/external/skia/src/gpu/ |
GrSWMaskHelper.cpp | 84 fDraw.drawPath(path, paint);
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SkGpuDevice.cpp | 587 // else we let the SkDraw call our drawPath() 625 // another two reasons we might need to call drawPath... 648 this->drawPath(draw, path, paint, NULL, true); 673 // another two reasons we might need to call drawPath... 685 this->drawPath(draw, path, paint, NULL, true); 706 // some basic reasons we might need to call drawPath... 714 this->drawPath(draw, path, paint, NULL, true); 849 context->drawPath(tempPaint, devPath, stroke); 865 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, [all...] |
GrDrawTarget.h | 344 void drawPath(const GrPath*, SkPath::FillType fill); [all...] |
/external/skia/src/utils/ |
SkPictureUtils.cpp | 109 virtual void drawPath(const SkDraw&, const SkPath& path,
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SkLuaCanvas.cpp | 202 void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) { 203 AUTO_LUA("drawPath");
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/external/skia/tests/ |
EmptyPathTest.cpp | 38 canvas.drawPath(path, p); 66 // canvas.drawPath(path, p);
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PathOpsExtendedTest.cpp | 301 canvas.drawPath(scaledOne, paint); 305 canvas.drawPath(scaledTwo, paint); 365 canvas.drawPath(one, paint); 369 canvas.drawPath(two, paint);
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DrawBitmapRectTest.cpp | 285 canvas.drawPath(path, paint);
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SurfaceTest.cpp | 124 EXPECT_COPY_ON_WRITE(drawPath(testPath, testPaint))
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/frameworks/base/core/java/android/gesture/ |
GestureStroke.java | 110 canvas.drawPath(mCachedPath, paint);
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/frameworks/base/core/java/com/android/internal/widget/ |
LockPatternView.java | 873 final boolean drawPath = (!mInStealthMode || mPatternDisplayMode == DisplayMode.Wrong); 879 if (drawPath) { 898 if (drawPath) { 925 canvas.drawPath(currentPath, mPathPaint); [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
GradientDrawable.java | 500 canvas.drawPath(mPath, mFillPaint); 502 canvas.drawPath(mPath, mStrokePaint); 543 canvas.drawPath(path, mFillPaint); 545 canvas.drawPath(path, mStrokePaint); [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsContext.cpp | 615 drawPath(path, paint); 620 drawPath(path, paint); [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
SkGpuDevice.cpp | 587 // else we let the SkDraw call our drawPath() 625 // another two reasons we might need to call drawPath... 648 this->drawPath(draw, path, paint, NULL, true); 673 // another two reasons we might need to call drawPath... 685 this->drawPath(draw, path, paint, NULL, true); 706 // some basic reasons we might need to call drawPath... 714 this->drawPath(draw, path, paint, NULL, true); 849 context->drawPath(tempPaint, devPath, stroke); 865 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, [all...] |
GrDrawTarget.h | 344 void drawPath(const GrPath*, SkPath::FillType fill); [all...] |
/external/chromium/chrome/browser/ui/views/ |
status_bubble_views.cc | 417 canvas->AsCanvasSkia()->drawPath(shadow_path, shadow_paint); 426 canvas->AsCanvasSkia()->drawPath(path, paint);
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/packages/apps/Browser/src/com/android/browser/ |
TabBar.java | 402 canvas.drawPath(clipPath, paint); 404 canvas.drawPath(mFocusPath, mFocusPaint);
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
Spline.java | 320 canvas.drawPath(path, paint); 337 canvas.drawPath(path, paint);
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/external/chromium/chrome/browser/chromeos/login/ |
user_view.cc | 54 canvas->AsCanvasSkia()->drawPath(path, paint);
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/external/chromium_org/skia/ext/ |
analysis_canvas.cc | 189 // drawPath, but since drawPath ignores the SkPath, just 195 void AnalysisDevice::drawPath(const SkDraw& draw,
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/external/chromium_org/third_party/skia/src/fonts/ |
SkGScalerContext.cpp | 131 canvas.drawPath(path, fFace->paint());
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/external/chromium_org/third_party/skia/src/utils/ |
SkLuaCanvas.cpp | 202 void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) { 203 AUTO_LUA("drawPath");
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/external/skia/gm/ |
convexpaths.cpp | 282 canvas->drawPath(fPaths[i], paint);
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dashing.cpp | 166 canvas->drawPath(path, paint);
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/external/skia/src/fonts/ |
SkGScalerContext.cpp | 131 canvas.drawPath(path, fFace->paint());
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