1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "chrome/browser/extensions/api/socket/socket.h" 6 7 #include "base/bind.h" 8 #include "base/lazy_instance.h" 9 #include "chrome/browser/extensions/api/api_resource_manager.h" 10 #include "net/base/address_list.h" 11 #include "net/base/io_buffer.h" 12 #include "net/base/ip_endpoint.h" 13 #include "net/base/net_errors.h" 14 #include "net/socket/socket.h" 15 16 namespace extensions { 17 18 const char kSocketTypeNotSupported[] = "Socket type does not support this API"; 19 20 static base::LazyInstance<ProfileKeyedAPIFactory<ApiResourceManager<Socket> > > 21 g_factory = LAZY_INSTANCE_INITIALIZER; 22 23 // static 24 template <> 25 ProfileKeyedAPIFactory<ApiResourceManager<Socket> >* 26 ApiResourceManager<Socket>::GetFactoryInstance() { 27 return &g_factory.Get(); 28 } 29 30 Socket::Socket(const std::string& owner_extension_id) 31 : ApiResource(owner_extension_id), is_connected_(false) { 32 } 33 34 Socket::~Socket() { 35 // Derived destructors should make sure the socket has been closed. 36 DCHECK(!is_connected_); 37 } 38 39 void Socket::Write(scoped_refptr<net::IOBuffer> io_buffer, 40 int byte_count, 41 const CompletionCallback& callback) { 42 DCHECK(!callback.is_null()); 43 write_queue_.push(WriteRequest(io_buffer, byte_count, callback)); 44 WriteData(); 45 } 46 47 void Socket::WriteData() { 48 // IO is pending. 49 if (io_buffer_write_.get()) 50 return; 51 52 WriteRequest& request = write_queue_.front(); 53 54 DCHECK(request.byte_count >= request.bytes_written); 55 io_buffer_write_ = new net::WrappedIOBuffer( 56 request.io_buffer->data() + request.bytes_written); 57 int result = WriteImpl( 58 io_buffer_write_.get(), 59 request.byte_count - request.bytes_written, 60 base::Bind(&Socket::OnWriteComplete, base::Unretained(this))); 61 62 if (result != net::ERR_IO_PENDING) 63 OnWriteComplete(result); 64 } 65 66 void Socket::OnWriteComplete(int result) { 67 io_buffer_write_ = NULL; 68 69 WriteRequest& request = write_queue_.front(); 70 71 if (result >= 0) { 72 request.bytes_written += result; 73 if (request.bytes_written < request.byte_count) { 74 WriteData(); 75 return; 76 } 77 DCHECK(request.bytes_written == request.byte_count); 78 result = request.bytes_written; 79 } 80 81 request.callback.Run(result); 82 write_queue_.pop(); 83 84 if (!write_queue_.empty()) 85 WriteData(); 86 } 87 88 bool Socket::SetKeepAlive(bool enable, int delay) { 89 return false; 90 } 91 92 bool Socket::SetNoDelay(bool no_delay) { 93 return false; 94 } 95 96 int Socket::Listen(const std::string& address, int port, int backlog, 97 std::string* error_msg) { 98 *error_msg = kSocketTypeNotSupported; 99 return net::ERR_FAILED; 100 } 101 102 void Socket::Accept(const AcceptCompletionCallback& callback) { 103 callback.Run(net::ERR_FAILED, NULL); 104 } 105 106 // static 107 bool Socket::StringAndPortToIPEndPoint(const std::string& ip_address_str, 108 int port, 109 net::IPEndPoint* ip_end_point) { 110 DCHECK(ip_end_point); 111 net::IPAddressNumber ip_number; 112 if (!net::ParseIPLiteralToNumber(ip_address_str, &ip_number)) 113 return false; 114 115 *ip_end_point = net::IPEndPoint(ip_number, port); 116 return true; 117 } 118 119 bool Socket::StringAndPortToAddressList(const std::string& ip_address_str, 120 int port, 121 net::AddressList* address_list) { 122 DCHECK(address_list); 123 net::IPAddressNumber ip_number; 124 if (!net::ParseIPLiteralToNumber(ip_address_str, &ip_number)) 125 return false; 126 127 *address_list = net::AddressList::CreateFromIPAddress(ip_number, port); 128 return true; 129 } 130 131 void Socket::IPEndPointToStringAndPort(const net::IPEndPoint& address, 132 std::string* ip_address_str, 133 int* port) { 134 DCHECK(ip_address_str); 135 DCHECK(port); 136 *ip_address_str = address.ToStringWithoutPort(); 137 if (ip_address_str->empty()) { 138 *port = 0; 139 } else { 140 *port = address.port(); 141 } 142 } 143 144 Socket::WriteRequest::WriteRequest(scoped_refptr<net::IOBuffer> io_buffer, 145 int byte_count, 146 const CompletionCallback& callback) 147 : io_buffer(io_buffer), 148 byte_count(byte_count), 149 callback(callback), 150 bytes_written(0) { 151 } 152 153 Socket::WriteRequest::~WriteRequest() { } 154 155 } // namespace extensions 156