/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsContext.cpp | 183 void GraphicsContext::saveLayer(const SkRect* bounds, const SkPaint* paint, SkCanvas::SaveFlags saveFlags) 190 m_canvas->saveLayer(bounds, paint, saveFlags); 495 saveLayer(&skBounds, &layerPaint, saveFlags); 497 saveLayer(0, &layerPaint, saveFlags); [all...] |
GraphicsContext.h | 97 void saveLayer(const SkRect* bounds, const SkPaint*, SkCanvas::SaveFlags = SkCanvas::kARGB_ClipLayer_SaveFlag);
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/frameworks/base/libs/hwui/ |
DisplayListRenderer.cpp | 183 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
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DisplayListOp.h | 336 // NOTE: don't bother with actual saveLayer, instead issuing it at flush time 340 // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just 347 renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags); 351 OP_LOG("SaveLayer%s of area " RECT_STRING, 355 virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; } [all...] |
OpenGLRenderer.cpp | 767 endMark(); // Savelayer 780 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, 949 startMark("SaveLayer"); [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
GcSnapshot.java | 54 * Handling of layers (created with {@link Canvas#saveLayer(RectF, Paint, int)}) is handled through 73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}. 235 * This is the equivalent of {@link Canvas#saveLayer(RectF, Paint, int)} 243 * @see Canvas#saveLayer(RectF, Paint, int) 245 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) { 579 // of saveLayer(), but that doesn't mean there's no layer.
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/external/chromium_org/third_party/skia/src/pipe/ |
SkGPipeWrite.cpp | 238 virtual int saveLayer(const SkRect* bounds, const SkPaint*, 531 int SkGPipeCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, [all...] |
SkGPipeRead.cpp | 338 canvas->saveLayer(bounds, paint, saveFlags);
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/external/skia/src/pipe/ |
SkGPipeWrite.cpp | 238 virtual int saveLayer(const SkRect* bounds, const SkPaint*, 531 int SkGPipeCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, [all...] |
SkGPipeRead.cpp | 338 canvas->saveLayer(bounds, paint, saveFlags);
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/external/chromium_org/third_party/skia/src/core/ |
SkCanvas.cpp | 817 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, 880 return this->saveLayer(bounds, NULL, flags); 884 return this->saveLayer(bounds, &tmpPaint, flags); [all...] |
SkPicturePlayback.cpp | [all...] |
SkPictureRecord.cpp | 160 int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint, 187 /* Don't actually call saveLayer, because that will try to allocate an 308 * where the saveLayer's color can be moved into the drawBitmap*'s paint 326 // The saveLayer's bound can offset where the dbm is drawn 345 * Attempt to merge the saveLayer's paint into the drawBitmap*'s paint. 366 // In this case the saveLayer/restore isn't needed at all - just kill the saveLayer 373 // In this case just make the DBM* use the saveLayer's paint, kill the saveLayer 387 // For this optimization we only fold the saveLayer and drawBitmapRec [all...] |
/external/skia/src/core/ |
SkCanvas.cpp | 817 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, 880 return this->saveLayer(bounds, NULL, flags); 884 return this->saveLayer(bounds, &tmpPaint, flags); [all...] |
SkPicturePlayback.cpp | [all...] |
SkPictureRecord.cpp | 160 int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint, 187 /* Don't actually call saveLayer, because that will try to allocate an 308 * where the saveLayer's color can be moved into the drawBitmap*'s paint 326 // The saveLayer's bound can offset where the dbm is drawn 345 * Attempt to merge the saveLayer's paint into the drawBitmap*'s paint. 366 // In this case the saveLayer/restore isn't needed at all - just kill the saveLayer 373 // In this case just make the DBM* use the saveLayer's paint, kill the saveLayer 387 // For this optimization we only fold the saveLayer and drawBitmapRec [all...] |
/frameworks/base/core/jni/ |
android_view_GLES20Canvas.cpp | 272 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 278 return renderer->saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, [all...] |
/external/chromium_org/third_party/skia/src/utils/debugger/ |
SkDrawCommand.cpp | 842 canvas->saveLayer(fBounds.isEmpty() ? NULL : &fBounds,
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/external/chromium_org/ui/gfx/ |
skbitmap_operations.cc | 803 canvas.saveLayer(0, &paint);
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render_text.cc | 260 canvas_skia_->saveLayer(&bounds_, NULL); [all...] |
/external/skia/src/utils/debugger/ |
SkDrawCommand.cpp | 842 canvas->saveLayer(fBounds.isEmpty() ? NULL : &fBounds,
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/external/skia/tests/ |
DeferredCanvasTest.cpp | 301 canvas->saveLayer(NULL, NULL, SkCanvas::kARGB_ClipLayer_SaveFlag); [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
GradientDrawable.java | 126 private Paint mLayerPaint; // internal, used if we use saveLayer() 467 canvas.saveLayer(mRect.left - rad, mRect.top - rad, [all...] |
/frameworks/base/core/java/android/view/ |
View.java | [all...] |
/prebuilts/sdk/10/ |
android.jar | |