/external/skia/tests/ |
CanvasStateTest.cpp | 105 clipRect.outset(SPACER, SPACER);
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ClipCacheTest.cpp | 70 clipRect.outset(10, 10);
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/frameworks/base/libs/hwui/ |
Rect.h | 168 void outset(float delta) { function in class:android::uirenderer::Rect 198 /* For other geometry, we do the regular rounding in order to snap, but also outset the
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OpenGLRenderer.cpp | 1649 float outset = paint->getStrokeWidth() * 0.5f; local 2673 float outset = p->getStrokeWidth() \/ 2; local [all...] |
DisplayListOp.h | 246 shadow.outset(drawModifiers.mShadowRadius); [all...] |
/external/chromium_org/third_party/skia/src/effects/ |
SkBlurMaskFilter.cpp | 534 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. 535 srcRect.outset(sigma3, sigma3); 536 clipRect.outset(sigma3, sigma3);
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SkDashPathEffect.cpp | 99 rect->outset(radius, radius);
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SkBlurMask.cpp | 894 dst->fBounds.outset(pad, pad); [all...] |
/external/skia/src/effects/ |
SkBlurMaskFilter.cpp | 534 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. 535 srcRect.outset(sigma3, sigma3); 536 clipRect.outset(sigma3, sigma3);
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SkDashPathEffect.cpp | 99 rect->outset(radius, radius);
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/external/chromium_org/third_party/skia/src/core/ |
SkBBoxRecord.cpp | 53 // Note: The device coordinate outset in SkBBoxHierarchyRecord::handleBBox is currently 58 bbox.outset(halfStrokeWidth, halfStrokeWidth);
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SkStroke.cpp | 340 // need normals to inset/outset the off-curve pts B and C 708 r.outset(radius, radius);
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/external/chromium_org/third_party/skia/src/gpu/ |
GrOvalRenderer.cpp | 548 // The radii are outset for two reasons. First, it allows the shader to simply perform 550 // verts of the bounding box that is rendered and the outset ensures the box will cover all [all...] |
GrAAConvexPathRenderer.cpp | 673 devBounds.outset(SK_Scalar1, SK_Scalar1); 695 tolDevBounds.outset(SK_Scalar1 / 10000, SK_Scalar1 / 10000);
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GrAARectRenderer.cpp | 65 builder->fsCodeAppend("\tfloat outset = 0.5;\n"); 68 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n"); 69 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n"); 191 builder->fsCodeAppend("\tfloat outset = 0.5;\n"); 194 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n"); 195 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n"); 513 // Now create the inset points and then outset the original 762 devOutside.outset(rx, ry); 786 devOutsideAssist.outset(0, ry); [all...] |
/external/skia/src/core/ |
SkBBoxRecord.cpp | 53 // Note: The device coordinate outset in SkBBoxHierarchyRecord::handleBBox is currently 58 bbox.outset(halfStrokeWidth, halfStrokeWidth);
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/external/skia/src/gpu/ |
GrOvalRenderer.cpp | 548 // The radii are outset for two reasons. First, it allows the shader to simply perform 550 // verts of the bounding box that is rendered and the outset ensures the box will cover all [all...] |
GrAAConvexPathRenderer.cpp | 673 devBounds.outset(SK_Scalar1, SK_Scalar1); 695 tolDevBounds.outset(SK_Scalar1 / 10000, SK_Scalar1 / 10000);
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GrAARectRenderer.cpp | 65 builder->fsCodeAppend("\tfloat outset = 0.5;\n"); 68 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n"); 69 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n"); 191 builder->fsCodeAppend("\tfloat outset = 0.5;\n"); 194 builder->fsCodeAppend("\tfloat spanW = insetW + outset;\n"); 195 builder->fsCodeAppend("\tfloat spanH = insetH + outset;\n"); 513 // Now create the inset points and then outset the original 762 devOutside.outset(rx, ry); 786 devOutsideAssist.outset(0, ry); [all...] |
/external/chromium_org/skia/ext/ |
recursive_gaussian_convolution_unittest.cc | 285 inflated_rect.outset(spread, spread);
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/external/chromium_org/third_party/skia/include/core/ |
SkRect.h | 195 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are 200 void outset(int32_t dx, int32_t dy) { this->inset(-dx, -dy); } function in struct:SkIRect 624 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are 629 void outset(SkScalar dx, SkScalar dy) { this->inset(-dx, -dy); }
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/external/skia/include/core/ |
SkRect.h | 195 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are 200 void outset(int32_t dx, int32_t dy) { this->inset(-dx, -dy); } function in struct:SkIRect 624 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are 629 void outset(SkScalar dx, SkScalar dy) { this->inset(-dx, -dy); }
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
CSSComputedStyleDeclaration.cpp | 546 // Create the border outset. 547 RefPtr<CSSValue> outset = valueForNinePieceImageQuad(image.outset(), style); local 552 return createBorderImageValue(imageValue.release(), imageSlices.release(), borderSlices.release(), outset.release(), repeat.release()); [all...] |
html.css | 724 border: 2px outset ButtonFace; 773 border-style: outset
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/external/chromium_org/third_party/WebKit/Source/core/rendering/style/ |
RenderStyle.h | 406 return borderImage().hasImage() && borderImage().outset().nonZero(); 489 const BorderImageLengthBox& borderImageOutset() const { return surround->border.image().outset(); } [all...] |