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/external/mesa3d/src/gallium/auxiliary/rtasm/ |
rtasm_ppc.h | 152 /** vector float round to nearest int */
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/external/mesa3d/src/gallium/state_trackers/dri/sw/ |
drisw.c | 269 /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
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/external/mesa3d/src/glx/ |
packrender.h | 44 ** Pad a count of bytes to the nearest multiple of 4. The X protocol
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/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/ |
es.po | 91 msgid "Round to nearest color"
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fr.po | 90 msgid "Round to nearest color"
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nl.po | 91 msgid "Round to nearest color"
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sv.po | 88 msgid "Round to nearest color"
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t_options.h | 121 DRI_CONF_ENUM(1,gettext("Round to nearest color")) \
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/external/neven/Embedded/common/src/b_BasicEm/ |
Math.h | 114 * Returns the value after rounding to the nearest integer.
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/external/opencv/cvaux/src/ |
cvcorrimages.cpp | 629 /* use subdivision for find nearest points */ 705 /* Find nearest points */ 727 /* Test distance of found nearest point */ [all...] |
/external/v8/test/mjsunit/ |
debug-setbreakpoint.js | 198 // to the script body, its actual position is taken from the nearest statement
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/frameworks/av/libvideoeditor/vss/video_filters/src/ |
M4VIFI_ResizeRGB565toRGB565.c | 152 is the distance from the nearest neighbor in the p (resp. q) direction
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M4VIFI_ResizeRGB888toRGB888.c | 181 is the distance from the nearest neighbor in the p (resp. q) direction
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/frameworks/base/core/java/android/widget/ |
AlphabetIndexer.java | 141 * @return the row index of the first occurrence, or the nearest next letter.
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/frameworks/base/docs/html/training/displaying-bitmaps/ |
load-bitmap.jd | 129 a final value by rounding down to the nearest power of two, as per the {@link
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/frameworks/base/libs/hwui/ |
GradientCache.cpp | 152 // wrap modes. We therefore find the nearest largest power of 2
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/frameworks/volley/src/com/android/volley/toolbox/ |
ImageRequest.java | 157 // Decode to the nearest power of two scaling factor.
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/packages/apps/Camera/jni/feature_stab/db_vlvm/ |
db_feature_matching.h | 230 1 means nearest neighbor, 2 means bilinear warping.
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/packages/apps/Camera2/jni/feature_stab/db_vlvm/ |
db_feature_matching.h | 230 1 means nearest neighbor, 2 means bilinear warping.
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/packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/ |
db_feature_matching.h | 230 1 means nearest neighbor, 2 means bilinear warping.
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/packages/inputmethods/LatinIME/native/jni/src/suggest/core/layout/ |
proximity_info_state_utils.h | 127 const int time, const bool lastPoint, const float nearest, const float sumAngle,
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/packages/inputmethods/PinyinIME/jni/share/ |
ngram.cpp | 42 // Find the index of the code value which is nearest to the given freq
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/packages/wallpapers/PhaseBeam/src/com/android/phasebeam/ |
PhaseBeamRS.java | 3 import static android.renderscript.Sampler.Value.NEAREST;
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/prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/include/ |
float.h | 125 /* Addition rounds to 0: zero, 1: nearest, 2: +inf, 3: -inf, -1: unknown. */
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/prebuilts/gcc/darwin-x86/arm/arm-eabi-4.7/lib/gcc/arm-eabi/4.7/include/ |
float.h | 126 /* Addition rounds to 0: zero, 1: nearest, 2: +inf, 3: -inf, -1: unknown. */
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