1 // Copyright 2010 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "cc/layers/image_layer.h" 6 7 #include "base/compiler_specific.h" 8 #include "cc/resources/image_layer_updater.h" 9 #include "cc/resources/layer_updater.h" 10 #include "cc/resources/prioritized_resource.h" 11 #include "cc/resources/resource_update_queue.h" 12 #include "cc/trees/layer_tree_host.h" 13 14 namespace cc { 15 16 scoped_refptr<ImageLayer> ImageLayer::Create() { 17 return make_scoped_refptr(new ImageLayer()); 18 } 19 20 ImageLayer::ImageLayer() : TiledLayer() {} 21 22 ImageLayer::~ImageLayer() {} 23 24 void ImageLayer::SetBitmap(const SkBitmap& bitmap) { 25 // SetBitmap() currently gets called whenever there is any 26 // style change that affects the layer even if that change doesn't 27 // affect the actual contents of the image (e.g. a CSS animation). 28 // With this check in place we avoid unecessary texture uploads. 29 if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) 30 return; 31 32 bitmap_ = bitmap; 33 SetNeedsDisplay(); 34 } 35 36 void ImageLayer::SetTexturePriorities(const PriorityCalculator& priority_calc) { 37 // Update the tile data before creating all the layer's tiles. 38 UpdateTileSizeAndTilingOption(); 39 40 TiledLayer::SetTexturePriorities(priority_calc); 41 } 42 43 bool ImageLayer::Update(ResourceUpdateQueue* queue, 44 const OcclusionTracker* occlusion) { 45 CreateUpdaterIfNeeded(); 46 if (!updater_->UsingBitmap(bitmap_)) { 47 updater_->SetBitmap(bitmap_); 48 UpdateTileSizeAndTilingOption(); 49 InvalidateContentRect(gfx::Rect(content_bounds())); 50 } 51 return TiledLayer::Update(queue, occlusion); 52 } 53 54 void ImageLayer::CreateUpdaterIfNeeded() { 55 if (updater_.get()) 56 return; 57 58 updater_ = ImageLayerUpdater::Create(); 59 SetTextureFormat( 60 layer_tree_host()->GetRendererCapabilities().best_texture_format); 61 } 62 63 LayerUpdater* ImageLayer::Updater() const { 64 return updater_.get(); 65 } 66 67 void ImageLayer::CalculateContentsScale(float ideal_contents_scale, 68 float device_scale_factor, 69 float page_scale_factor, 70 bool animating_transform_to_screen, 71 float* contents_scale_x, 72 float* contents_scale_y, 73 gfx::Size* content_bounds) { 74 *contents_scale_x = ImageContentsScaleX(); 75 *contents_scale_y = ImageContentsScaleY(); 76 *content_bounds = gfx::Size(bitmap_.width(), bitmap_.height()); 77 } 78 79 bool ImageLayer::DrawsContent() const { 80 return !bitmap_.isNull() && TiledLayer::DrawsContent(); 81 } 82 83 void ImageLayer::OnOutputSurfaceCreated() { 84 SetTextureFormat( 85 layer_tree_host()->GetRendererCapabilities().best_texture_format); 86 TiledLayer::OnOutputSurfaceCreated(); 87 } 88 89 float ImageLayer::ImageContentsScaleX() const { 90 if (bounds().IsEmpty() || bitmap_.width() == 0) 91 return 1; 92 return static_cast<float>(bitmap_.width()) / bounds().width(); 93 } 94 95 float ImageLayer::ImageContentsScaleY() const { 96 if (bounds().IsEmpty() || bitmap_.height() == 0) 97 return 1; 98 return static_cast<float>(bitmap_.height()) / bounds().height(); 99 } 100 101 } // namespace cc 102