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  /external/jmonkeyengine/engine/src/core/com/jme3/font/
BitmapFont.java 36 import com.jme3.material.Material;
91 private Material[] pages;
111 public void setPages(Material[] pages) {
116 public Material getPage(int index) {
166 pages = new Material[pagesSavable.length];
272 Material[] tmp = new Material[size1+size2];
  /external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java 50 import com.jme3.material.Material;
82 Material mat;
83 Material mat2;
84 Material mat3;
208 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
214 mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
220 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestBrickTower.java 50 import com.jme3.material.Material;
78 Material mat;
79 Material mat2;
80 Material mat3;
194 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
200 mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
206 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestBrickWall.java 47 import com.jme3.material.Material;
68 Material mat;
69 Material mat2;
70 Material mat3;
167 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
173 mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
179 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestCcd.java 44 import com.jme3.material.Material;
61 private Material mat;
62 private Material mat2;
89 mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
93 mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloPhysics.java 43 import com.jme3.material.Material;
68 Material wall_mat;
69 Material stone_mat;
70 Material floor_mat;
135 wall_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
141 stone_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
147 floor_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
HelloPicking.java 45 import com.jme3.material.Material;
130 Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
140 Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
150 Material mark_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLightTerrain.java 40 import com.jme3.material.Material;
65 Material matTerrain;
66 Material matWire;
118 // TERRAIN TEXTURE material
119 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
173 // WIREFRAME material
174 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTest.java 41 import com.jme3.material.Material;
76 Material matRock;
77 Material matWire;
105 // TERRAIN TEXTURE material
106 matRock = new Material(assetManager, "Common/MatDefs/Terrain/Terrain.j3md");
133 // WIREFRAME material
134 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TerrainFractalGridTest.java 6 import com.jme3.material.Material;
26 private Material mat_terrain;
49 // TERRAIN TEXTURE material
50 this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
52 // Parameters to material:
TerrainGridSerializationTest.java 15 import com.jme3.material.Material;
80 public Material tileLoaded(Material material, Vector3f cell) {
81 return material;
TerrainTestModifyHeight.java 45 import com.jme3.material.Material;
46 import com.jme3.material.RenderState.BlendMode;
81 Material matTerrain;
82 Material matWire;
138 // WIREFRAME material
139 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
279 // TERRAIN TEXTURE material
280 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
331 // TERRAIN TEXTURE material
    [all...]
  /external/ppp/pppd/
md5.h 22 ** Digest Algorithm" in all material mentioning or referencing this **
28 ** material mentioning or referencing the derived work. **
  /external/v8/benchmarks/
raytrace.js 61 // flog/material/basematerial.js
62 // flog/material/solid.js
63 // flog/material/chessboard.js
320 if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
322 Flog.RayTracer.Material.BaseMaterial = Class.create();
324 Flog.RayTracer.Material.BaseMaterial.prototype = {
348 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
355 Flog.RayTracer.Material.Solid = Class.create();
357 Flog.RayTracer.Material.Solid.prototype = Object.extend
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  /external/wpa_supplicant_8/src/common/
eapol_common.h 57 /* does not repeat within the life of the keying material used to
73 * MS-MPPE-Send-Key attribute to be used as the keying material;
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
BasicShadowRenderer.java 35 import com.jme3.material.Material;
63 private Material preshadowMat;
64 private Material postshadowMat;
81 preshadowMat = new Material(manager, "Common/MatDefs/Shadow/PreShadow.j3md");
82 postshadowMat = new Material(manager, "Common/MatDefs/Shadow/PostShadow.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/input/
TestChaseCamera.java 39 import com.jme3.material.Material;
61 Material mat_tea = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
66 Material mat_ground = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestBloom.java 40 import com.jme3.material.Material;
76 Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
86 Material matSoil = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
TestCrossHatch.java 40 import com.jme3.material.Material;
76 Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
86 Material matSoil = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
TestPosterization.java 40 import com.jme3.material.Material;
76 Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
86 Material matSoil = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
  /external/chromium_org/cc/quads/
draw_quad_unittest.cc 82 EXPECT_EQ(quad->material, copy->material);
335 EXPECT_EQ(DrawQuad::CHECKERBOARD, copy_quad->material);
339 EXPECT_EQ(DrawQuad::CHECKERBOARD, copy_quad->material);
349 EXPECT_EQ(DrawQuad::DEBUG_BORDER, copy_quad->material);
354 EXPECT_EQ(DrawQuad::DEBUG_BORDER, copy_quad->material);
368 EXPECT_EQ(DrawQuad::IO_SURFACE_CONTENT, copy_quad->material);
375 EXPECT_EQ(DrawQuad::IO_SURFACE_CONTENT, copy_quad->material);
405 EXPECT_EQ(DrawQuad::RENDER_PASS, copy_quad->material);
424 EXPECT_EQ(DrawQuad::RENDER_PASS, copy_quad->material);
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
Terrain.java 34 import com.jme3.material.Material;
62 * take into account any normal maps on the material.
156 * Returns the material that this terrain uses.
161 public Material getMaterial();
164 * Returns the material that this terrain uses.
166 * In general, the TerrainQuad will only have one material. But
167 * TerrainGrid will have a different material per tile.
170 * implementations might just have the one material and not care where
176 public Material getMaterial(Vector3f worldLocation);
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderManager.java 34 import com.jme3.material.Material;
35 import com.jme3.material.MaterialDef;
36 import com.jme3.material.RenderState;
37 import com.jme3.material.Technique;
77 private Material forcedMaterial = null;
472 * Set the material to use to render all future objects.
473 * This overrides the material set on the geometry and renders
474 * with the provided material instead.
475 * Use null to clear the material and return renderer to normal
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_lighttmp.h 77 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
82 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
95 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
97 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
257 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
261 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
273 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
275 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
468 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
473 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_vb_lighttmp.h 77 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
82 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
95 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
97 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
257 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
261 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
273 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
275 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
468 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
473 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]
    [all...]

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