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Searched
refs:fMatrix
(Results
76 - 98
of
98
) sorted by null
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/external/skia/gm/
shadertext3.cpp
47
SkMatrix
fMatrix
;
/external/skia/include/utils/
SkCamera.h
168
SkMatrix3D
fMatrix
;
/external/chromium_org/skia/ext/
analysis_canvas.cc
46
if (!draw.
fMatrix
->rectStaysRect())
53
draw.
fMatrix
->mapRect(&device_rect, drawn_rect);
lazy_pixel_ref_utils.cc
101
draw.
fMatrix
->mapRect(&mapped_rect, rect);
139
total_matrix.setConcat(*draw.
fMatrix
, matrix);
/external/chromium_org/third_party/skia/src/device/xps/
SkXPSDevice.cpp
[
all
...]
/external/skia/src/device/xps/
SkXPSDevice.cpp
[
all
...]
/external/chromium_org/third_party/skia/src/views/
SkView.cpp
18
fMatrix
.setIdentity();
98
fMatrix
= matrix;
120
canvas->concat(
fMatrix
);
/external/skia/src/views/
SkView.cpp
18
fMatrix
.setIdentity();
98
fMatrix
= matrix;
120
canvas->concat(
fMatrix
);
/external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp
294
fMatrix
.reset();
308
fMatrix
.reset();
452
SkMatrix matrix =
fMatrix
;
478
fMatrix
= matrix;
613
,
fMatrix
(matrix)
629
SkMatrix
fMatrix
;
[
all
...]
SkLayerRasterizer.cpp
128
draw.
fMatrix
= &drawMatrix;
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
294
fMatrix
.reset();
308
fMatrix
.reset();
452
SkMatrix matrix =
fMatrix
;
478
fMatrix
= matrix;
613
,
fMatrix
(matrix)
629
SkMatrix
fMatrix
;
[
all
...]
SkLayerRasterizer.cpp
128
draw.
fMatrix
= &drawMatrix;
/external/skia/tests/
LayerDrawLooperTest.cpp
28
fLastMatrix = *draw.
fMatrix
;
/external/chromium_org/third_party/skia/src/core/
SkBitmapDevice.cpp
203
draw.
fMatrix
= &SkMatrix::I();
SkMatrix.cpp
[
all
...]
SkScalerContext.cpp
627
draw.
fMatrix
= &matrix;
[
all
...]
/external/chromium_org/third_party/skia/src/gpu/
SkGpuDevice.cpp
400
fContext->setMatrix(*draw.
fMatrix
);
[
all
...]
/external/chromium_org/third_party/skia/src/utils/debugger/
SkDebugCanvas.cpp
239
fMatrix
= canvas->getTotalMatrix();
/external/skia/src/core/
SkBitmapDevice.cpp
203
draw.
fMatrix
= &SkMatrix::I();
SkMatrix.cpp
[
all
...]
SkScalerContext.cpp
627
draw.
fMatrix
= &matrix;
[
all
...]
/external/skia/src/gpu/
SkGpuDevice.cpp
400
fContext->setMatrix(*draw.
fMatrix
);
[
all
...]
/external/skia/src/utils/debugger/
SkDebugCanvas.cpp
239
fMatrix
= canvas->getTotalMatrix();
Completed in 1332 milliseconds
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