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  /external/valgrind/main/none/tests/ppc64/
test_dfp1.c 404 * floating point rounding mode (bits 62:63 of FPSCR). The second time
405 * through is for setting the decimal floating point rounding mode
426 printf("FPSCR %s floating point rounding mode %016llx == %016llx? %s\n",
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/
thread_db.h 46 TD_NOFPREGS, /* No floating-point register content available. */
381 /* Retrieve floating-point register contents of process running thread TH. */
395 /* Set floating-point register contents of process running thread TH. */
stdlib.h 144 /* Convert a string to a floating-point number. */
164 /* Convert a string to a floating-point number. */
172 /* Likewise for `float' and `long double' sizes of floating-point numbers. */
394 /* Return non-negative, double-precision floating-point value in [0.0,1.0). */
427 /* Return non-negative, double-precision floating-point value in [0.0,1.0). */
721 /* Convert floating point numbers to strings. The returned values are
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/
thread_db.h 46 TD_NOFPREGS, /* No floating-point register content available. */
381 /* Retrieve floating-point register contents of process running thread TH. */
395 /* Set floating-point register contents of process running thread TH. */
stdlib.h 144 /* Convert a string to a floating-point number. */
164 /* Convert a string to a floating-point number. */
172 /* Likewise for `float' and `long double' sizes of floating-point numbers. */
394 /* Return non-negative, double-precision floating-point value in [0.0,1.0). */
427 /* Return non-negative, double-precision floating-point value in [0.0,1.0). */
721 /* Convert floating point numbers to strings. The returned values are
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/
thread_db.h 46 TD_NOFPREGS, /* No floating-point register content available. */
381 /* Retrieve floating-point register contents of process running thread TH. */
395 /* Set floating-point register contents of process running thread TH. */
stdlib.h 144 /* Convert a string to a floating-point number. */
164 /* Convert a string to a floating-point number. */
172 /* Likewise for `float' and `long double' sizes of floating-point numbers. */
394 /* Return non-negative, double-precision floating-point value in [0.0,1.0). */
427 /* Return non-negative, double-precision floating-point value in [0.0,1.0). */
721 /* Convert floating point numbers to strings. The returned values are
  /external/apache-harmony/luni/src/test/api/common/org/apache/harmony/luni/tests/java/lang/
LongTest.java 549 fail("Expected NumberFormatException with floating point string.");
632 fail("Expected NumberFormatException with floating point string.");
665 fail("Expected NumberFormatException with floating point string.");
694 fail("Expected NumberFormatException with floating point string.");
727 fail("Expected NumberFormatException with floating point string.");
755 fail("Expected NumberFormatException with floating point string.");
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  /external/clang/test/CXX/expr/expr.const/
p2-0x.cpp 265 // Floating-point overflow and NaN.
267 constexpr float f2 = 1e38f * 3.4029f; // expected-error {{constant expression}} expected-note {{floating point arithmetic produces an infinity}}
269 constexpr float f4 = 1e38f / -.2938f; // expected-error {{constant expression}} expected-note {{floating point arithmetic produces an infinity}}
270 constexpr float f5 = 2e38f + 2e38f; // expected-error {{constant expression}} expected-note {{floating point arithmetic produces an infinity}}
271 constexpr float f6 = -2e38f - 2e38f; // expected-error {{constant expression}} expected-note {{floating point arithmetic produces an infinity}}
272 constexpr float f7 = 0.f / 0.f; // expected-error {{constant expression}} expected-note {{floating point arithmetic produces a NaN}}
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
VertexBuffer.java 237 * Half precision floating point.
243 * Single precision floating point.
249 * Double precision floating point.
455 * a floating-point value for the shader.
587 * Converts single floating-point data to {@link Format#Half half} floating-point data.
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  /external/libffi/src/powerpc/
ffi_darwin.c 127 /* If a floating-point parameter appears before all of the general-
129 the size of the floating-point parameter are skipped. */
648 long nf; /* number of floating registers already used. */
728 There are 13 64bit floating point registers. */
747 There are 13 64bit floating point registers. */
766 There are 13 64bit floating point registers. */
  /external/valgrind/main/VEX/priv/
host_ppc_defs.h 432 /* Floating point binary */
437 /* Floating point unary */
478 Pin_FpCMov, /* FP floating point conditional move */
503 Pin_DfpShift, /* Decimal floating point shift by immediate value */
506 Pin_DfpShift128, /* 128-bit Decimal floating point shift by
686 /* PPC Floating point */
    [all...]
  /art/runtime/
disassembler_mips.cc 142 // Floating point.
205 case 'f': // Floating point "fmt".
stack.cc 141 // TODO: IsInContext stops before spotting floating point registers.
166 // TODO: IsInContext stops before spotting floating point registers.
  /art/test/003-omnibus-opcodes/src/
FloatMath.java 280 * Determine if two floating point numbers are approximately equal.
282 * (Assumes that floating point is generally working, so we can't use
  /dalvik/tests/003-omnibus-opcodes/src/
FloatMath.java 266 * Determine if two floating point numbers are approximately equal.
268 * (Assumes that floating point is generally working, so we can't use
  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioParamTimeline.cpp 323 // Index into the curve data using a floating-point value.
328 // Don't use timeToSampleFrame() since we want the exact floating-point frame.
  /external/chromium_org/third_party/WebKit/Source/wtf/
dtoa.cpp 706 * Inspired by "How to Print Floating-Point Numbers Accurately" by
720 * round-nearest rule will give the same floating-point value
725 * 5. When converting floating-point integers less than 1e16,
726 * we use floating-point arithmetic rather than resorting
729 * to get by with floating-point arithmetic; we resort to
731 * guarantee that the floating-point calculation has given
872 /* Try to get by with floating-point arithmetic. */
1119 // representable in binary floating point, and its decimal representation
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  /external/chromium_org/third_party/mesa/src/src/glsl/
lower_instructions.cpp 60 * DIV_TO_MUL_RCP only lowers floating point division; INT_DIV_TO_MUL_RCP
61 * handles the integer case, converting to and from floating point so that
  /external/chromium_org/third_party/sqlite/src/ext/rtree/
rtree4.test 30 # Return a floating point number between -X and X.
36 # Return a positive floating point number less than or equal to X
  /external/clang/include/clang/AST/
BuiltinTypes.def 25 // FLOATING_TYPE(Id, SingletonId) - A floating-point type.
122 //===- Floating point types -----------------------------------------------===//
  /external/eigen/test/
jacobisvd.cpp 207 // a division by zero, even if the numeric type has floating point
243 // shut up warning #239: floating point underflow
  /external/eigen/unsupported/Eigen/src/Polynomials/
PolynomialSolver.h 323 * With 32bit (float) floating types this problem shows up frequently.
325 * (double) floating types and small polynomial degree (<20).
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/file/
BlenderInputStream.java 262 * This method reads 4-byte floating point number (float) from the stream.
287 * This method reads 8-byte floating point number (double) from the stream.
  /external/jpeg/
filelist.doc 74 jfdctflt.c Forward DCT using floating-point arithmetic.
93 jidctflt.c Inverse DCT using floating-point arithmetic.

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