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  /external/chromium_org/cc/trees/
quad_culler.cc 44 scoped_ptr<DrawQuad> draw_quad,
52 draw_quad->visible_rect = culled_rect;
55 draw_quad->quadTransform(), draw_quad->rect, culled_rect);
57 draw_quad->opacity() == 1.0f ? draw_quad->opaque_rect : gfx::Rect();
59 DidDraw(draw_quad->quadTransform(), culled_rect, opaque_draw_rect);
62 if (create_debug_border_quads && !draw_quad->IsDebugQuad() &&
63 draw_quad->visible_rect != draw_quad->rect)
    [all...]
quad_culler.h 31 virtual bool Append(scoped_ptr<DrawQuad> draw_quad,
layer_tree_host_pixeltest_on_demand_raster.cc 9 #include "cc/quads/draw_quad.h"
  /external/chromium_org/cc/test/
mock_quad_culler.cc 7 #include "cc/quads/draw_quad.h"
23 bool MockQuadCuller::Append(scoped_ptr<DrawQuad> draw_quad, AppendQuadsData*) {
24 if (!draw_quad->rect.IsEmpty()) {
25 active_quad_list_->push_back(draw_quad.Pass());
mock_quad_culler.h 10 #include "cc/quads/draw_quad.h"
24 virtual bool Append(scoped_ptr<DrawQuad> draw_quad,
fake_delegated_renderer_layer_impl.cc 9 #include "cc/quads/draw_quad.h"
layer_test_common.cc 9 #include "cc/quads/draw_quad.h"
  /external/chromium_org/cc/layers/
quad_sink.h 30 virtual bool Append(scoped_ptr<DrawQuad> draw_quad,
picture_layer_impl.cc 234 scoped_ptr<DrawQuad> draw_quad; local
252 draw_quad = quad.PassAs<DrawQuad>();
274 draw_quad = quad.PassAs<DrawQuad>();
283 draw_quad = quad.PassAs<DrawQuad>();
288 DCHECK(draw_quad);
289 quad_sink->Append(draw_quad.Pass(), append_quads_data);
    [all...]
  /external/chromium_org/cc/quads/
checkerboard_draw_quad.h 10 #include "cc/quads/draw_quad.h"
debug_border_draw_quad.h 10 #include "cc/quads/draw_quad.h"
solid_color_draw_quad.h 10 #include "cc/quads/draw_quad.h"
content_draw_quad_base.h 10 #include "cc/quads/draw_quad.h"
io_surface_draw_quad.h 10 #include "cc/quads/draw_quad.h"
stream_video_draw_quad.h 10 #include "cc/quads/draw_quad.h"
texture_draw_quad.h 10 #include "cc/quads/draw_quad.h"
yuv_video_draw_quad.h 12 #include "cc/quads/draw_quad.h"
render_pass_draw_quad.h 12 #include "cc/quads/draw_quad.h"
draw_quad.cc 5 #include "cc/quads/draw_quad.h"
render_pass.cc 11 #include "cc/quads/draw_quad.h"
  /external/chromium_org/content/common/
cc_messages.cc 430 scoped_ptr<cc::DrawQuad> draw_quad;
433 draw_quad = ReadDrawQuad<cc::CheckerboardDrawQuad>(m, iter);
436 draw_quad = ReadDrawQuad<cc::DebugBorderDrawQuad>(m, iter);
439 draw_quad = ReadDrawQuad<cc::IOSurfaceDrawQuad>(m, iter);
445 draw_quad = ReadDrawQuad<cc::TextureDrawQuad>(m, iter);
448 draw_quad = ReadDrawQuad<cc::RenderPassDrawQuad>(m, iter);
451 draw_quad = ReadDrawQuad<cc::SolidColorDrawQuad>(m, iter);
454 draw_quad = ReadDrawQuad<cc::TileDrawQuad>(m, iter);
457 draw_quad = ReadDrawQuad<cc::StreamVideoDrawQuad>(m, iter);
460 draw_quad = ReadDrawQuad<cc::YUVVideoDrawQuad>(m, iter)
    [all...]
cc_messages.h 13 #include "cc/quads/draw_quad.h"
  /external/chromium_org/cc/
cc.gyp 278 'quads/draw_quad.cc',
279 'quads/draw_quad.h',
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_clear.c 136 draw_quad(struct st_context *st, function
314 draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);
  /external/mesa3d/src/mesa/state_tracker/
st_cb_clear.c 136 draw_quad(struct st_context *st, function
314 draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);

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