? corner == SkRRect::kLowerLeft_Corner || corner == SkRRect::kUpperRight_Corne [all...] |
/external/chromium_org/cc/animation/ |
transform_operation.cc | 419 gfx::Point3F corner = box.origin(); local 420 corner += gfx::Vector3dF(i & 1 ? box.width() : 0.f, 425 corner, from, to, min_progress, max_progress, &box_for_arc);
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/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
icon_design_menu.jd | 207 <tr><td><em>1.</em></td><td nowrap>Corner rounding:</td><td>2 pixel corner radius, when appropriate<br><br></td></tr> 292 <p><strong>Figure 3. </strong>Safeframe and corner-rounding for menu
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/frameworks/base/docs/html/reference/com/google/android/gms/maps/model/ |
VisibleRegion.html | 887 <td class="jd-descrcol" width="100%">LatLng object that defines the far left corner of the camera.</td> 898 <td class="jd-descrcol" width="100%">LatLng object that defines the far right corner of the camera.</td> 920 <td class="jd-descrcol" width="100%">LatLng object that defines the bottom left corner of the camera.</td> 931 <td class="jd-descrcol" width="100%">LatLng object that defines the bottom right corner of the camera.</td> [all...] |
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
MffContext.java | 130 * camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner. 146 * camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner. 446 // in the top-left corner). If not, we warn the user that they may need to add one manually.
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/ |
Quad.java | 32 * Each point in the Quad represents a specific corner of the Quad. These are top-left, top-right, 35 * the top-left corner is actually at the top-left of coordinate space. 241 * This method moves the corner points of the Quad outward along the diagonals that connect
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/external/chromium/chrome/browser/chromeos/login/ |
user_view.cc | 29 // Background color and corner radius of the login status label and 39 // Padding between remove button and top right image corner.
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