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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // This file looks like a unit test, but it contains benchmarks and test
      6 // utilities intended for manual evaluation of the scalers in
      7 // gl_helper*. These tests produce output in the form of files and printouts,
      8 // but cannot really "fail". There is no point in making these tests part
      9 // of any test automation run.
     10 
     11 #include <stdio.h>
     12 #include <cmath>
     13 #include <string>
     14 #include <vector>
     15 
     16 #include <GLES2/gl2.h>
     17 #include <GLES2/gl2ext.h>
     18 #include <GLES2/gl2extchromium.h>
     19 
     20 #include "base/at_exit.h"
     21 #include "base/command_line.h"
     22 #include "base/file_util.h"
     23 #include "base/strings/stringprintf.h"
     24 #include "base/time/time.h"
     25 #include "content/common/gpu/client/gl_helper.h"
     26 #include "content/common/gpu/client/gl_helper_scaling.h"
     27 #include "content/public/test/unittest_test_suite.h"
     28 #include "content/test/content_test_suite.h"
     29 #include "testing/gtest/include/gtest/gtest.h"
     30 #include "third_party/skia/include/core/SkBitmap.h"
     31 #include "third_party/skia/include/core/SkTypes.h"
     32 #include "ui/gfx/codec/png_codec.h"
     33 #include "ui/gl/gl_surface.h"
     34 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
     35 
     36 #if defined(OS_MACOSX)
     37 #include "base/mac/scoped_nsautorelease_pool.h"
     38 #endif
     39 
     40 #if defined(TOOLKIT_GTK)
     41 #include "ui/gfx/gtk_util.h"
     42 #endif
     43 
     44 namespace content {
     45 
     46 using blink::WebGLId;
     47 using blink::WebGraphicsContext3D;
     48 
     49 content::GLHelper::ScalerQuality kQualities[] = {
     50   content::GLHelper::SCALER_QUALITY_BEST,
     51   content::GLHelper::SCALER_QUALITY_GOOD,
     52   content::GLHelper::SCALER_QUALITY_FAST,
     53 };
     54 
     55 const char *kQualityNames[] = {
     56   "best",
     57   "good",
     58   "fast",
     59 };
     60 
     61 class GLHelperTest : public testing::Test {
     62  protected:
     63   virtual void SetUp() {
     64     WebGraphicsContext3D::Attributes attributes;
     65     context_ = webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl::
     66         CreateOffscreenContext(attributes);
     67     context_->makeContextCurrent();
     68 
     69     helper_.reset(
     70         new content::GLHelper(context_.get(), context_->GetContextSupport()));
     71     helper_scaling_.reset(new content::GLHelperScaling(
     72         context_.get(),
     73         helper_.get()));
     74   }
     75 
     76   virtual void TearDown() {
     77     helper_scaling_.reset(NULL);
     78     helper_.reset(NULL);
     79     context_.reset(NULL);
     80   }
     81 
     82 
     83   void LoadPngFileToSkBitmap(const base::FilePath& filename,
     84                              SkBitmap* bitmap) {
     85     std::string compressed;
     86     base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
     87     ASSERT_TRUE(compressed.size());
     88     ASSERT_TRUE(gfx::PNGCodec::Decode(
     89         reinterpret_cast<const unsigned char*>(compressed.data()),
     90         compressed.size(), bitmap));
     91   }
     92 
     93   // Save the image to a png file. Used to create the initial test files.
     94   void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
     95     std::vector<unsigned char> compressed;
     96     ASSERT_TRUE(gfx::PNGCodec::Encode(
     97         static_cast<unsigned char*>(bitmap->getPixels()),
     98         gfx::PNGCodec::FORMAT_BGRA,
     99         gfx::Size(bitmap->width(), bitmap->height()),
    100         static_cast<int>(bitmap->rowBytes()),
    101         true,
    102         std::vector<gfx::PNGCodec::Comment>(),
    103         &compressed));
    104     ASSERT_TRUE(compressed.size());
    105     FILE* f = base::OpenFile(filename, "wb");
    106     ASSERT_TRUE(f);
    107     ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
    108               compressed.size());
    109     base::CloseFile(f);
    110   }
    111 
    112   scoped_ptr<webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl>
    113       context_;
    114   scoped_ptr<content::GLHelper> helper_;
    115   scoped_ptr<content::GLHelperScaling> helper_scaling_;
    116   std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
    117 };
    118 
    119 
    120 TEST_F(GLHelperTest, ScaleBenchmark) {
    121   int output_sizes[] = { 1920, 1080,
    122                          1249, 720,  // Output size on pixel
    123                          256, 144 };
    124   int input_sizes[] = { 3200, 2040,
    125                         2560, 1476,  // Pixel tab size
    126                         1920, 1080,
    127                         1280, 720,
    128                         800, 480,
    129                         256, 144 };
    130 
    131   for (size_t q = 0; q < arraysize(kQualities); q++) {
    132     for (size_t outsize = 0;
    133          outsize < arraysize(output_sizes);
    134          outsize += 2) {
    135       for (size_t insize = 0;
    136            insize < arraysize(input_sizes);
    137            insize += 2) {
    138         WebGLId src_texture = context_->createTexture();
    139         WebGLId dst_texture = context_->createTexture();
    140         WebGLId framebuffer = context_->createFramebuffer();
    141         const gfx::Size src_size(input_sizes[insize],
    142                                  input_sizes[insize + 1]);
    143         const gfx::Size dst_size(output_sizes[outsize],
    144                                  output_sizes[outsize + 1]);
    145         SkBitmap input;
    146         input.setConfig(SkBitmap::kARGB_8888_Config,
    147                         src_size.width(),
    148                         src_size.height());
    149         input.allocPixels();
    150         SkAutoLockPixels lock(input);
    151 
    152         SkBitmap output_pixels;
    153         input.setConfig(SkBitmap::kARGB_8888_Config,
    154                         dst_size.width(),
    155                         dst_size.height());
    156         output_pixels.allocPixels();
    157         SkAutoLockPixels output_lock(output_pixels);
    158 
    159         context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
    160         context_->bindTexture(GL_TEXTURE_2D, dst_texture);
    161         context_->texImage2D(GL_TEXTURE_2D,
    162                              0,
    163                              GL_RGBA,
    164                              dst_size.width(),
    165                              dst_size.height(),
    166                              0,
    167                              GL_RGBA,
    168                              GL_UNSIGNED_BYTE,
    169                              0);
    170         context_->bindTexture(GL_TEXTURE_2D, src_texture);
    171         context_->texImage2D(GL_TEXTURE_2D,
    172                              0,
    173                              GL_RGBA,
    174                              src_size.width(),
    175                              src_size.height(),
    176                              0,
    177                              GL_RGBA,
    178                              GL_UNSIGNED_BYTE,
    179                              input.getPixels());
    180 
    181         gfx::Rect src_subrect(0, 0,
    182                               src_size.width(), src_size.height());
    183         scoped_ptr<content::GLHelper::ScalerInterface> scaler(
    184           helper_->CreateScaler(kQualities[q],
    185                                 src_size,
    186                                 src_subrect,
    187                                 dst_size,
    188                                 false,
    189                                 false));
    190         // Scale once beforehand before we start measuring.
    191         scaler->Scale(src_texture, dst_texture);
    192         context_->finish();
    193 
    194         base::TimeTicks start_time = base::TimeTicks::Now();
    195         int iterations = 0;
    196         base::TimeTicks end_time;
    197         while (true) {
    198           for (int i = 0; i < 50; i++) {
    199             iterations++;
    200             scaler->Scale(src_texture, dst_texture);
    201             context_->flush();
    202           }
    203           context_->finish();
    204           end_time = base::TimeTicks::Now();
    205           if (iterations > 2000) {
    206             break;
    207           }
    208           if ((end_time - start_time).InMillisecondsF() > 1000) {
    209             break;
    210           }
    211         }
    212         context_->deleteTexture(dst_texture);
    213         context_->deleteTexture(src_texture);
    214         context_->deleteFramebuffer(framebuffer);
    215 
    216         std::string name;
    217         name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s",
    218                                   src_size.width(),
    219                                   src_size.height(),
    220                                   dst_size.width(),
    221                                   dst_size.height(),
    222                                   kQualityNames[q]);
    223 
    224         float ms = (end_time - start_time).InMillisecondsF() / iterations;
    225         printf("*RESULT gpu_scale_time: %s=%.2f ms\n", name.c_str(), ms);
    226       }
    227     }
    228   }
    229 }
    230 
    231 // This is more of a test utility than a test.
    232 // Put an PNG image called "testimage.png" in your
    233 // current directory, then run this test. It will
    234 // create testoutput_Q_P.png, where Q is the scaling
    235 // mode and P is the scaling percentage taken from
    236 // the table below.
    237 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) {
    238   int percents[] = {
    239     230,
    240     180,
    241     150,
    242     110,
    243     90,
    244     70,
    245     50,
    246     49,
    247     40,
    248     20,
    249     10,
    250   };
    251 
    252   SkBitmap input;
    253   LoadPngFileToSkBitmap(base::FilePath(
    254       FILE_PATH_LITERAL("testimage.png")), &input);
    255 
    256   WebGLId framebuffer = context_->createFramebuffer();
    257   WebGLId src_texture = context_->createTexture();
    258   const gfx::Size src_size(input.width(), input.height());
    259   context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
    260   context_->bindTexture(GL_TEXTURE_2D, src_texture);
    261   context_->texImage2D(GL_TEXTURE_2D,
    262                        0,
    263                        GL_RGBA,
    264                        src_size.width(),
    265                        src_size.height(),
    266                        0,
    267                        GL_RGBA,
    268                        GL_UNSIGNED_BYTE,
    269                        input.getPixels());
    270 
    271   for (size_t q = 0; q < arraysize(kQualities); q++) {
    272     for (size_t p = 0; p < arraysize(percents); p++) {
    273       const gfx::Size dst_size(input.width() * percents[p] / 100,
    274                                input.height() * percents[p] / 100);
    275       WebGLId dst_texture = helper_->CopyAndScaleTexture(
    276         src_texture,
    277         src_size,
    278         dst_size,
    279         false,
    280         kQualities[q]);
    281 
    282       SkBitmap output_pixels;
    283       input.setConfig(SkBitmap::kARGB_8888_Config,
    284                       dst_size.width(),
    285                       dst_size.height());
    286       output_pixels.allocPixels();
    287       SkAutoLockPixels lock(output_pixels);
    288 
    289       helper_->ReadbackTextureSync(
    290           dst_texture,
    291           gfx::Rect(0, 0,
    292                     dst_size.width(),
    293                     dst_size.height()),
    294           static_cast<unsigned char *>(output_pixels.getPixels()));
    295       context_->deleteTexture(dst_texture);
    296       std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
    297                                                 kQualityNames[q],
    298                                                 percents[p]);
    299       VLOG(0) << "Writing " <<  filename;
    300       SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
    301     }
    302   }
    303   context_->deleteTexture(src_texture);
    304   context_->deleteFramebuffer(framebuffer);
    305 }
    306 
    307 }  // namespace
    308 
    309 // These tests needs to run against a proper GL environment, so we
    310 // need to set it up before we can run the tests.
    311 int main(int argc, char** argv) {
    312   CommandLine::Init(argc, argv);
    313   base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
    314 #if defined(OS_MACOSX)
    315   base::mac::ScopedNSAutoreleasePool pool;
    316 #endif
    317 #if defined(TOOLKIT_GTK)
    318   gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess());
    319 #endif
    320   gfx::GLSurface::InitializeOneOff();
    321 
    322   return content::UnitTestTestSuite(suite).Run();
    323 }
    324