/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetActiveUniform.java | 1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 3 public static native void glGetActiveUniform( 17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 19 public static native void glGetActiveUniform( 28 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 30 public static native String glGetActiveUniform( 39 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 41 public static native String glGetActiveUniform(
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glGetActiveUniform.cpp | 1 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 89 glGetActiveUniform( 121 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 153 glGetActiveUniform( 173 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 237 glGetActiveUniform( 271 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 308 glGetActiveUniform(
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 66 {"glGetActiveUniform", (void*)glGetActiveUniform},
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gl2_client_context.h | 66 glGetActiveUniform_client_proc_t glGetActiveUniform; 275 virtual glGetActiveUniform_client_proc_t set_glGetActiveUniform(glGetActiveUniform_client_proc_t f) { glGetActiveUniform_client_proc_t retval = glGetActiveUniform; glGetActiveUniform = f; return retval;} [all...] |
gl2_entry.cpp | 64 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 564 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 567 ctx->glGetActiveUniform(ctx, program, index, bufsize, length, size, type, name); [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
checks.spec | 47 // glGetActiveUniform
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GLES20.spec | 57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 391 glGetActiveUniform(program_, i, buffer_size, NULL, &capacity, &type, &name[0]); 718 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name); 769 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name); 844 glGetActiveUniform(program_, IndexOfUniform(var), 0, NULL, &capacity, &type, NULL); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/external/chromium_org/gpu/GLES2/ |
gl2chromium_autogen.h | 69 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
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/frameworks/rs/driver/ |
rsdShaderCache.cpp | 197 glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 181 glGetActiveUniform(program, i,
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/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 173 glGetActiveUniform = 147;
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/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_fixup.cpp | 344 if (func != GLMessage::glGetActiveAttrib && func != GLMessage::glGetActiveUniform) { 361 /* void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, 720 case GLMessage::glGetActiveUniform: [all...] |
/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
gl2.h | 545 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) 694 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 281 void (GL_APIENTRY *GLDispatch::glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*) = NULL; 519 LOAD_GL_FUNC(glGetActiveUniform);
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/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/external/chromium_org/third_party/angle/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/external/chromium_org/third_party/khronos/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/external/chromium_org/third_party/mesa/src/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/external/mesa3d/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
ImageShader.java | 199 GLES20.glGetActiveUniform(program, index, len[0], ignore, 0, size, 0, type, 0, name, 0);
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/frameworks/native/opengl/include/GLES2/ |
gl2.h | 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
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/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
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