1 # SDK Add-on Manifest 2 # File encoding is UTF-8 3 4 # Name and vendor of the add-on. 5 # Add-ons are uniquely identified by a string composed of name, vendor and api. 6 # 2 add-ons with the same identifier cannot be installed in the same SDK 7 # and only the add-on with the highest rev number will be installed. 8 # Name and vendor are used to create folder names, so they shouldn't contain 9 # any special characters. Also, the character ':' is forbidden. 10 # Mandatory character set: a-z A-Z 0-9 _.- 11 name=Sample Add-On 12 vendor=Android Open Source Project 13 description=sample add-on 14 15 # version of the Android platform on which this add-on is built. 16 api=15 17 18 # revision of the add-on. This must be a strict integer. 19 revision=1 20 21 # list of libraries, separated by a semi-colon. 22 # This must be the name of the libraries, as required by the 23 # <uses-library> node in the AndroidManifest.xml file. 24 libraries=com.example.android.platform_library 25 26 # details for each library. format is: 27 # <library.name>=<name>.jar;<desc> 28 # where 29 # <library.name>: the name of the library defined in the property "libraries" above. 30 # <name>.jar: the jar file containing the library API. This is to be located in 31 # the add-on folder in libs/ 32 com.example.android.platform_library=platform_library.jar;Sample optional plaform library 33 34 # default skin name. Optional. Only useful if the add-on has its own skin, or 35 # if it wishes to override the default skin of the base platform. 36 # This should be the name of the skin in the skins/ folder of the add-on. 37 skin=WVGAMedDpi 38 39 # USB Vendor ID 40 # This 16-bit integer allows adb to detect new devices, by extending the list 41 # of USB Vendor IDs it knows. After installing an add-on the command 42 # 'android update' adb' must be run to update a file that adb reads during 43 # start-up. 44 #usb-vendor=0x0000 45