HomeSort by relevance Sort by last modified time
    Searched full:program (Results 3326 - 3350 of 23867) sorted by null

<<131132133134135136137138139140>>

  /external/skia/include/gpu/gl/
GrGLFunctions.h 45 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
47 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
53 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
54 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name);
74 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteProgramProc)(GrGLuint program);
109 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
110 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params);
122 typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetUniformLocationProc)(GrGLuint program, const char* name);
124 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLinkProgramProc)(GrGLuint program);
134 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindUniformLocation)(GrGLuint program, GrGLint location, const char* name)
    [all...]
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 251 GLuint program = glCreateProgram(); local
254 glAttachShader(program, vertexShader);
257 glAttachShader(program, fragmentShader);
260 glLinkProgram(program);
264 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
267 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
271 glGetProgramInfoLog(program, infoLen, NULL, buf);
272 ALOGE("Program link log:\n%s\n", buf);
276 glDeleteProgram(program);
277 program = 0
    [all...]
  /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 409 int program = GLES20.glCreateProgram(); local
410 if (program != 0) {
411 GLES20.glAttachShader(program, vertexShader);
413 GLES20.glAttachShader(program, pixelShader);
415 GLES20.glLinkProgram(program);
417 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
419 Log.e(TAG, "Could not link program: ");
420 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
421 GLES20.glDeleteProgram(program);
422 program = 0
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /external/aac/libMpegTPDec/include/
tpdec_lib.h 148 /* ISO/IEC 14496-3 4.4.1.1 Table 4.2 Program config element */
157 \brief Reset Program Config Element.
158 \param pPce Program Config Element structure.
164 \brief Initialize Program Config Element.
165 \param pPce Program Config Element structure.
171 \brief Inquire state of present Program Config Element structure.
172 \param pPce Program Config Element structure.
180 \brief Read Program Config Element.
181 \param pPce Program Config Element structure.
191 \brief Compare two Program Config Elements
    [all...]
  /external/ceres-solver/internal/ceres/
evaluator_test.cc 44 #include "ceres/program.h"
96 Evaluator* CreateEvaluator(Program* program) {
97 // This program is straight from the ProblemImpl, and so has no index/offset
99 program->SetParameterOffsetsAndIndex();
107 return Evaluator::Create(options, program, &error);
217 // Add the parameters in explicit order to force the ordering in the program.
302 // Add the parameters in explicit order to force the ordering in the program.
357 // Add the parameters in explicit order to force the ordering in the program.
425 // Add the parameters in explicit order to force the ordering in the program
571 Program* program = problem.mutable_program(); local
    [all...]
  /external/chromium_org/chrome/installer/util/
install_util.cc 161 base::FilePath::StringType program(cmd.GetProgram().value());
162 DCHECK(!program.empty());
163 DCHECK_NE(program[0], L'\"');
167 DCHECK_EQ('"', params[program.length() + 1]);
168 DCHECK_EQ(program, params.substr(1, program.length()));
169 params = params.substr(program.length() + 2);
171 DCHECK_EQ(program, params.substr(0, program.length()));
172 params = params.substr(program.length())
    [all...]
  /external/chromium_org/content/common/gpu/client/
webgraphicscontext3d_command_buffer_impl.h 139 virtual void attachShader(WebGLId program, WebGLId shader);
140 virtual void bindAttribLocation(WebGLId program, WGC3Duint index,
209 virtual void detachShader(WebGLId program, WebGLId shader);
240 virtual bool getActiveAttrib(WebGLId program,
243 virtual bool getActiveUniform(WebGLId program,
247 virtual void getAttachedShaders(WebGLId program,
252 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name);
275 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value);
277 virtual blink::WebString getProgramInfoLog(WebGLId program);
302 virtual void getUniformfv(WebGLId program,
    [all...]
  /external/chromium_org/third_party/angle/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /external/chromium_org/third_party/khronos/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /external/chromium_org/third_party/mesa/src/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_fp.c 40 #include "program/prog_parameter.h"
41 #include "program/prog_print.h"
42 #include "program/prog_statevars.h"
377 * multiplied by 1/W in the SF program, and LINTERP on those
497 * Hacks to extend the program parameter and constant lists.
501 * program, rather than creating a new list. Doesn't really do any
512 struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
533 struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
667 const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
981 if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_COLOR))
    [all...]
  /external/mesa3d/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_fp.c 40 #include "program/prog_parameter.h"
41 #include "program/prog_print.h"
42 #include "program/prog_statevars.h"
377 * multiplied by 1/W in the SF program, and LINTERP on those
497 * Hacks to extend the program parameter and constant lists.
501 * program, rather than creating a new list. Doesn't really do any
512 struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
533 struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
667 const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
981 if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_COLOR))
    [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]

Completed in 1229 milliseconds

<<131132133134135136137138139140>>