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  /external/chromium_org/third_party/libjingle/source/talk/base/
macwindowpicker.cc 209 // Only get onscreen, non-desktop windows.
  /packages/apps/InCallUI/src/com/android/incallui/
SmallerHitTargetTouchListener.java 23 * OnTouchListener used to shrink the "hit target" of some onscreen buttons.
  /packages/apps/QuickSearchBox/res/values/
config.xml 52 the onscreen keyboard. These slots will be shared among
  /packages/experimental/LoaderApp/res/values/
config.xml 79 <!-- If true, show an onscreen "Dial" button in the dialer.
  /packages/services/Telephony/src/com/android/phone/
SmallerHitTargetTouchListener.java 24 * OnTouchListener used to shrink the "hit target" of some onscreen buttons.
  /packages/services/Telephony/res/values/
styles.xml 104 <!-- Buttons in the main "button row" of the in-call onscreen touch UI. -->
143 the in-call onscreen touch UI. -->
config.xml 80 <!-- If true, show an onscreen "Dial" button in the dialer.
strings.xml     [all...]
  /external/chromium/chrome/browser/ui/gtk/
info_bubble_gtk.h 119 // facing to fit onscreen). |arrow_x| is the X component in screen
  /external/chromium/chrome/browser/ui/views/bubble/
bubble.h 205 // onscreen even when the screen is locked?
  /external/chromium/chrome/browser/ui/
window_sizer.h 164 // Adjusts |bounds| to be visible onscreen, biased toward the work area of the
  /external/chromium_org/chrome/browser/ui/gtk/bubble/
bubble_gtk.h 143 // of the direction that the bubble should be facing to fit onscreen).
  /external/chromium_org/chrome/browser/ui/views/apps/
native_app_window_views.h 228 // slides onscreen as an overlay when the mouse is hovered at the top of the
  /external/chromium_org/content/common/gpu/client/
webgraphicscontext3d_command_buffer_impl.cc 298 bool onscreen) {
329 if (onscreen) {
353 bool onscreen) {
358 !InitializeCommandBuffer(onscreen)) {
    [all...]
webgraphicscontext3d_command_buffer_impl.h 670 bool InitializeCommandBuffer(bool onscreen);
687 bool CreateContext(bool onscreen);
  /external/chromium_org/third_party/isimpledom/
ISimpleDOMText.idl 74 cpp_quote("// In scrollable views, scrolls to ensure that the specified substring is visible onscreen.")
  /packages/apps/QuickSearchBox/src/com/android/quicksearchbox/
Config.java 118 * The number of suggestions visible above the onscreen keyboard.
  /external/chromium_org/ash/wm/
lock_state_controller.h 48 // Displays onscreen animations and locks or suspends the system in response to
  /external/chromium_org/chrome/browser/autocomplete/
autocomplete_input.h 124 // |prefer_keyword| should be true when the keyword UI is onscreen; this will
  /external/chromium_org/ui/app_list/cocoa/
apps_search_box_controller.mm 381 onScreen:(NSScreen*)screen {
  /frameworks/base/docs/html/about/versions/
android-2.2-highlights.jd 123 <p>Camera <span class="green">onscreen buttons</span> provide easy access to a new UI for
  /frameworks/base/docs/html/training/design-navigation/
multiple-sizes.jd 91 <p>In this scenario, the left pane is completely hidden in portrait mode. However, <em>to ensure the functional parity</em> of your screen in portrait and landscape, the left pane should be made available via an onscreen affordance (such as a button). It's usually appropriate to use the <em>Up</em> button in the Action Bar (<a href="{@docRoot}design/patterns/actionbar.html">pattern docs</a> at Android Design) to show the left pane, as is discussed in a <a href="ancestral-temporal.html">later lesson</a>.</p></li>
  /frameworks/base/docs/html/training/multiscreen/
adaptui.jd 235 onscreen, you need to detect that the orientation changed to landscape and
  /frameworks/base/media/mca/filterfw/native/core/
gl_env.h 96 // offscreen and onscreen buffers. Returns true if the buffer swap was
  /external/chromium_org/content/common/gpu/
gpu_command_buffer_stub.cc 84 // onscreen context URL was set previously and will show up even when a crash
465 // with a config that is compatible with onscreen and offscreen surfaces.
    [all...]

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