1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "content/common/gpu/media/h264_bit_reader.h" 6 #include "base/logging.h" 7 8 namespace content { 9 10 H264BitReader::H264BitReader() 11 : data_(NULL), bytes_left_(0), curr_byte_(0), 12 num_remaining_bits_in_curr_byte_(0), prev_two_bytes_(0), 13 emulation_prevention_bytes_(0) { 14 } 15 16 H264BitReader::~H264BitReader() {} 17 18 bool H264BitReader::Initialize(const uint8* data, off_t size) { 19 DCHECK(data); 20 21 if (size < 1) 22 return false; 23 24 data_ = data; 25 bytes_left_ = size; 26 num_remaining_bits_in_curr_byte_ = 0; 27 // Initially set to 0xffff to accept all initial two-byte sequences. 28 prev_two_bytes_ = 0xffff; 29 emulation_prevention_bytes_ = 0; 30 31 return true; 32 } 33 34 bool H264BitReader::UpdateCurrByte() { 35 if (bytes_left_ < 1) 36 return false; 37 38 // Emulation prevention three-byte detection. 39 // If a sequence of 0x000003 is found, skip (ignore) the last byte (0x03). 40 if (*data_ == 0x03 && (prev_two_bytes_ & 0xffff) == 0) { 41 // Detected 0x000003, skip last byte. 42 ++data_; 43 --bytes_left_; 44 ++emulation_prevention_bytes_; 45 // Need another full three bytes before we can detect the sequence again. 46 prev_two_bytes_ = 0xffff; 47 48 if (bytes_left_ < 1) 49 return false; 50 } 51 52 // Load a new byte and advance pointers. 53 curr_byte_ = *data_++ & 0xff; 54 --bytes_left_; 55 num_remaining_bits_in_curr_byte_ = 8; 56 57 prev_two_bytes_ = (prev_two_bytes_ << 8) | curr_byte_; 58 59 return true; 60 } 61 62 // Read |num_bits| (1 to 31 inclusive) from the stream and return them 63 // in |out|, with first bit in the stream as MSB in |out| at position 64 // (|num_bits| - 1). 65 bool H264BitReader::ReadBits(int num_bits, int *out) { 66 int bits_left = num_bits; 67 *out = 0; 68 DCHECK(num_bits <= 31); 69 70 while (num_remaining_bits_in_curr_byte_ < bits_left) { 71 // Take all that's left in current byte, shift to make space for the rest. 72 *out |= (curr_byte_ << (bits_left - num_remaining_bits_in_curr_byte_)); 73 bits_left -= num_remaining_bits_in_curr_byte_; 74 75 if (!UpdateCurrByte()) 76 return false; 77 } 78 79 *out |= (curr_byte_ >> (num_remaining_bits_in_curr_byte_ - bits_left)); 80 *out &= ((1 << num_bits) - 1); 81 num_remaining_bits_in_curr_byte_ -= bits_left; 82 83 return true; 84 } 85 86 off_t H264BitReader::NumBitsLeft() { 87 return (num_remaining_bits_in_curr_byte_ + bytes_left_ * 8); 88 } 89 90 bool H264BitReader::HasMoreRBSPData() { 91 // Make sure we have more bits, if we are at 0 bits in current byte 92 // and updating current byte fails, we don't have more data anyway. 93 if (num_remaining_bits_in_curr_byte_ == 0 && !UpdateCurrByte()) 94 return false; 95 96 // On last byte? 97 if (bytes_left_) 98 return true; 99 100 // Last byte, look for stop bit; 101 // We have more RBSP data if the last non-zero bit we find is not the 102 // first available bit. 103 return (curr_byte_ & 104 ((1 << (num_remaining_bits_in_curr_byte_ - 1)) - 1)) != 0; 105 } 106 107 size_t H264BitReader::NumEmulationPreventionBytesRead() 108 { 109 return emulation_prevention_bytes_; 110 } 111 112 } // namespace content 113