1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CHROME_INSTALLER_UTIL_HTML_DIALOG_H_ 6 #define CHROME_INSTALLER_UTIL_HTML_DIALOG_H_ 7 8 #include <string> 9 10 #include "base/basictypes.h" 11 12 // This is the interface for creating HTML-based Dialogs *before* Chrome has 13 // been installed or when there is a suspicion chrome is not working. In 14 // other words, the dialogs use another native html rendering engine. In the 15 // case of Windows it is the the Internet Explorer control. 16 17 namespace installer { 18 19 // Interface for implementing a native HTML dialog. 20 class HTMLDialog { 21 public: 22 enum DialogResult { 23 HTML_DLG_ERROR = 0, // Dialog could not be shown. 24 HTML_DLG_ACCEPT = 1, // The user accepted (accept, ok, yes buttons). 25 HTML_DLG_DECLINE = 2, // The user declined (cancel, no, abort buttons). 26 HTML_DLG_RETRY = 3, // The user wants to retry the action. 27 HTML_DLG_IGNORE = 4, // The user wants to ignore the error and continue. 28 HTML_DLG_TIMEOUT = 5, // The dialog has timed out and defaults apply. 29 HTML_DLG_EXTRA = 6 // There is extra data as a string. See below. 30 }; 31 32 // Callbacks that allow to tweak the appearance of the dialog. 33 class CustomizationCallback { 34 public: 35 // Called before the native window is created. Use it to pass arbitrary 36 // parameters in |extra| to the rendering engine. 37 virtual void OnBeforeCreation(void** extra) = 0; 38 // The native window has been created and is about to be visible. Use it 39 // to customize the native |window| appearance. 40 virtual void OnBeforeDisplay(void* window) = 0; 41 42 protected: 43 virtual ~CustomizationCallback() {} 44 }; 45 46 virtual ~HTMLDialog() {} 47 48 // Shows the HTML in a modal dialog. The buttons and other UI are also done 49 // in HTML so each native implementation needs to map the user action into 50 // one of the 6 possible results of DialogResult. Important, call this 51 // method only from the main (or UI) thread. 52 virtual DialogResult ShowModal(void* parent_window, 53 CustomizationCallback* callback) = 0; 54 55 // If the result of ShowModal() was EXTRA, the information is available 56 // as a string using this method. 57 virtual std::wstring GetExtraResult() = 0; 58 }; 59 60 // Factory method for the native HTML Dialog. When done with the object use 61 // regular 'delete' operator to destroy the object. It might choose a 62 // different underlying implementation according to the url protocol. 63 HTMLDialog* CreateNativeHTMLDialog(const std::wstring& url); 64 65 // This class leverages HTMLDialog to create a dialog that is suitable 66 // for a end-user-agreement modal dialog. The html shows a fairly standard 67 // EULA form with the accept and cancel buttons and an optional check box 68 // to opt-in for sending usage stats and crash reports. 69 class EulaHTMLDialog { 70 public: 71 // |file| points to an html file on disk or to a resource via res:// spec. 72 // |param| is a string that will be passed to the dialog as a parameter via 73 // the window.dialogArguments property. 74 EulaHTMLDialog(const std::wstring& file, const std::wstring& param); 75 ~EulaHTMLDialog(); 76 77 enum Outcome { 78 REJECTED, // Declined EULA, mapped from HTML_DLG_ACCEPT (1). 79 ACCEPTED, // Accepted EULA no opt-in, from HTML_DLG_DECLINE (2). 80 ACCEPTED_OPT_IN, // Accepted EULA and opt-in, from HTML_DLG_EXTRA (6). 81 }; 82 83 // Shows the dialog and blocks for user input. The return value is one of 84 // the |Outcome| values and any form of failure maps to REJECTED. 85 Outcome ShowModal(); 86 87 private: 88 class Customizer : public HTMLDialog::CustomizationCallback { 89 public: 90 virtual void OnBeforeCreation(void** extra); 91 virtual void OnBeforeDisplay(void* window); 92 }; 93 94 HTMLDialog* dialog_; 95 DISALLOW_COPY_AND_ASSIGN(EulaHTMLDialog); 96 }; 97 98 } // namespace installer 99 100 #endif // CHROME_INSTALLER_UTIL_HTML_DIALOG_H_ 101