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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
      6 #define CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
      7 
      8 #include <deque>
      9 #include <list>
     10 #include <map>
     11 
     12 #include "base/memory/weak_ptr.h"
     13 #include "ppapi/shared_impl/resource.h"
     14 #include "third_party/WebKit/public/web/WebSerializedScriptValue.h"
     15 #include "third_party/npapi/bindings/npruntime.h"
     16 
     17 struct PP_Var;
     18 
     19 namespace ppapi {
     20 class ScopedPPVar;
     21 }
     22 
     23 namespace content {
     24 
     25 class PepperPluginInstanceImpl;
     26 
     27 // MessageChannel implements bidirectional postMessage functionality, allowing
     28 // calls from JavaScript to plugins and vice-versa. See
     29 // PPB_Messaging::PostMessage and PPP_Messaging::HandleMessage for more
     30 // information.
     31 //
     32 // Currently, only 1 MessageChannel can exist, to implement postMessage
     33 // functionality for the instance interfaces.  In the future, when we create a
     34 // MessagePort type in PPAPI, those may be implemented here as well with some
     35 // refactoring.
     36 //   - Separate message ports won't require the passthrough object.
     37 //   - The message target won't be limited to instance, and should support
     38 //     either plugin-provided or JS objects.
     39 // TODO(dmichael):  Add support for separate MessagePorts.
     40 class MessageChannel {
     41  public:
     42   // MessageChannelNPObject is a simple struct that adds a pointer back to a
     43   // MessageChannel instance.  This way, we can use an NPObject to allow
     44   // JavaScript interactions without forcing MessageChannel to inherit from
     45   // NPObject.
     46   struct MessageChannelNPObject : public NPObject {
     47     MessageChannelNPObject();
     48     ~MessageChannelNPObject();
     49 
     50     base::WeakPtr<MessageChannel> message_channel;
     51   };
     52 
     53   explicit MessageChannel(PepperPluginInstanceImpl* instance);
     54   ~MessageChannel();
     55 
     56   // Converts an NPVariant to a PP_Var. This occurs asynchronously and
     57   // NPVariantToPPVarComplete will be called upon completion.
     58   void NPVariantToPPVar(const NPVariant* variant);
     59 
     60   // Post a message to the onmessage handler for this channel's instance
     61   // asynchronously.
     62   void PostMessageToJavaScript(PP_Var message_data);
     63   // Post a message to the PPP_Instance HandleMessage function for this
     64   // channel's instance.
     65   void PostMessageToNative(PP_Var message_data);
     66 
     67   // Return the NPObject* to which we should forward any calls which aren't
     68   // related to postMessage.  Note that this can be NULL;  it only gets set if
     69   // there is a scriptable 'InstanceObject' associated with this channel's
     70   // instance.
     71   NPObject* passthrough_object() {
     72     return passthrough_object_;
     73   }
     74   void SetPassthroughObject(NPObject* passthrough);
     75 
     76   NPObject* np_object() { return np_object_; }
     77 
     78   PepperPluginInstanceImpl* instance() {
     79     return instance_;
     80   }
     81 
     82   // Messages sent to JavaScript are queued by default. After the DOM is
     83   // set up for the plugin, users of MessageChannel should call
     84   // StopQueueingJavaScriptMessages to start dispatching messages to JavaScript.
     85   void QueueJavaScriptMessages();
     86   void StopQueueingJavaScriptMessages();
     87 
     88   bool GetReadOnlyProperty(NPIdentifier key, NPVariant* value) const;
     89   void SetReadOnlyProperty(PP_Var key, PP_Var value);
     90 
     91  private:
     92   // Struct for storing the result of a NPVariant being converted to a PP_Var.
     93   struct VarConversionResult;
     94 
     95   // This is called when an NPVariant is finished being converted.
     96   // |result_iteartor| is an iterator into |converted_var_queue_| where the
     97   // result should be stored.
     98   void NPVariantToPPVarComplete(
     99       const std::list<VarConversionResult>::iterator& result_iterator,
    100       const ppapi::ScopedPPVar& result,
    101       bool success);
    102 
    103   PepperPluginInstanceImpl* instance_;
    104 
    105   // We pass all non-postMessage calls through to the passthrough_object_.
    106   // This way, a plugin can use PPB_Class or PPP_Class_Deprecated and also
    107   // postMessage.  This is necessary to support backwards-compatibility, and
    108   // also trusted plugins for which we will continue to support synchronous
    109   // scripting.
    110   NPObject* passthrough_object_;
    111 
    112   // The NPObject we use to expose postMessage to JavaScript.
    113   MessageChannelNPObject* np_object_;
    114 
    115   // Post a message to the onmessage handler for this channel's instance
    116   // synchronously.  This is used by PostMessageToJavaScript.
    117   void PostMessageToJavaScriptImpl(
    118       const blink::WebSerializedScriptValue& message_data);
    119   // Post a message to the PPP_Instance HandleMessage function for this
    120   // channel's instance.  This is used by PostMessageToNative.
    121   void PostMessageToNativeImpl(PP_Var message_data);
    122 
    123   void DrainEarlyMessageQueue();
    124 
    125   // TODO(teravest): Remove all the tricky DRAIN_CANCELLED logic once
    126   // PluginInstance::ResetAsProxied() is gone.
    127   std::deque<blink::WebSerializedScriptValue> early_message_queue_;
    128   enum EarlyMessageQueueState {
    129     QUEUE_MESSAGES,       // Queue JS messages.
    130     SEND_DIRECTLY,        // Post JS messages directly.
    131     DRAIN_PENDING,        // Drain queue, then transition to DIRECT.
    132     DRAIN_CANCELLED       // Preempt drain, go back to QUEUE.
    133   };
    134   EarlyMessageQueueState early_message_queue_state_;
    135 
    136   // This queue stores vars that have been converted from NPVariants. Because
    137   // conversion can happen asynchronously, the queue stores the var until all
    138   // previous vars have been converted before calling PostMessage to ensure that
    139   // the order in which messages are processed is preserved.
    140   std::list<VarConversionResult> converted_var_queue_;
    141 
    142   std::map<NPIdentifier, ppapi::ScopedPPVar> internal_properties_;
    143 
    144   // This is used to ensure pending tasks will not fire after this object is
    145   // destroyed.
    146   base::WeakPtrFactory<MessageChannel> weak_ptr_factory_;
    147 
    148   DISALLOW_COPY_AND_ASSIGN(MessageChannel);
    149 };
    150 
    151 }  // namespace content
    152 
    153 #endif  // CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
    154