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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
      6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "base/memory/scoped_ptr.h"
     10 #include "cc/base/cc_export.h"
     11 #include "cc/output/filter_operations.h"
     12 #include "cc/quads/draw_quad.h"
     13 #include "cc/quads/render_pass.h"
     14 #include "cc/resources/resource_provider.h"
     15 
     16 namespace cc {
     17 
     18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad {
     19  public:
     20   static scoped_ptr<RenderPassDrawQuad> Create();
     21   virtual ~RenderPassDrawQuad();
     22 
     23   void SetNew(const SharedQuadState* shared_quad_state,
     24               gfx::Rect rect,
     25               RenderPass::Id render_pass_id,
     26               bool is_replica,
     27               ResourceProvider::ResourceId mask_resource_id,
     28               gfx::Rect contents_changed_since_last_frame,
     29               gfx::RectF mask_uv_rect,
     30               const FilterOperations& filters,
     31               const FilterOperations& background_filters);
     32 
     33   void SetAll(const SharedQuadState* shared_quad_state,
     34               gfx::Rect rect,
     35               gfx::Rect opaque_rect,
     36               gfx::Rect visible_rect,
     37               bool needs_blending,
     38               RenderPass::Id render_pass_id,
     39               bool is_replica,
     40               ResourceProvider::ResourceId mask_resource_id,
     41               gfx::Rect contents_changed_since_last_frame,
     42               gfx::RectF mask_uv_rect,
     43               const FilterOperations& filters,
     44               const FilterOperations& background_filters);
     45 
     46   scoped_ptr<RenderPassDrawQuad> Copy(
     47       const SharedQuadState* copied_shared_quad_state,
     48       RenderPass::Id copied_render_pass_id) const;
     49 
     50   RenderPass::Id render_pass_id;
     51   bool is_replica;
     52   ResourceProvider::ResourceId mask_resource_id;
     53   gfx::Rect contents_changed_since_last_frame;
     54   gfx::RectF mask_uv_rect;
     55 
     56   // Post-processing filters, applied to the pixels in the render pass' texture.
     57   FilterOperations filters;
     58 
     59   // Post-processing filters, applied to the pixels showing through the
     60   // background of the render pass, from behind it.
     61   FilterOperations background_filters;
     62 
     63   virtual void IterateResources(const ResourceIteratorCallback& callback)
     64       OVERRIDE;
     65 
     66   static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
     67 
     68  private:
     69   RenderPassDrawQuad();
     70   virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
     71 };
     72 
     73 }  // namespace cc
     74 
     75 #endif  // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
     76