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  /external/chromium_org/third_party/tcmalloc/chromium/src/
memory_region_map.h 59 // The recorded stack trace depth is bounded by
70 // Max call stack recording depth supported by Init(). Set it to be
173 void set_call_stack_depth(int depth) {
175 call_stack_depth = depth;
236 // used to a depth of "depth" at most. The requested bucket is created if
239 static HeapProfileBucket* GetBucket(int depth, const void* const key[]);
264 public: // more in-depth interface ==========================================
379 // caller stack trace is "key". The stack trace is used to a depth of
380 // "depth" at most
    [all...]
  /external/chromium_org/third_party/tcmalloc/vendor/src/
heap-profile-table.cc 179 int depth, const void* const key[], Bucket** table,
183 for (int i = 0; i < depth; i++) {
195 (b->depth == depth) &&
196 equal(key, key + depth, b->stack)) {
202 const size_t key_size = sizeof(key[0]) * depth;
204 copy(key, key + depth, kcopy);
208 b->depth = depth;
263 info->stack_depth = alloc_value->bucket()->depth;
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  /external/chromium_org/ui/gfx/ozone/dri/
dri_wrapper.h 51 uint8_t depth,
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorClouds.java 68 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
79 int halfW = width >> 1, halfH = height >> 1, halfD = depth >> 1, index = 0;
86 byte[] data = new byte[width * height * depth * bytesPerPixel];
129 return new Texture3D(new Image(format, width, height, depth, dataArray));
TextureGeneratorDistnoise.java 62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
70 int halfW = width >> 1, halfH = height >> 1, halfD = depth >> 1, index = 0;
77 byte[] data = new byte[width * height * depth * bytesPerPixel];
106 return new Texture3D(new Image(format, width, height, depth, dataArray));
TextureGeneratorMarble.java 64 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
67 int halfW = width >> 1, halfH = height >> 1, halfD = depth >> 1, index = 0;
75 byte[] data = new byte[width * height * depth * bytesPerPixel];
103 return new Texture3D(new Image(format, width, height, depth, dataArray));
TextureGeneratorMusgrave.java 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
66 int halfW = width >> 1, halfH = height >> 1, halfD = depth >> 1, index = 0;
75 byte[] data = new byte[width * height * depth * bytesPerPixel];
113 return new Texture3D(new Image(format, width, height, depth, dataArray));
TextureGeneratorStucci.java 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
75 int halfW = width >> 1, halfH = height >> 1, halfD = depth >> 1, index = 0;
81 byte[] data = new byte[width * height * depth * bytesPerPixel];
123 return new Texture3D(new Image(format, width, height, depth, dataArray));
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
TextureBlenderDDS.java 39 int depth = texture.getImage().getDepth(); local
40 if (depth == 0) {
41 depth = 1;
93 return new Texture3D(new Image(format, width, height, depth, dataArray));
  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
Texture3D.java 77 * @param depth
80 public Texture3D(int width, int height, int depth, Image.Format format) {
81 this(new Image(format, width, height, depth, null));
95 public Texture3D(int width, int height, int depth, int numSamples, Image.Format format) {
96 this(new Image(format, width, height, depth, null));
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/texture/plugins/
DDSLoader.java 99 private int depth; field in class:DDSLoader
131 } else if (depth > 1) {
135 return new Image(pixelFormat, width, height, depth, data, sizes);
147 return new Image(pixelFormat, width, height, depth, data, sizes);
193 depth = in.readInt();
209 if (depth <= 0) {
210 depth = 1;
214 depth = 6; // somewhat of a hack, force loading 6 textures if a cubemap
576 ByteBuffer buffer = BufferUtils.createByteBuffer(totalSize * depth);
585 for (int i = 0; i < depth; i++)
    [all...]
  /external/jmonkeyengine/engine/src/networking/com/jme3/network/serializing/serializers/
ArraySerializer.java 49 int depth = 0; local
52 depth++;
55 int[] dimensions = new int[depth];
57 if (depth > 1) collectDimensions(array, 1, dimensions);
  /external/mesa3d/src/gallium/auxiliary/postprocess/
postprocess.h 54 struct pipe_resource *depth; /* depth of original input */ member in struct:pp_queue_t
  /external/mesa3d/src/gallium/auxiliary/util/
u_surface.h 79 double depth,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_bld_depth.h 30 * Depth/stencil testing to LLVM IR translation.
59 const struct pipe_depth_state *depth,
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_resource.h 44 /* If this resource is a depth-stencil buffer on evergreen, this contains
45 * the depth part of the format. There is a separate stencil resource
50 unsigned depth; member in struct:r600_resource_texture
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_pipe.c 46 sp->depth_stencil->depth.enabled &&
  /external/mesa3d/src/gallium/drivers/svga/
svga_pipe_depthstencil.c 109 ds->zenable = templ->depth.enabled;
111 ds->zfunc = svga_translate_compare_func(templ->depth.func);
112 ds->zwriteenable = templ->depth.writemask;
129 svga->curr.depth = (const struct svga_depth_stencil_state *)depth_stencil;
  /external/mesa3d/src/gallium/targets/graw-xlib/
graw_xlib.c 79 templat.depth = 32;
114 0, visinfo->depth, InputOutput,
143 xlib_handle->depth = visinfo->depth;
  /external/mesa3d/src/glsl/
lower_if_to_cond_assign.cpp 41 * maximum nesting depth N. Drivers for such hardware can call
45 * to attempt to flatten any if-statements appearing at depth > N.
58 this->depth = 0;
74 unsigned depth; member in class:ir_if_to_cond_assign_visitor
161 this->depth++;
169 /* Only flatten when beyond the GPU's maximum supported nesting depth. */
170 if (this->depth-- <= this->max_depth)
  /external/mesa3d/src/mesa/main/
clear.h 62 GLfloat depth, GLint stencil);
mipmap.h 47 GLsizei width, GLsizei height, GLsizei depth,
  /external/opencv/otherlibs/highgui/
grfmt_sunras.h 94 int width, int height, int depth, int channels );
  /external/openssl/crypto/pkcs7/
dec.c 204 int err,depth; local
208 depth= X509_STORE_CTX_get_error_depth(ctx);
211 BIO_printf(bio_err,"depth=%d %s\n",depth,buf);
216 if (depth < 6)
verify.c 219 int err,depth; local
223 depth= X509_STORE_CTX_get_error_depth(ctx);
226 BIO_printf(bio_err,"depth=%d %s\n",depth,buf);
231 if (depth < 6)

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