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    Searched refs:outset (Results 26 - 50 of 62) sorted by null

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  /external/skia/tests/
CanvasStateTest.cpp 105 clipRect.outset(SPACER, SPACER);
ClipCacheTest.cpp 70 clipRect.outset(10, 10);
  /frameworks/base/libs/hwui/
Rect.h 168 void outset(float delta) { function in class:android::uirenderer::Rect
198 /* For other geometry, we do the regular rounding in order to snap, but also outset the
OpenGLRenderer.cpp 1649 float outset = paint->getStrokeWidth() * 0.5f; local
2673 float outset = p->getStrokeWidth() \/ 2; local
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DisplayListOp.h 246 shadow.outset(drawModifiers.mShadowRadius);
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  /external/chromium_org/third_party/skia/src/effects/
SkBlurMaskFilter.cpp 534 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area.
535 srcRect.outset(sigma3, sigma3);
536 clipRect.outset(sigma3, sigma3);
SkDashPathEffect.cpp 99 rect->outset(radius, radius);
SkBlurMask.cpp 894 dst->fBounds.outset(pad, pad);
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  /external/skia/src/effects/
SkBlurMaskFilter.cpp 534 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area.
535 srcRect.outset(sigma3, sigma3);
536 clipRect.outset(sigma3, sigma3);
SkDashPathEffect.cpp 99 rect->outset(radius, radius);
  /external/chromium_org/third_party/skia/src/core/
SkBBoxRecord.cpp 53 // Note: The device coordinate outset in SkBBoxHierarchyRecord::handleBBox is currently
58 bbox.outset(halfStrokeWidth, halfStrokeWidth);
SkStroke.cpp 340 // need normals to inset/outset the off-curve pts B and C
708 r.outset(radius, radius);
  /external/chromium_org/third_party/skia/src/gpu/
GrOvalRenderer.cpp 548 // The radii are outset for two reasons. First, it allows the shader to simply perform
550 // verts of the bounding box that is rendered and the outset ensures the box will cover all
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GrAAConvexPathRenderer.cpp 673 devBounds.outset(SK_Scalar1, SK_Scalar1);
695 tolDevBounds.outset(SK_Scalar1 / 10000, SK_Scalar1 / 10000);
GrAARectRenderer.cpp 65 builder->fsCodeAppend("\tfloat outset = 0.5;\n");
68 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n");
69 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n");
191 builder->fsCodeAppend("\tfloat outset = 0.5;\n");
194 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n");
195 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n");
513 // Now create the inset points and then outset the original
762 devOutside.outset(rx, ry);
786 devOutsideAssist.outset(0, ry);
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  /external/skia/src/core/
SkBBoxRecord.cpp 53 // Note: The device coordinate outset in SkBBoxHierarchyRecord::handleBBox is currently
58 bbox.outset(halfStrokeWidth, halfStrokeWidth);
  /external/skia/src/gpu/
GrOvalRenderer.cpp 548 // The radii are outset for two reasons. First, it allows the shader to simply perform
550 // verts of the bounding box that is rendered and the outset ensures the box will cover all
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GrAAConvexPathRenderer.cpp 673 devBounds.outset(SK_Scalar1, SK_Scalar1);
695 tolDevBounds.outset(SK_Scalar1 / 10000, SK_Scalar1 / 10000);
GrAARectRenderer.cpp 65 builder->fsCodeAppend("\tfloat outset = 0.5;\n");
68 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n");
69 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n");
191 builder->fsCodeAppend("\tfloat outset = 0.5;\n");
194 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n");
195 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n");
513 // Now create the inset points and then outset the original
762 devOutside.outset(rx, ry);
786 devOutsideAssist.outset(0, ry);
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  /external/chromium_org/skia/ext/
recursive_gaussian_convolution_unittest.cc 285 inflated_rect.outset(spread, spread);
  /external/chromium_org/third_party/skia/include/core/
SkRect.h 195 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are
200 void outset(int32_t dx, int32_t dy) { this->inset(-dx, -dy); } function in struct:SkIRect
624 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are
629 void outset(SkScalar dx, SkScalar dy) { this->inset(-dx, -dy); }
  /external/skia/include/core/
SkRect.h 195 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are
200 void outset(int32_t dx, int32_t dy) { this->inset(-dx, -dy); } function in struct:SkIRect
624 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are
629 void outset(SkScalar dx, SkScalar dy) { this->inset(-dx, -dy); }
  /external/chromium_org/third_party/WebKit/Source/core/css/
CSSComputedStyleDeclaration.cpp 546 // Create the border outset.
547 RefPtr<CSSValue> outset = valueForNinePieceImageQuad(image.outset(), style); local
552 return createBorderImageValue(imageValue.release(), imageSlices.release(), borderSlices.release(), outset.release(), repeat.release());
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html.css 724 border: 2px outset ButtonFace;
773 border-style: outset
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
RenderStyle.h 406 return borderImage().hasImage() && borderImage().outset().nonZero();
489 const BorderImageLengthBox& borderImageOutset() const { return surround->border.image().outset(); }
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