/external/chromium_org/third_party/skia/include/gpu/gl/ |
GrGLConfig.h | 79 * glReadPixels to read the entire framebuffer is faster than calling it with 80 * the same sized rectangle but with a framebuffer bound that is larger than
|
/external/mesa3d/src/gallium/auxiliary/postprocess/ |
pp_init.c | 265 p->framebuffer.width = w; 266 p->framebuffer.height = h;
|
/external/mesa3d/src/gallium/docs/source/ |
resources.rst | 50 They can be also be bound to the framebuffer as usual. 178 Surfaces are views of a resource that can be bound as a framebuffer to serve as the render target or depth buffer.
|
/external/mesa3d/src/gallium/drivers/svga/ |
svga_context.h | 212 struct pipe_framebuffer_state framebuffer; member in struct:svga_state 259 struct pipe_framebuffer_state framebuffer; member in struct:svga_hw_clear_state
|
/external/mesa3d/src/gallium/state_trackers/dri/sw/ |
drisw.c | 178 * Allocate framebuffer attachments. 182 * framebuffer is resized or destroyed.
|
/external/mesa3d/src/mapi/glapi/gen/ |
EXT_framebuffer_object.xml | 116 <param name="framebuffer" type="GLuint"/> 123 <param name="framebuffer" type="GLuint"/>
|
/external/qemu/distrib/sdl-1.2.15/ |
SDL.qpg.in | 77 <QPM:ProductDescriptionShort>This is the Simple DirectMedia Layer (SDL), a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms.</QPM:ProductDescriptionShort> 78 <QPM:ProductDescriptionLong>This is the Simple DirectMedia Layer (SDL), a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. This is the libraries, include files and other resources you can use to develop and run SDL applications.</QPM:ProductDescriptionLong>
|
/external/skia/include/gpu/gl/ |
GrGLConfig.h | 79 * glReadPixels to read the entire framebuffer is faster than calling it with 80 * the same sized rectangle but with a framebuffer bound that is larger than
|
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11ExtensionPack.java | 112 int framebuffer 313 int framebuffer
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 5 void glBindFramebuffer ( GLenum target, GLuint framebuffer ) 85 GLboolean glIsFramebuffer ( GLuint framebuffer )
|
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
FramebufferSurface.cpp | 48 * This implements the (main) framebuffer management. This class is used 136 ALOGE("error posting framebuffer: %d", err);
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
GLES20RenderEngine.cpp | 161 // create a Framebuffer Object to render into 224 // create a Framebuffer Object to render into
|
/hardware/qcom/display/msm8960/liboverlay/ |
overlay.h | 79 /* set the framebuffer index for external display */ 81 /* Returns framebuffer index of the current external display */
|
/hardware/qcom/display/msm8x26/liboverlay/ |
overlay.h | 79 /* set the framebuffer index for external display */ 81 /* Returns framebuffer index of the current external display */
|
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsContext3D.cpp | 55 *frameBufferId = drawingBuffer->framebuffer(); 814 void GraphicsContext3D::paintFramebufferToCanvas(int framebuffer, int width, int height, bool premult (…) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_manager.c | 35 #include "main/framebuffer.h" 59 * Return NULL if the struct gl_framebuffer is a user-created framebuffer. 172 * Validate a framebuffer to make sure up-to-date pipe_textures are used. 280 * Add a renderbuffer to the framebuffer. 408 * Create a framebuffer from a manager interface. 449 * Reference a framebuffer.
|
/external/mesa3d/src/mesa/state_tracker/ |
st_manager.c | 35 #include "main/framebuffer.h" 59 * Return NULL if the struct gl_framebuffer is a user-created framebuffer. 172 * Validate a framebuffer to make sure up-to-date pipe_textures are used. 280 * Add a renderbuffer to the framebuffer. 408 * Create a framebuffer from a manager interface. 449 * Reference a framebuffer.
|
/packages/apps/Camera/jni/ |
mosaic_renderer_jni.cpp | 25 #include "mosaic_renderer/FrameBuffer.h" 73 FrameBuffer gBufferInput[NR]; 78 FrameBuffer gBufferInputYVU[NR]; 85 FrameBuffer gBuffer[2]; 179 LOGE("Checking completeness of Framebuffer:%s", name); 189 LOGE("Framebuffer: %s is INCOMPLETE: %s, %x", name, msg, status);
|
/packages/apps/Camera2/jni/ |
mosaic_renderer_jni.cpp | 25 #include "mosaic_renderer/FrameBuffer.h" 73 FrameBuffer gBufferInput[NR]; 78 FrameBuffer gBufferInputYVU[NR]; 85 FrameBuffer gBuffer[2]; 179 LOGE("Checking completeness of Framebuffer:%s", name); 189 LOGE("Framebuffer: %s is INCOMPLETE: %s, %x", name, msg, status);
|
/external/kernel-headers/original/linux/ |
fb.h | 302 __u32 framebuffer; member in struct:fb_con2fbmap 525 * Register/unregister for framebuffer events 531 * framebuffer is allowed any more after that call returns 544 /* CONSOLE-SPECIFIC: get console to framebuffer mapping */ 546 /* CONSOLE-SPECIFIC: set console to framebuffer mapping */ 699 /* teardown any resources to do with this framebuffer */ 824 * framebuffer console. [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_state.c | 840 pipe_surface_reference(&nv50->framebuffer.cbufs[i], fb->cbufs[i]); 841 for (; i < nv50->framebuffer.nr_cbufs; ++i) 842 pipe_surface_reference(&nv50->framebuffer.cbufs[i], NULL); 844 nv50->framebuffer.nr_cbufs = fb->nr_cbufs; 846 nv50->framebuffer.width = fb->width; 847 nv50->framebuffer.height = fb->height; 849 pipe_surface_reference(&nv50->framebuffer.zsbuf, fb->zsbuf); [all...] |
/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_state.c | 840 pipe_surface_reference(&nv50->framebuffer.cbufs[i], fb->cbufs[i]); 841 for (; i < nv50->framebuffer.nr_cbufs; ++i) 842 pipe_surface_reference(&nv50->framebuffer.cbufs[i], NULL); 844 nv50->framebuffer.nr_cbufs = fb->nr_cbufs; 846 nv50->framebuffer.width = fb->width; 847 nv50->framebuffer.height = fb->height; 849 pipe_surface_reference(&nv50->framebuffer.zsbuf, fb->zsbuf); [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
context.c | 28 * Mesa context/visual/framebuffer management functions. 100 #include "framebuffer.h" [all...] |
/external/mesa3d/src/mesa/main/ |
context.c | 28 * Mesa context/visual/framebuffer management functions. 100 #include "framebuffer.h" [all...] |
/external/chromium_org/gpu/command_buffer/client/ |
gles2_implementation_impl_autogen.h | 34 void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { 36 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT 37 if (IsFramebufferReservedId(framebuffer)) { 39 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); 42 if (BindFramebufferHelper(target, framebuffer)) { 43 helper_->BindFramebuffer(target, framebuffer); 852 GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { 855 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLIN [all...] |