/external/chromium_org/cc/layers/ |
render_surface_unittest.cc | 6 #include "cc/layers/append_quads_data.h" 110 AppendQuadsData append_quads_data; local 114 &mock_quad_culler, &append_quads_data, for_replica, RenderPass::Id(2, 0));
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heads_up_display_layer_impl.h | 42 AppendQuadsData* append_quads_data) OVERRIDE;
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texture_layer_impl.h | 34 AppendQuadsData* append_quads_data) OVERRIDE;
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render_surface_impl.cc | 145 AppendQuadsData* append_quads_data, 174 quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(), append_quads_data); 233 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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texture_layer_impl.cc | 161 AppendQuadsData* append_quads_data) { 166 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 187 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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picture_layer_impl.h | 41 AppendQuadsData* append_quads_data) OVERRIDE;
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render_surface_impl.h | 139 AppendQuadsData* append_quads_data,
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layer_impl.h | 168 AppendQuadsData* append_quads_data) {} 534 AppendQuadsData* append_quads_data) const; 537 AppendQuadsData* append_quads_data,
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layer_impl.cc | 305 AppendQuadsData* append_quads_data) const { 310 quad_sink, shared_quad_state, append_quads_data, color, width); 315 AppendQuadsData* append_quads_data, 325 quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(), append_quads_data); [all...] |
heads_up_display_layer_impl.cc | 109 AppendQuadsData* append_quads_data) { 134 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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/external/chromium_org/cc/test/ |
fake_picture_layer_impl.cc | 33 AppendQuadsData* append_quads_data) { 34 PictureLayerImpl::AppendQuads(quad_sink, append_quads_data);
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/external/chromium_org/cc/trees/ |
quad_culler.cc | 9 #include "cc/layers/append_quads_data.h" 81 AppendQuadsData* append_quads_data) {
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layer_tree_host_impl.cc | 31 #include "cc/layers/append_quads_data.h" 559 AppendQuadsData* append_quads_data) { 567 layer->AppendQuads(&quad_culler, append_quads_data); 575 AppendQuadsData* append_quads_data) { 586 append_quads_data, 594 append_quads_data, 650 AppendQuadsData append_quads_data; local 668 quad_culler.Append(quad.PassAs<DrawQuad>(), &append_quads_data); 693 quad_culler.Append(tex_quad.PassAs<DrawQuad>(), &append_quads_data); 801 AppendQuadsData append_quads_data(target_render_pass_id) [all...] |
layer_tree_host_impl_unittest.cc | [all...] |
layer_tree_host_unittest.cc | [all...] |