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  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsContext.cpp 183 void GraphicsContext::saveLayer(const SkRect* bounds, const SkPaint* paint, SkCanvas::SaveFlags saveFlags)
190 m_canvas->saveLayer(bounds, paint, saveFlags);
495 saveLayer(&skBounds, &layerPaint, saveFlags);
497 saveLayer(0, &layerPaint, saveFlags);
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GraphicsContext.h 97 void saveLayer(const SkRect* bounds, const SkPaint*, SkCanvas::SaveFlags = SkCanvas::kARGB_ClipLayer_SaveFlag);
  /frameworks/base/libs/hwui/
DisplayListRenderer.cpp 183 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
DisplayListOp.h 336 // NOTE: don't bother with actual saveLayer, instead issuing it at flush time
340 // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just
347 renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags);
351 OP_LOG("SaveLayer%s of area " RECT_STRING,
355 virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; }
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OpenGLRenderer.cpp 767 endMark(); // Savelayer
780 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
949 startMark("SaveLayer");
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  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
GcSnapshot.java 54 * Handling of layers (created with {@link Canvas#saveLayer(RectF, Paint, int)}) is handled through
73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}.
235 * This is the equivalent of {@link Canvas#saveLayer(RectF, Paint, int)}
243 * @see Canvas#saveLayer(RectF, Paint, int)
245 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) {
579 // of saveLayer(), but that doesn't mean there's no layer.
  /external/chromium_org/third_party/skia/src/pipe/
SkGPipeWrite.cpp 238 virtual int saveLayer(const SkRect* bounds, const SkPaint*,
531 int SkGPipeCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
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SkGPipeRead.cpp 338 canvas->saveLayer(bounds, paint, saveFlags);
  /external/skia/src/pipe/
SkGPipeWrite.cpp 238 virtual int saveLayer(const SkRect* bounds, const SkPaint*,
531 int SkGPipeCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
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SkGPipeRead.cpp 338 canvas->saveLayer(bounds, paint, saveFlags);
  /external/chromium_org/third_party/skia/src/core/
SkCanvas.cpp 817 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
880 return this->saveLayer(bounds, NULL, flags);
884 return this->saveLayer(bounds, &tmpPaint, flags);
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SkPicturePlayback.cpp     [all...]
SkPictureRecord.cpp 160 int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
187 /* Don't actually call saveLayer, because that will try to allocate an
308 * where the saveLayer's color can be moved into the drawBitmap*'s paint
326 // The saveLayer's bound can offset where the dbm is drawn
345 * Attempt to merge the saveLayer's paint into the drawBitmap*'s paint.
366 // In this case the saveLayer/restore isn't needed at all - just kill the saveLayer
373 // In this case just make the DBM* use the saveLayer's paint, kill the saveLayer
387 // For this optimization we only fold the saveLayer and drawBitmapRec
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  /external/skia/src/core/
SkCanvas.cpp 817 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
880 return this->saveLayer(bounds, NULL, flags);
884 return this->saveLayer(bounds, &tmpPaint, flags);
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SkPicturePlayback.cpp     [all...]
SkPictureRecord.cpp 160 int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
187 /* Don't actually call saveLayer, because that will try to allocate an
308 * where the saveLayer's color can be moved into the drawBitmap*'s paint
326 // The saveLayer's bound can offset where the dbm is drawn
345 * Attempt to merge the saveLayer's paint into the drawBitmap*'s paint.
366 // In this case the saveLayer/restore isn't needed at all - just kill the saveLayer
373 // In this case just make the DBM* use the saveLayer's paint, kill the saveLayer
387 // For this optimization we only fold the saveLayer and drawBitmapRec
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  /frameworks/base/core/jni/
android_view_GLES20Canvas.cpp 272 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags);
278 return renderer->saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom,
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  /external/chromium_org/third_party/skia/src/utils/debugger/
SkDrawCommand.cpp 842 canvas->saveLayer(fBounds.isEmpty() ? NULL : &fBounds,
  /external/chromium_org/ui/gfx/
skbitmap_operations.cc 803 canvas.saveLayer(0, &paint);
render_text.cc 260 canvas_skia_->saveLayer(&bounds_, NULL);
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  /external/skia/src/utils/debugger/
SkDrawCommand.cpp 842 canvas->saveLayer(fBounds.isEmpty() ? NULL : &fBounds,
  /external/skia/tests/
DeferredCanvasTest.cpp 301 canvas->saveLayer(NULL, NULL, SkCanvas::kARGB_ClipLayer_SaveFlag);
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  /frameworks/base/graphics/java/android/graphics/drawable/
GradientDrawable.java 126 private Paint mLayerPaint; // internal, used if we use saveLayer()
467 canvas.saveLayer(mRect.left - rad, mRect.top - rad,
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  /frameworks/base/core/java/android/view/
View.java     [all...]
  /prebuilts/sdk/10/
android.jar 

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