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  /external/skia/src/gpu/
GrSWMaskHelper.cpp 84 fDraw.drawPath(path, paint);
SkGpuDevice.cpp 587 // else we let the SkDraw call our drawPath()
625 // another two reasons we might need to call drawPath...
648 this->drawPath(draw, path, paint, NULL, true);
673 // another two reasons we might need to call drawPath...
685 this->drawPath(draw, path, paint, NULL, true);
706 // some basic reasons we might need to call drawPath...
714 this->drawPath(draw, path, paint, NULL, true);
849 context->drawPath(tempPaint, devPath, stroke);
865 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
    [all...]
GrDrawTarget.h 344 void drawPath(const GrPath*, SkPath::FillType fill);
    [all...]
  /external/skia/src/utils/
SkPictureUtils.cpp 109 virtual void drawPath(const SkDraw&, const SkPath& path,
SkLuaCanvas.cpp 202 void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
203 AUTO_LUA("drawPath");
  /external/skia/tests/
EmptyPathTest.cpp 38 canvas.drawPath(path, p);
66 // canvas.drawPath(path, p);
PathOpsExtendedTest.cpp 301 canvas.drawPath(scaledOne, paint);
305 canvas.drawPath(scaledTwo, paint);
365 canvas.drawPath(one, paint);
369 canvas.drawPath(two, paint);
DrawBitmapRectTest.cpp 285 canvas.drawPath(path, paint);
SurfaceTest.cpp 124 EXPECT_COPY_ON_WRITE(drawPath(testPath, testPaint))
  /frameworks/base/core/java/android/gesture/
GestureStroke.java 110 canvas.drawPath(mCachedPath, paint);
  /frameworks/base/core/java/com/android/internal/widget/
LockPatternView.java 873 final boolean drawPath = (!mInStealthMode || mPatternDisplayMode == DisplayMode.Wrong);
879 if (drawPath) {
898 if (drawPath) {
925 canvas.drawPath(currentPath, mPathPaint);
    [all...]
  /frameworks/base/graphics/java/android/graphics/drawable/
GradientDrawable.java 500 canvas.drawPath(mPath, mFillPaint);
502 canvas.drawPath(mPath, mStrokePaint);
543 canvas.drawPath(path, mFillPaint);
545 canvas.drawPath(path, mStrokePaint);
    [all...]
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsContext.cpp 615 drawPath(path, paint);
620 drawPath(path, paint);
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/
SkGpuDevice.cpp 587 // else we let the SkDraw call our drawPath()
625 // another two reasons we might need to call drawPath...
648 this->drawPath(draw, path, paint, NULL, true);
673 // another two reasons we might need to call drawPath...
685 this->drawPath(draw, path, paint, NULL, true);
706 // some basic reasons we might need to call drawPath...
714 this->drawPath(draw, path, paint, NULL, true);
849 context->drawPath(tempPaint, devPath, stroke);
865 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
    [all...]
GrDrawTarget.h 344 void drawPath(const GrPath*, SkPath::FillType fill);
    [all...]
  /external/chromium/chrome/browser/ui/views/
status_bubble_views.cc 417 canvas->AsCanvasSkia()->drawPath(shadow_path, shadow_paint);
426 canvas->AsCanvasSkia()->drawPath(path, paint);
  /packages/apps/Browser/src/com/android/browser/
TabBar.java 402 canvas.drawPath(clipPath, paint);
404 canvas.drawPath(mFocusPath, mFocusPaint);
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
Spline.java 320 canvas.drawPath(path, paint);
337 canvas.drawPath(path, paint);
  /external/chromium/chrome/browser/chromeos/login/
user_view.cc 54 canvas->AsCanvasSkia()->drawPath(path, paint);
  /external/chromium_org/skia/ext/
analysis_canvas.cc 189 // drawPath, but since drawPath ignores the SkPath, just
195 void AnalysisDevice::drawPath(const SkDraw& draw,
  /external/chromium_org/third_party/skia/src/fonts/
SkGScalerContext.cpp 131 canvas.drawPath(path, fFace->paint());
  /external/chromium_org/third_party/skia/src/utils/
SkLuaCanvas.cpp 202 void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
203 AUTO_LUA("drawPath");
  /external/skia/gm/
convexpaths.cpp 282 canvas->drawPath(fPaths[i], paint);
dashing.cpp 166 canvas->drawPath(path, paint);
  /external/skia/src/fonts/
SkGScalerContext.cpp 131 canvas.drawPath(path, fFace->paint());

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1 2 3 4 5 6 78 91011>>