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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "content/common/gpu/media/h264_bit_reader.h"
      6 #include "base/logging.h"
      7 
      8 namespace content {
      9 
     10 H264BitReader::H264BitReader()
     11     : data_(NULL), bytes_left_(0), curr_byte_(0),
     12       num_remaining_bits_in_curr_byte_(0), prev_two_bytes_(0),
     13       emulation_prevention_bytes_(0) {
     14 }
     15 
     16 H264BitReader::~H264BitReader() {}
     17 
     18 bool H264BitReader::Initialize(const uint8* data, off_t size) {
     19   DCHECK(data);
     20 
     21   if (size < 1)
     22     return false;
     23 
     24   data_ = data;
     25   bytes_left_ = size;
     26   num_remaining_bits_in_curr_byte_ = 0;
     27   // Initially set to 0xffff to accept all initial two-byte sequences.
     28   prev_two_bytes_ = 0xffff;
     29   emulation_prevention_bytes_ = 0;
     30 
     31   return true;
     32 }
     33 
     34 bool H264BitReader::UpdateCurrByte() {
     35   if (bytes_left_ < 1)
     36     return false;
     37 
     38   // Emulation prevention three-byte detection.
     39   // If a sequence of 0x000003 is found, skip (ignore) the last byte (0x03).
     40   if (*data_ == 0x03 && (prev_two_bytes_ & 0xffff) == 0) {
     41     // Detected 0x000003, skip last byte.
     42     ++data_;
     43     --bytes_left_;
     44     ++emulation_prevention_bytes_;
     45     // Need another full three bytes before we can detect the sequence again.
     46     prev_two_bytes_ = 0xffff;
     47 
     48     if (bytes_left_ < 1)
     49       return false;
     50   }
     51 
     52   // Load a new byte and advance pointers.
     53   curr_byte_ = *data_++ & 0xff;
     54   --bytes_left_;
     55   num_remaining_bits_in_curr_byte_ = 8;
     56 
     57   prev_two_bytes_ = (prev_two_bytes_ << 8) | curr_byte_;
     58 
     59   return true;
     60 }
     61 
     62 // Read |num_bits| (1 to 31 inclusive) from the stream and return them
     63 // in |out|, with first bit in the stream as MSB in |out| at position
     64 // (|num_bits| - 1).
     65 bool H264BitReader::ReadBits(int num_bits, int *out) {
     66   int bits_left = num_bits;
     67   *out = 0;
     68   DCHECK(num_bits <= 31);
     69 
     70   while (num_remaining_bits_in_curr_byte_ < bits_left) {
     71     // Take all that's left in current byte, shift to make space for the rest.
     72     *out |= (curr_byte_ << (bits_left - num_remaining_bits_in_curr_byte_));
     73     bits_left -= num_remaining_bits_in_curr_byte_;
     74 
     75     if (!UpdateCurrByte())
     76       return false;
     77   }
     78 
     79   *out |= (curr_byte_ >> (num_remaining_bits_in_curr_byte_ - bits_left));
     80   *out &= ((1 << num_bits) - 1);
     81   num_remaining_bits_in_curr_byte_ -= bits_left;
     82 
     83   return true;
     84 }
     85 
     86 off_t H264BitReader::NumBitsLeft() {
     87   return (num_remaining_bits_in_curr_byte_ + bytes_left_ * 8);
     88 }
     89 
     90 bool H264BitReader::HasMoreRBSPData() {
     91   // Make sure we have more bits, if we are at 0 bits in current byte
     92   // and updating current byte fails, we don't have more data anyway.
     93   if (num_remaining_bits_in_curr_byte_ == 0 && !UpdateCurrByte())
     94       return false;
     95 
     96   // On last byte?
     97   if (bytes_left_)
     98     return true;
     99 
    100   // Last byte, look for stop bit;
    101   // We have more RBSP data if the last non-zero bit we find is not the
    102   // first available bit.
    103   return (curr_byte_ &
    104           ((1 << (num_remaining_bits_in_curr_byte_ - 1)) - 1)) != 0;
    105 }
    106 
    107 size_t H264BitReader::NumEmulationPreventionBytesRead()
    108 {
    109   return emulation_prevention_bytes_;
    110 }
    111 
    112 }  // namespace content
    113