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/external/clang/test/SemaObjCXX/ |
foreach.mm | 69 // expected-warning {{property access result unused - getters should not be used for side effects}}
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/external/compiler-rt/lib/ |
absvdi2.c | 19 /* Effects: aborts if abs(x) < 0 */
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absvsi2.c | 19 /* Effects: aborts if abs(x) < 0 */
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absvti2.c | 21 /* Effects: aborts if abs(x) < 0 */
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addvdi3.c | 19 /* Effects: aborts if a + b overflows */
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addvsi3.c | 19 /* Effects: aborts if a + b overflows */
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addvti3.c | 21 /* Effects: aborts if a + b overflows */
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negvdi2.c | 19 /* Effects: aborts if -a overflows */
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negvsi2.c | 19 /* Effects: aborts if -a overflows */
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negvti2.c | 21 /* Effects: aborts if -a overflows */
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subvdi3.c | 19 /* Effects: aborts if a - b overflows */
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subvsi3.c | 19 /* Effects: aborts if a - b overflows */
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subvti3.c | 21 /* Effects: aborts if a - b overflows */
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/external/dexmaker/src/dx/java/com/android/dx/ssa/ |
DeadCodeRemover.java | 174 * operations with no side effects. 242 * results of regs with no side effects 250 // If we're tracking local vars, some moves have side effects. 258 // If we're tracking local vars, then some phis have side effects.
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/external/gtest/samples/ |
sample4_unittest.cc | 40 // can have side effects.
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/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
package.html | 12 sound effects in a jME3 application. <br>
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestWav.java | 57 audioSource = new AudioNode(assetManager, "Sound/Effects/Gun.wav", false);
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/external/objenesis/main/src/org/objenesis/instantiator/sun/ |
SunReflectionFactoryInstantiator.java | 26 * Java implementation. This is the best way to instantiate an object without any side effects
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SunReflectionFactorySerializationInstantiator.java | 29 * constructor. This is the best way to instantiate an object without any side effects caused by the
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/external/protobuf/gtest/samples/ |
sample4_unittest.cc | 40 // can have side effects.
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/external/skia/gyp/ |
gm.gyp | 34 '../src/effects',
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/external/skia/include/core/ |
SkImageFilter.h | 90 * often used for multi-pass effects, where intermediate results must be 91 * rendered to textures. For single-pass effects, use asNewEffect(). 99 * multi-pass effects, where intermediate results must be rendered to 100 * textures. For single-pass effects, use asNewEffect(). src is the
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SkMaskFilter.h | 78 * often used for multi-pass effects, where intermediate results must be 79 * rendered to textures. For single-pass effects, use asNewEffect(). 93 * multi-pass effects, where intermediate results must be rendered to 94 * textures. For single-pass effects, use asNewEffect(). 'src' is the
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/external/skia/src/gpu/effects/ |
GrSingleTextureEffect.h | 18 * A base class for effects that draw a single texture with a texture matrix. This effect has no
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/external/v8/test/mjsunit/ |
array-elements-from-array-prototype-chain.js | 58 // Side-effects: Array.prototype[3] percolates into a[2] and Array.prototype[7[ 72 // Side-effects: Array.prototype[3] now percolates into a[5] and Array.prototype[7] 136 // Side-effects: everything before 4 is kept intact: 164 // Side-effects: everything before 4 is kept intact:
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