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  /external/skia/gm/
shadertext3.cpp 47 SkMatrix fMatrix;
  /external/skia/include/utils/
SkCamera.h 168 SkMatrix3D fMatrix;
  /external/chromium_org/skia/ext/
analysis_canvas.cc 46 if (!draw.fMatrix->rectStaysRect())
53 draw.fMatrix->mapRect(&device_rect, drawn_rect);
lazy_pixel_ref_utils.cc 101 draw.fMatrix->mapRect(&mapped_rect, rect);
139 total_matrix.setConcat(*draw.fMatrix, matrix);
  /external/chromium_org/third_party/skia/src/device/xps/
SkXPSDevice.cpp     [all...]
  /external/skia/src/device/xps/
SkXPSDevice.cpp     [all...]
  /external/chromium_org/third_party/skia/src/views/
SkView.cpp 18 fMatrix.setIdentity();
98 fMatrix = matrix;
120 canvas->concat(fMatrix);
  /external/skia/src/views/
SkView.cpp 18 fMatrix.setIdentity();
98 fMatrix = matrix;
120 canvas->concat(fMatrix);
  /external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp 294 fMatrix.reset();
308 fMatrix.reset();
452 SkMatrix matrix = fMatrix;
478 fMatrix = matrix;
613 , fMatrix(matrix)
629 SkMatrix fMatrix;
    [all...]
SkLayerRasterizer.cpp 128 draw.fMatrix = &drawMatrix;
  /external/skia/src/effects/
SkPerlinNoiseShader.cpp 294 fMatrix.reset();
308 fMatrix.reset();
452 SkMatrix matrix = fMatrix;
478 fMatrix = matrix;
613 , fMatrix(matrix)
629 SkMatrix fMatrix;
    [all...]
SkLayerRasterizer.cpp 128 draw.fMatrix = &drawMatrix;
  /external/skia/tests/
LayerDrawLooperTest.cpp 28 fLastMatrix = *draw.fMatrix;
  /external/chromium_org/third_party/skia/src/core/
SkBitmapDevice.cpp 203 draw.fMatrix = &SkMatrix::I();
SkMatrix.cpp     [all...]
SkScalerContext.cpp 627 draw.fMatrix = &matrix;
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/
SkGpuDevice.cpp 400 fContext->setMatrix(*draw.fMatrix);
    [all...]
  /external/chromium_org/third_party/skia/src/utils/debugger/
SkDebugCanvas.cpp 239 fMatrix = canvas->getTotalMatrix();
  /external/skia/src/core/
SkBitmapDevice.cpp 203 draw.fMatrix = &SkMatrix::I();
SkMatrix.cpp     [all...]
SkScalerContext.cpp 627 draw.fMatrix = &matrix;
    [all...]
  /external/skia/src/gpu/
SkGpuDevice.cpp 400 fContext->setMatrix(*draw.fMatrix);
    [all...]
  /external/skia/src/utils/debugger/
SkDebugCanvas.cpp 239 fMatrix = canvas->getTotalMatrix();

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