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  /external/mesa3d/src/gallium/auxiliary/rtasm/
rtasm_ppc.h 152 /** vector float round to nearest int */
  /external/mesa3d/src/gallium/state_trackers/dri/sw/
drisw.c 269 /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
  /external/mesa3d/src/glx/
packrender.h 44 ** Pad a count of bytes to the nearest multiple of 4. The X protocol
  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
es.po 91 msgid "Round to nearest color"
fr.po 90 msgid "Round to nearest color"
nl.po 91 msgid "Round to nearest color"
sv.po 88 msgid "Round to nearest color"
t_options.h 121 DRI_CONF_ENUM(1,gettext("Round to nearest color")) \
  /external/neven/Embedded/common/src/b_BasicEm/
Math.h 114 * Returns the value after rounding to the nearest integer.
  /external/opencv/cvaux/src/
cvcorrimages.cpp 629 /* use subdivision for find nearest points */
705 /* Find nearest points */
727 /* Test distance of found nearest point */
    [all...]
  /external/v8/test/mjsunit/
debug-setbreakpoint.js 198 // to the script body, its actual position is taken from the nearest statement
  /frameworks/av/libvideoeditor/vss/video_filters/src/
M4VIFI_ResizeRGB565toRGB565.c 152 is the distance from the nearest neighbor in the p (resp. q) direction
M4VIFI_ResizeRGB888toRGB888.c 181 is the distance from the nearest neighbor in the p (resp. q) direction
  /frameworks/base/core/java/android/widget/
AlphabetIndexer.java 141 * @return the row index of the first occurrence, or the nearest next letter.
  /frameworks/base/docs/html/training/displaying-bitmaps/
load-bitmap.jd 129 a final value by rounding down to the nearest power of two, as per the {@link
  /frameworks/base/libs/hwui/
GradientCache.cpp 152 // wrap modes. We therefore find the nearest largest power of 2
  /frameworks/volley/src/com/android/volley/toolbox/
ImageRequest.java 157 // Decode to the nearest power of two scaling factor.
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_feature_matching.h 230 1 means nearest neighbor, 2 means bilinear warping.
  /packages/apps/Camera2/jni/feature_stab/db_vlvm/
db_feature_matching.h 230 1 means nearest neighbor, 2 means bilinear warping.
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_feature_matching.h 230 1 means nearest neighbor, 2 means bilinear warping.
  /packages/inputmethods/LatinIME/native/jni/src/suggest/core/layout/
proximity_info_state_utils.h 127 const int time, const bool lastPoint, const float nearest, const float sumAngle,
  /packages/inputmethods/PinyinIME/jni/share/
ngram.cpp 42 // Find the index of the code value which is nearest to the given freq
  /packages/wallpapers/PhaseBeam/src/com/android/phasebeam/
PhaseBeamRS.java 3 import static android.renderscript.Sampler.Value.NEAREST;
  /prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/include/
float.h 125 /* Addition rounds to 0: zero, 1: nearest, 2: +inf, 3: -inf, -1: unknown. */
  /prebuilts/gcc/darwin-x86/arm/arm-eabi-4.7/lib/gcc/arm-eabi/4.7/include/
float.h 126 /* Addition rounds to 0: zero, 1: nearest, 2: +inf, 3: -inf, -1: unknown. */

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