/external/eigen/doc/snippets/ |
MatrixBase_isDiagonal.cpp | 0 Matrix3d m = 10000 * Matrix3d::Identity();
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MatrixBase_isIdentity.cpp | 0 Matrix3d m = Matrix3d::Identity();
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MatrixBase_isOnes.cpp | 0 Matrix3d m = Matrix3d::Ones();
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MatrixBase_isUnitary.cpp | 0 Matrix3d m = Matrix3d::Identity();
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MatrixBase_isZero.cpp | 0 Matrix3d m = Matrix3d::Zero();
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MatrixBase_rowwise.cpp | 0 Matrix3d m = Matrix3d::Random();
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PartialRedux_count.cpp | 0 Matrix3d m = Matrix3d::Random();
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FullPivLU_image.cpp | 0 Matrix3d m;
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IOFormat.cpp | 2 Matrix3d m1;
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/external/eigen/test/ |
commainitializer.cpp | 14 Matrix3d m3; 24 Matrix3d ref = Map<Matrix<double,3,3,RowMajor> >(data); 26 m3 = Matrix3d::Random(); 34 m3 = Matrix3d::Random(); 41 m3 = Matrix3d::Random();
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selfadjoint.cpp | 42 Matrix3d m = Matrix3d::Random().selfadjointView<Lower>();
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unalignedassert.cpp | 20 Matrix3d m; // good: m's size isn't a multiple of 16 bytes, so m doesn't have to be 16-byte aligned, 94 construct_at_boundary<Matrix3d>(4);
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product_small.cpp | 37 CALL_SUBTEST_3( product(Matrix3d()) );
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dontalign.cpp | 51 dontalign(Matrix3d());
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triangular.cpp | 208 Matrix3d m = Matrix3d::Random().triangularView<Lower>(); 222 CALL_SUBTEST_3( triangular_square(Matrix3d()) );
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/external/eigen/test/eigen2/ |
eigen2_commainitializer.cpp | 14 Matrix3d m3; 24 Matrix3d ref = Map<Matrix<double,3,3,RowMajor> >(data); 26 m3 = Matrix3d::Random(); 34 m3 = Matrix3d::Random(); 41 m3 = Matrix3d::Random();
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eigen2_product_small.cpp | 18 CALL_SUBTEST_3( product(Matrix3d()) );
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eigen2_qr.cpp | 60 Matrix3d mat;
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eigen2_unalignedassert.cpp | 20 Matrix3d m; // good: m's size isn't a multiple of 16 bytes, so m doesn't have to be aligned
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/external/eigen/doc/examples/ |
class_FixedBlock.cpp | 22 Matrix3d m = Matrix3d::Identity();
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/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
TransformOperation.h | 49 Matrix3D, 80 || opType == Matrix3D
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Matrix3DTransformOperation.h | 45 virtual OperationType type() const OVERRIDE { return Matrix3D; }
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/external/chromium_org/tools/perf/page_sets/tough_animation_cases/ |
transform_transitions.html | 42 "matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)", 51 "matrix3d(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)",
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
CSSTransformValue.cpp | 56 "matrix3d("
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/external/eigen/Eigen/src/Core/util/ |
XprHelper.h | 286 * Example. Suppose that a, b, and c are of type Matrix3d. The user forms the expression a*(b+c). 288 * the Product expression uses: nested<S, 3>::ret, which turns out to be Matrix3d because the internal logic of 290 * since a is of type Matrix3d, the Product expression nests it as nested<Matrix3d, 3>::ret, which turns out to be 291 * const Matrix3d&, because the internal logic of nested determined that since a was already a matrix, there was no point
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