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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CHROME_BROWSER_UI_GTK_BUBBLE_BUBBLE_GTK_H_
      6 #define CHROME_BROWSER_UI_GTK_BUBBLE_BUBBLE_GTK_H_
      7 
      8 #include <gtk/gtk.h>
      9 
     10 #include <vector>
     11 
     12 #include "base/basictypes.h"
     13 #include "base/compiler_specific.h"
     14 #include "base/gtest_prod_util.h"
     15 #include "base/memory/weak_ptr.h"
     16 #include "content/public/browser/notification_observer.h"
     17 #include "content/public/browser/notification_registrar.h"
     18 #include "ui/base/gtk/gtk_signal.h"
     19 #include "ui/base/gtk/gtk_signal_registrar.h"
     20 #include "ui/gfx/point.h"
     21 #include "ui/gfx/rect.h"
     22 
     23 class BubbleGtk;
     24 class GtkThemeService;
     25 
     26 namespace gfx {
     27 class Rect;
     28 }
     29 
     30 class BubbleDelegateGtk {
     31  public:
     32   // Called when the bubble is closing and is about to be deleted.
     33   // |closed_by_escape| is true if the close is the result of pressing escape.
     34   virtual void BubbleClosing(BubbleGtk* bubble, bool closed_by_escape) = 0;
     35 
     36   // NOTE: The Views interface has CloseOnEscape, except I can't find a place
     37   // where it ever returns false, so we always allow you to close via escape.
     38 
     39  protected:
     40   virtual ~BubbleDelegateGtk() {}
     41 };
     42 
     43 // This is the GTK implementation of Bubbles. Bubbles are like dialogs, but they
     44 // can point to a given element on the screen. You should call BubbleGtk::Show,
     45 // which will create and display a bubble. The object is self deleting, when the
     46 // bubble is closed, you will be notified via
     47 // BubbleDelegateGtk::BubbleClosing(). Then the widgets and the underlying
     48 // object will be destroyed. You can also close and destroy the bubble by
     49 // calling Close().
     50 class BubbleGtk : public content::NotificationObserver {
     51  public:
     52   // The style of the frame of the bubble (includes positioning and arrow).
     53   enum FrameStyle {
     54     ANCHOR_TOP_LEFT,
     55     ANCHOR_TOP_MIDDLE,
     56     ANCHOR_TOP_RIGHT,
     57     ANCHOR_BOTTOM_LEFT,
     58     ANCHOR_BOTTOM_MIDDLE,
     59     ANCHOR_BOTTOM_RIGHT,
     60     FLOAT_BELOW_RECT,  // No arrow. Positioned under the supplied rect.
     61     CENTER_OVER_RECT,  // No arrow. Centered over the supplied rect.
     62     FIXED_TOP_LEFT,  // No arrow. Shown at top left of |toplevel_window_|.
     63     FIXED_TOP_RIGHT,  // No arrow. Shown at top right of |toplevel_window_|.
     64   };
     65 
     66   enum BubbleAttribute {
     67     NONE = 0,
     68     MATCH_SYSTEM_THEME = 1 << 0,  // Matches system colors/themes when possible.
     69     POPUP_WINDOW = 1 << 1,  // Displays as popup instead of top-level window.
     70     GRAB_INPUT = 1 << 2,  // Causes bubble to grab keyboard/pointer input.
     71     NO_ACCELERATORS = 1 << 3, // Does not register any of the default bubble
     72                               // accelerators.
     73   };
     74 
     75   // Show a bubble, pointing at the area |rect| (in coordinates relative to
     76   // |anchor_widget|'s origin). A bubble will try to fit on the screen, so it
     77   // can point to any edge of |rect|. If |rect| is NULL, the widget's entire
     78   // area will be used. The bubble will host the |content| widget. Its arrow
     79   // will be drawn according to |frame_style| if possible, and will be
     80   // automatically flipped in RTL locales. The |delegate| will be notified when
     81   // the bubble is closed. The bubble will perform an X grab of the pointer and
     82   // keyboard, and will close itself if a click is received outside of the
     83   // bubble.
     84   static BubbleGtk* Show(GtkWidget* anchor_widget,
     85                          const gfx::Rect* rect,
     86                          GtkWidget* content,
     87                          FrameStyle frame_style,
     88                          int attribute_flags,
     89                          GtkThemeService* provider,
     90                          BubbleDelegateGtk* delegate);
     91 
     92   // Close the bubble if it's open.  This will delete the widgets and object,
     93   // so you shouldn't hold a BubbleGtk pointer after calling Close().
     94   void Close();
     95 
     96   // Move the window to the new anchor rectangle.
     97   void SetPositionRelativeToAnchor(const gfx::Rect* rect);
     98 
     99   // content::NotificationObserver implementation.
    100   virtual void Observe(int type,
    101                        const content::NotificationSource& source,
    102                        const content::NotificationDetails& details) OVERRIDE;
    103 
    104   // Change an input-grabbing bubble into a non-input-grabbing bubble. This
    105   // allows a window to change from auto closing when it loses to focus to being
    106   // a window that does not auto close, and is useful if an auto closing window
    107   // starts being inspected.
    108   void StopGrabbingInput();
    109 
    110   GtkWindow* GetNativeWindow();
    111 
    112   GtkWidget* anchor_widget() { return anchor_widget_; }
    113 
    114  private:
    115   FRIEND_TEST_ALL_PREFIXES(BubbleGtkTest, ArrowLocation);
    116   FRIEND_TEST_ALL_PREFIXES(BubbleGtkTest, NoArrow);
    117 
    118   enum FrameType {
    119     FRAME_MASK,
    120     FRAME_STROKE,
    121   };
    122 
    123   BubbleGtk(GtkThemeService* provider,
    124             FrameStyle frame_style,
    125             int attribute_flags);
    126   virtual ~BubbleGtk();
    127 
    128   // Creates the Bubble.
    129   void Init(GtkWidget* anchor_widget,
    130             const gfx::Rect* rect,
    131             GtkWidget* content,
    132             int attribute_flags);
    133 
    134   // Make the points for our polygon frame, either for fill (the mask), or for
    135   // when we stroke the border.
    136   static std::vector<GdkPoint> MakeFramePolygonPoints(
    137       FrameStyle frame_style,
    138       int width,
    139       int height,
    140       FrameType type);
    141 
    142   // Get the allowed frame style (which is a function of the preferred style and
    143   // of the direction that the bubble should be facing to fit onscreen).
    144   // |arrow_x| (or |arrow_y|) is the X component (or Y component) in screen
    145   // coordinates of the point at which the bubble's arrow should be aimed,
    146   // respectively.  |width| (or |height|) is the bubble's width (or height).
    147   static FrameStyle GetAllowedFrameStyle(FrameStyle preferred_location,
    148                                          int arrow_x,
    149                                          int arrow_y,
    150                                          int width,
    151                                          int height);
    152 
    153   // Updates the frame style based on the toplevel window's current position and
    154   // the bubble's size.  If the |force_move_and_reshape| is true or the location
    155   // changes, moves and reshapes the window and returns true.
    156   bool UpdateFrameStyle(bool force_move_and_reshape);
    157 
    158   // Reshapes the window and updates |mask_region_|.
    159   void UpdateWindowShape();
    160 
    161   // Calculate the current screen position for the bubble's window (per
    162   // |toplevel_window_|'s position as of its most-recent ConfigureNotify event
    163   // and |rect_|) and move it there.
    164   void MoveWindow();
    165 
    166   // Restack the bubble's window directly above |toplevel_window_|.
    167   void StackWindow();
    168 
    169   // Sets the delegate.
    170   void set_delegate(BubbleDelegateGtk* delegate) { delegate_ = delegate; }
    171 
    172   // Grab (in the X sense) the pointer and keyboard.  This is needed to make
    173   // sure that we have the input focus.
    174   void GrabPointerAndKeyboard();
    175 
    176   // Ungrab (in the X sense) the pointer and keyboard.  This is needed to make
    177   // sure that we release the input focus, e.g. when an extension popup
    178   // is inspected by the DevTools.
    179   void UngrabPointerAndKeyboard();
    180 
    181   CHROMEG_CALLBACK_3(BubbleGtk, gboolean, OnGtkAccelerator, GtkAccelGroup*,
    182                      GObject*, guint, GdkModifierType);
    183 
    184   CHROMEGTK_CALLBACK_1(BubbleGtk, gboolean, OnExpose, GdkEventExpose*);
    185   CHROMEGTK_CALLBACK_1(BubbleGtk, void, OnSizeAllocate, GtkAllocation*);
    186   CHROMEGTK_CALLBACK_1(BubbleGtk, gboolean, OnButtonPress, GdkEventButton*);
    187   CHROMEGTK_CALLBACK_0(BubbleGtk, gboolean, OnDestroy);
    188   CHROMEGTK_CALLBACK_0(BubbleGtk, void, OnHide);
    189   CHROMEGTK_CALLBACK_1(BubbleGtk, gboolean, OnGrabBroken, GdkEventGrabBroken*);
    190   CHROMEGTK_CALLBACK_0(BubbleGtk, void, OnForeshadowWidgetHide);
    191   CHROMEGTK_CALLBACK_1(BubbleGtk, gboolean, OnToplevelConfigure,
    192                        GdkEventConfigure*);
    193   CHROMEGTK_CALLBACK_1(BubbleGtk, gboolean, OnToplevelUnmap, GdkEvent*);
    194   CHROMEGTK_CALLBACK_1(BubbleGtk, void, OnAnchorAllocate, GtkAllocation*);
    195   CHROMEGTK_CALLBACK_0(BubbleGtk, void, OnAnchorDestroy);
    196 
    197   // The caller supplied delegate, can be NULL.
    198   BubbleDelegateGtk* delegate_;
    199 
    200   // Our GtkWindow popup window, we don't technically "own" the widget, since
    201   // it deletes us when it is destroyed.
    202   GtkWidget* window_;
    203 
    204   // Provides colors and stuff.
    205   GtkThemeService* theme_service_;
    206 
    207   // The accel group attached to |window_|, to handle closing with escape.
    208   GtkAccelGroup* accel_group_;
    209 
    210   // The window for which we're being shown (and to which |rect_| is relative).
    211   // Note that it's possible for |toplevel_window_| to be NULL if the
    212   // window is destroyed before this object is destroyed, so it's important
    213   // to check for that case.
    214   GtkWidget* toplevel_window_;
    215 
    216   // The widget that we use to relatively position the popup window.
    217   GtkWidget* anchor_widget_;
    218 
    219   // Provides an offset from |anchor_widget_|'s origin for MoveWindow() to
    220   // use.
    221   gfx::Rect rect_;
    222 
    223   // The current shape of |window_| (used to test whether clicks fall in it or
    224   // not).
    225   GdkRegion* mask_region_;
    226 
    227   // The frame style given to |Show()| that will attempt to be used. It will be
    228   // flipped in RTL. If there's not enough screen space for the given
    229   // FrameStyle, this may be changed and differ from |actual_frame_style_|.
    230   FrameStyle requested_frame_style_;
    231 
    232   // The currently used frame style given screen size and directionality.
    233   FrameStyle actual_frame_style_;
    234 
    235   // Whether the background should match the system theme, when the system theme
    236   // is being used. For example, the bookmark bubble does, but extension popups
    237   // do not.
    238   bool match_system_theme_;
    239 
    240   // If true, the popup owns all X input for the duration of its existence.
    241   // This will usually be true, the exception being when inspecting extension
    242   // popups with dev tools.
    243   bool grab_input_;
    244 
    245   bool closed_by_escape_;
    246 
    247   content::NotificationRegistrar registrar_;
    248 
    249   ui::GtkSignalRegistrar signals_;
    250 
    251   base::WeakPtrFactory<BubbleGtk> weak_ptr_factory_;
    252 
    253   DISALLOW_COPY_AND_ASSIGN(BubbleGtk);
    254 };
    255 
    256 #endif  // CHROME_BROWSER_UI_GTK_BUBBLE_BUBBLE_GTK_H_
    257