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/external/freetype/src/raster/ |
ftrend1.c | 122 /* check rendering mode */
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/external/jmonkeyengine/engine/src/core/com/jme3/app/ |
StatsView.java | 48 * statistics of rendering. The data is retrieved every frame from a
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Statistics.java | 42 * The statistics class allows tracking of real-time rendering statistics.
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/external/jsilver/src/com/google/clearsilver/jsilver/data/ |
DataContext.java | 22 * Manages the global Data object and local variable mappings during rendering.
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/external/jsilver/src/org/clearsilver/ |
HDF.java | 26 * Clearsilver templates when rendering content.
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/external/llvm/include/llvm/Option/ |
Option.h | 170 /// getRenderName - Return the name to use when rendering this
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/external/mesa3d/docs/ |
GL3.txt | 17 Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, swrast)
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relnotes-6.5.1.html | 73 <li>fixed indirect rendering vertex array crashes (bug 6863)
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relnotes-6.5.2.html | 67 <li>fixed invalid memory read while rendering textured points (bug 8320)
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relnotes-7.11.1.html | 46 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=23525">Bug 23525</a> - Software rendering on QEMU guests badly broken</li> 268 <li>drisw: Fix 24bpp software rendering, take 2</li> 299 <li>r300g: fix rendering with a non-zero index bias in draw_elements_immediate</li> 300 <li>Revert "r300g: fix rendering with a non-zero index bias in draw_elements_immediate"</li>
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relnotes-8.0.2.html | 142 <li>i915: fix wrong rendering of gl_PointSize on Pineview</li>
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relnotes-9.0.1.html | 88 <li>i965: Fix regression in depth texture rendering on pre-SNB</li>
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/external/mesa3d/doxygen/ |
gallium.doc | 63 - Setting rendering state (texture sampler state, vertex array info, drawing surfaces, etc.) 102 are translated into textured quadrilateral rendering. Basically, any 103 rendering operation that isn't directly supported by modern graphics hardware 132 The Draw module provides point/line/polygon rendering services such as
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pipe_offset.c | 62 * doing unfilled rendering.
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/external/mesa3d/src/gallium/docs/source/cso/ |
blend.rst | 6 This state controls blending of the final fragments into the target rendering
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_context.c | 174 * Create drawing context and plug our rendering stage into it.
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_context.c | 158 * Create drawing context and plug our rendering stage into it.
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lp_query.c | 129 * frame of rendering.
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/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_caps.h | 30 * are used to query for optional rendering features during
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_swtnl_draw.c | 145 * Create drawing context and plug our rendering stage into it.
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/external/mesa3d/src/gallium/state_trackers/egl/common/ |
egl_g3d_st.c | 144 /* for rendering and binding to texture */
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
glcore.h | 50 ** exported according to how they are used by the core rendering functions.
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/external/mesa3d/src/gallium/tests/graw/ |
fs-fragcoord.c | 22 * make sure we can spot upside-down rendering.
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_sf.c | 199 /* If we're rendering to a FBO, we have to invert the polygon
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gen6_wm_state.c | 138 * rendering, CurrentFragmentProgram is used for this check to
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