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  /external/chromium_org/third_party/skia/src/effects/
SkLumaColorFilter.cpp 97 const char* inputColor,
100 if (NULL == inputColor) {
101 inputColor = "vec4(1)";
108 inputColor);
SkArithmeticMode.cpp 248 const char* inputColor,
347 const char* inputColor,
368 if (NULL == inputColor) {
371 builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor);
SkColorMatrixFilter.cpp 402 const char* inputColor,
412 if (NULL == inputColor) {
414 inputColor = "vec4(1)";
418 builder->fsCodeAppendf("\tfloat nonZeroAlpha = max(%s.a, 0.00001);\n", inputColor);
422 inputColor,
SkTableColorFilter.cpp 274 const char* inputColor,
295 const char* inputColor,
301 if (NULL == inputColor) {
308 builder->fsCodeAppendf("\t\tfloat nonZeroAlpha = max(%s.a, .0001);\n", inputColor);
309 builder->fsCodeAppendf("\t\tvec4 coord = vec4(%s.rgb / nonZeroAlpha, nonZeroAlpha);\n", inputColor);
  /external/skia/src/effects/
SkLumaColorFilter.cpp 97 const char* inputColor,
100 if (NULL == inputColor) {
101 inputColor = "vec4(1)";
108 inputColor);
SkArithmeticMode.cpp 248 const char* inputColor,
347 const char* inputColor,
368 if (NULL == inputColor) {
371 builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexEffect.h 31 const char* inputColor,
42 const char* inputColor,
GrGLEffect.h 70 @param inputColor A vec4 that holds the input color to the stage in the FS. This may be
83 const char* inputColor,
  /external/skia/src/gpu/gl/
GrGLVertexEffect.h 31 const char* inputColor,
42 const char* inputColor,
GrGLEffect.h 70 @param inputColor A vec4 that holds the input color to the stage in the FS. This may be
83 const char* inputColor,
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrSimpleTextureEffect.cpp 25 const char* inputColor,
29 builder->fsAppendTextureLookupAndModulate(inputColor,
GrCustomCoordsTextureEffect.cpp 25 const char* inputColor,
41 builder->fsAppendTextureLookupAndModulate(inputColor,
GrBezierEffect.cpp 23 const char* inputColor,
48 const char* inputColor,
114 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
164 const char* inputColor,
189 const char* inputColor,
242 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
295 const char* inputColor,
320 const char* inputColor,
386 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
GrDistanceFieldTextureEffect.cpp 29 const char* inputColor,
56 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
GrBicubicEffect.cpp 21 const char* inputColor,
44 const char* inputColor,
47 sk_ignore_unused_variable(inputColor);
GrConvolutionEffect.cpp 25 const char* inputColor,
61 const char* inputColor,
101 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
  /external/skia/src/gpu/effects/
GrSimpleTextureEffect.cpp 25 const char* inputColor,
29 builder->fsAppendTextureLookupAndModulate(inputColor,
GrCustomCoordsTextureEffect.cpp 25 const char* inputColor,
41 builder->fsAppendTextureLookupAndModulate(inputColor,
GrBezierEffect.cpp 23 const char* inputColor,
48 const char* inputColor,
114 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
164 const char* inputColor,
189 const char* inputColor,
242 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
295 const char* inputColor,
320 const char* inputColor,
386 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
GrDistanceFieldTextureEffect.cpp 29 const char* inputColor,
56 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
GrBicubicEffect.cpp 21 const char* inputColor,
44 const char* inputColor,
47 sk_ignore_unused_variable(inputColor);
GrConvolutionEffect.cpp 25 const char* inputColor,
61 const char* inputColor,
101 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
  /external/chromium_org/third_party/skia/src/core/
SkXfermode.cpp 935 const char* inputColor,
    [all...]
  /external/skia/src/core/
SkXfermode.cpp 935 const char* inputColor,
    [all...]
  /external/skia/tests/
GpuColorFilterTest.cpp 41 GrColor inputColor; // "[color]"
104 GrColor color = test.inputColor;

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