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  /external/chromium_org/third_party/WebKit/Source/core/
webcore_dom.target.darwin-mips.mk 135 third_party/WebKit/Source/core/dom/shadow/ComposedTreeWalker.cpp \
136 third_party/WebKit/Source/core/dom/shadow/ContentDistribution.cpp \
137 third_party/WebKit/Source/core/dom/shadow/ElementShadow.cpp \
138 third_party/WebKit/Source/core/dom/shadow/InsertionPoint.cpp \
139 third_party/WebKit/Source/core/dom/shadow/SelectRuleFeatureSet.cpp \
140 third_party/WebKit/Source/core/dom/shadow/ShadowRoot.cpp \
webcore_dom.target.darwin-x86.mk 135 third_party/WebKit/Source/core/dom/shadow/ComposedTreeWalker.cpp \
136 third_party/WebKit/Source/core/dom/shadow/ContentDistribution.cpp \
137 third_party/WebKit/Source/core/dom/shadow/ElementShadow.cpp \
138 third_party/WebKit/Source/core/dom/shadow/InsertionPoint.cpp \
139 third_party/WebKit/Source/core/dom/shadow/SelectRuleFeatureSet.cpp \
140 third_party/WebKit/Source/core/dom/shadow/ShadowRoot.cpp \
webcore_dom.target.linux-arm.mk 135 third_party/WebKit/Source/core/dom/shadow/ComposedTreeWalker.cpp \
136 third_party/WebKit/Source/core/dom/shadow/ContentDistribution.cpp \
137 third_party/WebKit/Source/core/dom/shadow/ElementShadow.cpp \
138 third_party/WebKit/Source/core/dom/shadow/InsertionPoint.cpp \
139 third_party/WebKit/Source/core/dom/shadow/SelectRuleFeatureSet.cpp \
140 third_party/WebKit/Source/core/dom/shadow/ShadowRoot.cpp \
webcore_dom.target.linux-mips.mk 135 third_party/WebKit/Source/core/dom/shadow/ComposedTreeWalker.cpp \
136 third_party/WebKit/Source/core/dom/shadow/ContentDistribution.cpp \
137 third_party/WebKit/Source/core/dom/shadow/ElementShadow.cpp \
138 third_party/WebKit/Source/core/dom/shadow/InsertionPoint.cpp \
139 third_party/WebKit/Source/core/dom/shadow/SelectRuleFeatureSet.cpp \
140 third_party/WebKit/Source/core/dom/shadow/ShadowRoot.cpp \
webcore_dom.target.linux-x86.mk 135 third_party/WebKit/Source/core/dom/shadow/ComposedTreeWalker.cpp \
136 third_party/WebKit/Source/core/dom/shadow/ContentDistribution.cpp \
137 third_party/WebKit/Source/core/dom/shadow/ElementShadow.cpp \
138 third_party/WebKit/Source/core/dom/shadow/InsertionPoint.cpp \
139 third_party/WebKit/Source/core/dom/shadow/SelectRuleFeatureSet.cpp \
140 third_party/WebKit/Source/core/dom/shadow/ShadowRoot.cpp \
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_launcher_archive.jd 296 angle. A drop shadow is used to create a sense of depth. Launcher icons can use
301 drop shadow effect, as shown in Figure 6.</p>
315 <tr><td><em>2.</em></td><td nowrap>Drop shadow:</td><td><code>#000000</code>, 75% opacity<br>angle 90&deg;<br>distance 1px<br>size 3px<br><br></td></tr>
444 and therefore the shadow expands to the right and back.</p>
458 <tr><td><em>2.</em></td><td>Icon shadow:</td><td>black | 20px blur<br>50% opacity | angle 67°</td></tr>
460 <tr><td><em>4.</em></td><td>Detail shadow:</td><td>black | 10px blur<br>75% opacity</td></tr>
icon_design_tab.jd 319 inner shadow, and have the same front part gradient as
362 fainter inner shadow, and the same front part gradient as the dialog icons.</p>
377 <tr><td><em>2.</em></td><td>Inner shadow:</td><td>black | 10 % opacity | angle 90° distance 2px | size 2px</td></tr>
378 <tr><td><em>3.</em></td><td>Inner bevel:</td><td>depth 1% | direction down | size 0px | angle 90° | altitude 10°<br>highlight white 70% opacity<br>shadow black 25% opacity</td></tr>
423 <tr><td><em>2.</em></td><td>Inner shadow:</td><td>black | 20% opacity | <br>angle 90° | distance 2px | <br>size 2px</td></tr>
424 <tr><td><em>3.</em></td><td>Inner bevel:</td><td>depth 1% | direction down | size 0px | angle 90° | <br>altitude 10°<br>highlight white 70% opacity<br>shadow black 25% opacity</td></tr>
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_emit.c 1043 bool shadow)
1096 if (shadow) {
1098 /* For shadow comparisons, we have to supply u,v,r. */
1101 /* On Ivybridge, the shadow comparitor comes first. Just load it. */
1121 /* Fill in the shadow comparison reference value. */
1122 if (shadow && intel->gen < 7) {
1137 if (shadow)
1142 /* Note that G45 and older determines shadow compare and dispatch width
1145 if (c->dispatch_width == 16 && shadow)
1203 /* Shadow ignored for txb. *
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_emit.c 1043 bool shadow)
1096 if (shadow) {
1098 /* For shadow comparisons, we have to supply u,v,r. */
1101 /* On Ivybridge, the shadow comparitor comes first. Just load it. */
1121 /* Fill in the shadow comparison reference value. */
1122 if (shadow && intel->gen < 7) {
1137 if (shadow)
1142 /* Note that G45 and older determines shadow compare and dispatch width
1145 if (c->dispatch_width == 16 && shadow)
1203 /* Shadow ignored for txb. *
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  /frameworks/base/docs/image_sources/providers/
datamodel.graffle 24 <key>shadow</key>
72 <key>shadow</key>
118 <key>shadow</key>
361 <key>shadow</key>
478 <key>shadow</key>
599 <key>shadow</key>
720 <key>shadow</key>
837 <key>shadow</key>
903 <key>shadow</key>
947 <key>shadow</key
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  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/
inspector.css 471 .glyph.shadow {
492 .long-click-glyph.shadow {
507 button.status-bar-item .glyph.shadow {
511 button.status-bar-item.toggled-on .glyph:not(.shadow) {
558 text-shadow: rgba(255, 255, 255, 0.75) 0 1px 0;
949 text-shadow: none;
991 text-shadow: none;
1388 text-shadow: none;
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timelinePanel.css 47 color: rgb(92, 110, 129); text-shadow: rgba(255, 255, 255, 0.75) 0 1px 0;
336 box-shadow: 0 1px 2px rgba(0, 0, 0, 0.4);
435 text-shadow: none;
712 text-shadow: rgba(255, 255, 255, 0.75) 0 1px 0;
781 box-shadow: 0 1px 2px;
  /dalvik/vm/interp/
Jit.cpp 58 * Save out PC, FP, thread state, and registers to shadow space.
59 * Return a pointer to the shadow space for JIT to use.
83 ALOGD("********** SHADOW STATE DUMP **********");
88 // Dynamically grow shadow register space if necessary
129 * Save ending PC, FP and compiled code exit point to shadow space.
130 * Return a pointer to the shadow space for JIT to restore state.
148 ALOGD("********** SHADOW STATE DUMP **********");
152 ALOGD("Shadow FP: %#x endFP: %#x", (int)shadowSpace->shadowFP,
200 ALOGD("********** SHADOW STATE DUMP **********");
209 ALOGD("Shadow FP: %#x endFP: %#x", (int)shadowSpace->shadowFP
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  /external/chromium_org/ui/gfx/
skbitmap_operations.cc 776 // Shadow margin insets are negative values because they grow outside.
794 const gfx::ShadowValue& shadow = shadows[i]; local
796 shadow.color());
799 skia::AdoptRef(new SkBlurImageFilter(SkDoubleToScalar(shadow.blur()),
800 SkDoubleToScalar(shadow.blur())));
805 SkIntToScalar(shadow.x()),
806 SkIntToScalar(shadow.y()));
  /external/chromium_org/third_party/WebKit/Source/core/editing/
TextIterator.cpp 34 #include "core/dom/shadow/ShadowRoot.h"
171 // This function is like Range::pastLastNode, except for the fact that it can climb up out of shadow trees.
211 // a shadow tree redistributes nodes. m_fullyClippedStack relies on the assumption that DOM node hierarchy matches
212 // the render tree, which is not necessarily true if there happens to be shadow DOM distribution or other mechanics
365 // A shadow root doesn't have a renderer, but we want to visit children anyway.
371 // Enter author shadow roots, from youngest, if any and if necessary.
386 // Enter user-agent shadow root, if necessary.
452 // 4. Reached the top of a shadow root. If it's created by author, then try to visit the next
453 // sibling shadow root, if any.
461 // m_shadowDepth is unchanged since we exit from a shadow root and enter another
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  /frameworks/base/docs/image_sources/fundamentals/
restore_instance.graffle 24 <key>shadow</key>
88 <key>shadow</key>
245 <key>shadow</key>
344 <key>shadow</key>
516 <key>shadow</key>
608 <key>shadow</key>
763 <key>shadow</key>
857 <key>shadow</key>
1006 <key>shadow</key>
1237 <key>shadow</key
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  /build/tools/droiddoc/templates-pdk/assets/design/
default.css 122 img.with-shadow,
123 video.with-shadow {
124 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
634 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
649 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
  /external/chromium/chrome/browser/ui/cocoa/download/
download_item_cell.mm 658 scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]);
659 [shadow.get() setShadowColor:[NSColor whiteColor]];
660 [shadow.get() setShadowOffset:NSMakeSize(0, -1)];
661 [shadow setShadowBlurRadius:0.0];
662 [shadow set];
  /external/chromium_org/chrome/browser/ui/cocoa/download/
download_item_cell.mm 626 base::scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]);
627 [shadow.get() setShadowColor:[NSColor whiteColor]];
628 [shadow.get() setShadowOffset:NSMakeSize(0, -1)];
629 [shadow setShadowBlurRadius:0.0];
630 [shadow set];
  /external/chromium_org/third_party/WebKit/Source/core/page/
FocusController.cpp 38 #include "core/dom/shadow/ElementShadow.h"
39 #include "core/dom/shadow/ShadowRoot.h"
51 #include "core/html/shadow/HTMLShadowElement.h"
97 // a starting node is in an orphaned tree in composed shadow tree.
113 return FocusNavigationScope(toElement(node)->shadow()->youngestShadowRoot());
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  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
SVGInlineTextBox.cpp 642 const ShadowData& shadow = shadowList->shadows()[i]; local
643 FloatSize offset(shadow.x(), shadow.y());
644 drawLooper.addShadow(offset, shadow.blur(), shadow.color(),
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d1x/
sm4_to_tgsi.cpp 84 std::vector<std::pair<unsigned, unsigned> > targets; // first is normal, second shadow/comparison
85 std::vector<unsigned> sampler_modes; // 0 = normal, 1 = shadow/comparison
198 unsigned shadow = sampler_modes[sampler]; local
199 unsigned target = shadow ? targets[resource].second : targets[resource].first;
765 sampler_modes[idx] = dcl.dcl_sampler.shadow;
  /external/chromium_org/ui/message_center/cocoa/
tray_view_controller.mm 180 base::scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]);
181 [shadow setShadowColor:[NSColor colorWithDeviceWhite:0 alpha:0.55]];
182 [shadow setShadowOffset:NSMakeSize(0, -1)];
183 [shadow setShadowBlurRadius:2.0];
203 [[controller view] setShadow:shadow];
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
sm4_to_tgsi.cpp 84 std::vector<std::pair<unsigned, unsigned> > targets; // first is normal, second shadow/comparison
85 std::vector<unsigned> sampler_modes; // 0 = normal, 1 = shadow/comparison
198 unsigned shadow = sampler_modes[sampler]; local
199 unsigned target = shadow ? targets[resource].second : targets[resource].first;
765 sampler_modes[idx] = dcl.dcl_sampler.shadow;
  /build/tools/droiddoc/templates-sac/assets/
android-developer-docs.css 924 box-shadow:2px 3px 1px #eee;
925 -moz-box-shadow:2px 3px 1px #eee;
926 -webkit-box-shadow:2px 3px 1px #eee;
1014 box-shadow:2px 3px 1px #eee;
1015 -moz-box-shadow:2px 3px 1px #eee;
1016 -webkit-box-shadow:2px 3px 1px #eee;
1588 box-shadow:-5px 5px 10px #ccc;
1589 -moz-box-shadow:-5px 5px 10px #ccc;
1590 -webkit-box-shadow:-5px 5px 10px #ccc;
1608 box-shadow:-10px 10px 40px #888
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