/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
RenderTarget9.h | 13 #include "libGLESv2/renderer/RenderTarget.h" 20 class RenderTarget9 : public RenderTarget 27 static RenderTarget9 *makeRenderTarget9(RenderTarget *renderTarget);
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RenderTarget.h | 7 // RenderTarget.h: Defines an abstract wrapper class to manage IDirect3DSurface9 17 class RenderTarget 20 RenderTarget() 29 virtual ~RenderTarget() {}; 51 DISALLOW_COPY_AND_ASSIGN(RenderTarget);
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RenderTarget11.h | 13 #include "libGLESv2/renderer/RenderTarget.h" 20 class RenderTarget11 : public RenderTarget 28 static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget);
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TextureStorage11.h | 18 class RenderTarget; 39 virtual RenderTarget *getRenderTarget() { return getRenderTarget(0); } 40 virtual RenderTarget *getRenderTarget(int level) { return NULL; } 41 virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return getRenderTarget(faceTarget, 0); } 42 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level) { return NULL; } 89 virtual RenderTarget *getRenderTarget(int level); 108 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level);
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TextureStorage.h | 20 class RenderTarget; 34 virtual RenderTarget *getRenderTarget() = 0; 35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0; 80 RenderTarget *getRenderTarget() const; 97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
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TextureStorage9.h | 21 class RenderTarget; 40 virtual RenderTarget *getRenderTarget() { return NULL; } 41 virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return NULL; } 71 virtual RenderTarget *getRenderTarget(); 93 virtual RenderTarget *getRenderTarget(GLenum faceTarget);
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TextureStorage.cpp | 82 RenderTarget *TextureStorageInterface2D::getRenderTarget() const 107 RenderTarget *TextureStorageInterfaceCube::getRenderTarget(GLenum faceTarget) const
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/frameworks/base/libs/hwui/ |
Texture.cpp | 42 GLenum renderTarget) { 51 mCaches.bindTexture(renderTarget, id); 54 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); 55 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT); 60 GLenum renderTarget) { 69 mCaches.bindTexture(renderTarget, id); 74 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min); 75 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
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Texture.h | 39 GLenum renderTarget = GL_TEXTURE_2D) { 40 setWrapST(wrap, wrap, bindTexture, force, renderTarget); 44 bool force = false, GLenum renderTarget = GL_TEXTURE_2D); 47 GLenum renderTarget = GL_TEXTURE_2D) { 48 setFilterMinMag(filter, filter, bindTexture, force, renderTarget); 52 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
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AssetAtlas.cpp | 95 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) { 96 mDelegate->setWrapST(wrapS, wrapT, bindTexture, force, renderTarget); 100 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) { 101 mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget);
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Layer.h | 180 return renderTarget; 183 inline void setRenderTarget(GLenum renderTarget) { 184 this->renderTarget = renderTarget; 188 texture.setWrap(wrap, bindTexture, force, renderTarget); 192 texture.setFilter(filter, bindTexture, force, renderTarget); 336 GLenum renderTarget;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Renderbuffer.h | 25 class RenderTarget; 46 virtual rx::RenderTarget *getRenderTarget() = 0; 47 virtual rx::RenderTarget *getDepthStencil() = 0; 79 rx::RenderTarget *getRenderTarget(); 80 rx::RenderTarget *getDepthStencil(); 108 rx::RenderTarget *getRenderTarget(); 109 rx::RenderTarget *getDepthStencil(); 137 virtual rx::RenderTarget *getRenderTarget(); 138 virtual rx::RenderTarget *getDepthStencil(); 184 rx::RenderTarget *getRenderTarget() [all...] |
Renderbuffer.cpp | 13 #include "libGLESv2/renderer/RenderTarget.h" 92 rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() 97 rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() 161 rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() 166 rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() 235 rx::RenderTarget *Renderbuffer::getRenderTarget() 240 rx::RenderTarget *Renderbuffer::getDepthStencil() 331 rx::RenderTarget *RenderbufferStorage::getRenderTarget() 336 rx::RenderTarget *RenderbufferStorage::getDepthStencil() 419 rx::RenderTarget *Colorbuffer::getRenderTarget( [all...] |
Texture.h | 34 class RenderTarget; 113 virtual rx::RenderTarget *getRenderTarget(GLenum target) = 0; 129 virtual rx::TextureStorageInterface *getStorage(bool renderTarget) = 0; 169 virtual rx::RenderTarget *getRenderTarget(GLenum target); 170 virtual rx::RenderTarget *getDepthStencil(GLenum target); 179 virtual rx::TextureStorageInterface *getStorage(bool renderTarget); 243 virtual rx::RenderTarget *getRenderTarget(GLenum target); 252 virtual rx::TextureStorageInterface *getStorage(bool renderTarget);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
RenderTarget.java | 38 public final class RenderTarget { 52 /** Stores the RenderTarget that is focused on the current thread. */ 53 private static ThreadLocal<RenderTarget> mCurrentTarget = new ThreadLocal<RenderTarget>(); 86 public static RenderTarget newTarget(int width, int height) { 92 RenderTarget result = new RenderTarget(eglDisplay, eglContext, eglSurface, 0, true, true); 97 public static RenderTarget currentTarget() { 103 public RenderTarget forTexture(TextureSource texture, int width, int height) { 115 return new RenderTarget(mDisplay, mContext, surface(), fbo, false, false) [all...] |
FrameImage2D.java | 40 * Access frame's data using a RenderTarget. 44 * @return The RenderTarget instance holding the Frame's data. 46 public RenderTarget lockRenderTarget() { 47 return (RenderTarget)mBackingStore.lockData(MODE_WRITE, BackingStore.ACCESS_RENDERTARGET); 146 ImageShader idShader = RenderTarget.currentTarget().getIdentityShader();
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/external/chromium_org/third_party/skia/src/image/ |
SkSurface_Gpu.cpp | 48 SkSurface_Gpu::SkSurface_Gpu(GrContext* ctx, GrRenderTarget* renderTarget) 49 : INHERITED(renderTarget->width(), renderTarget->height()) { 50 fDevice = SkNEW_ARGS(SkGpuDevice, (ctx, renderTarget)); 52 if (kRGB_565_GrPixelConfig != renderTarget->config()) {
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/external/skia/src/image/ |
SkSurface_Gpu.cpp | 48 SkSurface_Gpu::SkSurface_Gpu(GrContext* ctx, GrRenderTarget* renderTarget) 49 : INHERITED(renderTarget->width(), renderTarget->height()) { 50 fDevice = SkNEW_ARGS(SkGpuDevice, (ctx, renderTarget)); 52 if (kRGB_565_GrPixelConfig != renderTarget->config()) {
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/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
OfflineAudioDestinationNode.h | 41 static PassRefPtr<OfflineAudioDestinationNode> create(AudioContext* context, AudioBuffer* renderTarget) 43 return adoptRef(new OfflineAudioDestinationNode(context, renderTarget)); 62 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
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OfflineAudioDestinationNode.cpp | 45 OfflineAudioDestinationNode::OfflineAudioDestinationNode(AudioContext* context, AudioBuffer* renderTarget) 46 : AudioDestinationNode(context, renderTarget->sampleRate()) 47 , m_renderTarget(renderTarget) 50 m_renderBus = AudioBus::create(renderTarget->numberOfChannels(), renderQuantumSize);
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
AcceleratedImageBufferSurface.cpp | 54 GrRenderTarget* renderTarget = m_canvas->getTopDevice()->accessRenderTarget(); 55 if (renderTarget) { 56 return renderTarget->asTexture()->getTextureHandle();
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_objects.h | 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; 167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; 168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; 169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; 170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; 171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; 174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; 175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; 187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; 188 desc1.RenderTarget[0].DestBlend = desc.DestBlend [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_objects.h | 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; 167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; 168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; 169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; 170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; 171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; 174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; 175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; 187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; 188 desc1.RenderTarget[0].DestBlend = desc.DestBlend [all...] |
/external/chromium_org/third_party/skia/include/gpu/ |
SkGpuDevice.h | 38 * New device that will create an offscreen renderTarget based on the 47 * New device that will render to the specified renderTarget. 53 * New device that will render to the texture (as a rendertarget). 128 * Make's this device's rendertarget current in the underlying 3D API.
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/external/skia/include/gpu/ |
SkGpuDevice.h | 38 * New device that will create an offscreen renderTarget based on the 47 * New device that will render to the specified renderTarget. 53 * New device that will render to the texture (as a rendertarget). 128 * Make's this device's rendertarget current in the underlying 3D API.
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