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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // This file is auto-generated from
      6 // gpu/command_buffer/build_gles2_cmd_buffer.py
      7 // DO NOT EDIT!
      8 
      9 // This file is included by gles2_implementation.h to declare the
     10 // GL api functions.
     11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
     12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
     13 
     14 virtual void ActiveTexture(GLenum texture) OVERRIDE;
     15 
     16 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
     17 
     18 virtual void BindAttribLocation(
     19     GLuint program, GLuint index, const char* name) OVERRIDE;
     20 
     21 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
     22 
     23 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE;
     24 
     25 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
     26 
     27 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
     28 
     29 virtual void BlendColor(
     30     GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
     31 
     32 virtual void BlendEquation(GLenum mode) OVERRIDE;
     33 
     34 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
     35 
     36 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
     37 
     38 virtual void BlendFuncSeparate(
     39     GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE;
     40 
     41 virtual void BufferData(
     42     GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE;
     43 
     44 virtual void BufferSubData(
     45     GLenum target, GLintptr offset, GLsizeiptr size,
     46     const void* data) OVERRIDE;
     47 
     48 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
     49 
     50 virtual void Clear(GLbitfield mask) OVERRIDE;
     51 
     52 virtual void ClearColor(
     53     GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
     54 
     55 virtual void ClearDepthf(GLclampf depth) OVERRIDE;
     56 
     57 virtual void ClearStencil(GLint s) OVERRIDE;
     58 
     59 virtual void ColorMask(
     60     GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE;
     61 
     62 virtual void CompileShader(GLuint shader) OVERRIDE;
     63 
     64 virtual void CompressedTexImage2D(
     65     GLenum target, GLint level, GLenum internalformat, GLsizei width,
     66     GLsizei height, GLint border, GLsizei imageSize,
     67     const void* data) OVERRIDE;
     68 
     69 virtual void CompressedTexSubImage2D(
     70     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
     71     GLsizei height, GLenum format, GLsizei imageSize,
     72     const void* data) OVERRIDE;
     73 
     74 virtual void CopyTexImage2D(
     75     GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
     76     GLsizei width, GLsizei height, GLint border) OVERRIDE;
     77 
     78 virtual void CopyTexSubImage2D(
     79     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
     80     GLsizei width, GLsizei height) OVERRIDE;
     81 
     82 virtual GLuint CreateProgram() OVERRIDE;
     83 
     84 virtual GLuint CreateShader(GLenum type) OVERRIDE;
     85 
     86 virtual void CullFace(GLenum mode) OVERRIDE;
     87 
     88 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
     89 
     90 virtual void DeleteFramebuffers(
     91     GLsizei n, const GLuint* framebuffers) OVERRIDE;
     92 
     93 virtual void DeleteProgram(GLuint program) OVERRIDE;
     94 
     95 virtual void DeleteRenderbuffers(
     96     GLsizei n, const GLuint* renderbuffers) OVERRIDE;
     97 
     98 virtual void DeleteShader(GLuint shader) OVERRIDE;
     99 
    100 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE;
    101 
    102 virtual void DepthFunc(GLenum func) OVERRIDE;
    103 
    104 virtual void DepthMask(GLboolean flag) OVERRIDE;
    105 
    106 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE;
    107 
    108 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
    109 
    110 virtual void Disable(GLenum cap) OVERRIDE;
    111 
    112 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
    113 
    114 virtual void DrawElements(
    115     GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE;
    116 
    117 virtual void Enable(GLenum cap) OVERRIDE;
    118 
    119 virtual void Finish() OVERRIDE;
    120 
    121 virtual void Flush() OVERRIDE;
    122 
    123 virtual void FramebufferRenderbuffer(
    124     GLenum target, GLenum attachment, GLenum renderbuffertarget,
    125     GLuint renderbuffer) OVERRIDE;
    126 
    127 virtual void FramebufferTexture2D(
    128     GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
    129     GLint level) OVERRIDE;
    130 
    131 virtual void FrontFace(GLenum mode) OVERRIDE;
    132 
    133 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
    134 
    135 virtual void GenerateMipmap(GLenum target) OVERRIDE;
    136 
    137 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
    138 
    139 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
    140 
    141 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
    142 
    143 virtual void GetActiveAttrib(
    144     GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
    145     GLenum* type, char* name) OVERRIDE;
    146 
    147 virtual void GetActiveUniform(
    148     GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
    149     GLenum* type, char* name) OVERRIDE;
    150 
    151 virtual void GetAttachedShaders(
    152     GLuint program, GLsizei maxcount, GLsizei* count,
    153     GLuint* shaders) OVERRIDE;
    154 
    155 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
    156 
    157 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
    158 
    159 virtual void GetBufferParameteriv(
    160     GLenum target, GLenum pname, GLint* params) OVERRIDE;
    161 
    162 virtual GLenum GetError() OVERRIDE;
    163 
    164 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
    165 
    166 virtual void GetFramebufferAttachmentParameteriv(
    167     GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE;
    168 
    169 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
    170 
    171 virtual void GetProgramiv(
    172     GLuint program, GLenum pname, GLint* params) OVERRIDE;
    173 
    174 virtual void GetProgramInfoLog(
    175     GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
    176 
    177 virtual void GetRenderbufferParameteriv(
    178     GLenum target, GLenum pname, GLint* params) OVERRIDE;
    179 
    180 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
    181 
    182 virtual void GetShaderInfoLog(
    183     GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
    184 
    185 virtual void GetShaderPrecisionFormat(
    186     GLenum shadertype, GLenum precisiontype, GLint* range,
    187     GLint* precision) OVERRIDE;
    188 
    189 virtual void GetShaderSource(
    190     GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
    191 
    192 virtual const GLubyte* GetString(GLenum name) OVERRIDE;
    193 
    194 virtual void GetTexParameterfv(
    195     GLenum target, GLenum pname, GLfloat* params) OVERRIDE;
    196 
    197 virtual void GetTexParameteriv(
    198     GLenum target, GLenum pname, GLint* params) OVERRIDE;
    199 
    200 virtual void GetUniformfv(
    201     GLuint program, GLint location, GLfloat* params) OVERRIDE;
    202 
    203 virtual void GetUniformiv(
    204     GLuint program, GLint location, GLint* params) OVERRIDE;
    205 
    206 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
    207 
    208 virtual void GetVertexAttribPointerv(
    209     GLuint index, GLenum pname, void** pointer) OVERRIDE;
    210 
    211 virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
    212 
    213 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE;
    214 
    215 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE;
    216 
    217 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE;
    218 
    219 virtual GLboolean IsProgram(GLuint program) OVERRIDE;
    220 
    221 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE;
    222 
    223 virtual GLboolean IsShader(GLuint shader) OVERRIDE;
    224 
    225 virtual GLboolean IsTexture(GLuint texture) OVERRIDE;
    226 
    227 virtual void LineWidth(GLfloat width) OVERRIDE;
    228 
    229 virtual void LinkProgram(GLuint program) OVERRIDE;
    230 
    231 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
    232 
    233 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
    234 
    235 virtual void ReadPixels(
    236     GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
    237     void* pixels) OVERRIDE;
    238 
    239 virtual void ReleaseShaderCompiler() OVERRIDE;
    240 
    241 virtual void RenderbufferStorage(
    242     GLenum target, GLenum internalformat, GLsizei width,
    243     GLsizei height) OVERRIDE;
    244 
    245 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
    246 
    247 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
    248 
    249 virtual void ShaderBinary(
    250     GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
    251     GLsizei length) OVERRIDE;
    252 
    253 virtual void ShaderSource(
    254     GLuint shader, GLsizei count, const GLchar* const* str,
    255     const GLint* length) OVERRIDE;
    256 
    257 virtual void ShallowFinishCHROMIUM() OVERRIDE;
    258 
    259 virtual void ShallowFlushCHROMIUM() OVERRIDE;
    260 
    261 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
    262 
    263 virtual void StencilFuncSeparate(
    264     GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE;
    265 
    266 virtual void StencilMask(GLuint mask) OVERRIDE;
    267 
    268 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
    269 
    270 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
    271 
    272 virtual void StencilOpSeparate(
    273     GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
    274 
    275 virtual void TexImage2D(
    276     GLenum target, GLint level, GLint internalformat, GLsizei width,
    277     GLsizei height, GLint border, GLenum format, GLenum type,
    278     const void* pixels) OVERRIDE;
    279 
    280 virtual void TexParameterf(
    281     GLenum target, GLenum pname, GLfloat param) OVERRIDE;
    282 
    283 virtual void TexParameterfv(
    284     GLenum target, GLenum pname, const GLfloat* params) OVERRIDE;
    285 
    286 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
    287 
    288 virtual void TexParameteriv(
    289     GLenum target, GLenum pname, const GLint* params) OVERRIDE;
    290 
    291 virtual void TexSubImage2D(
    292     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
    293     GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE;
    294 
    295 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
    296 
    297 virtual void Uniform1fv(
    298     GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
    299 
    300 virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
    301 
    302 virtual void Uniform1iv(
    303     GLint location, GLsizei count, const GLint* v) OVERRIDE;
    304 
    305 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
    306 
    307 virtual void Uniform2fv(
    308     GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
    309 
    310 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
    311 
    312 virtual void Uniform2iv(
    313     GLint location, GLsizei count, const GLint* v) OVERRIDE;
    314 
    315 virtual void Uniform3f(
    316     GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
    317 
    318 virtual void Uniform3fv(
    319     GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
    320 
    321 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
    322 
    323 virtual void Uniform3iv(
    324     GLint location, GLsizei count, const GLint* v) OVERRIDE;
    325 
    326 virtual void Uniform4f(
    327     GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
    328 
    329 virtual void Uniform4fv(
    330     GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
    331 
    332 virtual void Uniform4i(
    333     GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE;
    334 
    335 virtual void Uniform4iv(
    336     GLint location, GLsizei count, const GLint* v) OVERRIDE;
    337 
    338 virtual void UniformMatrix2fv(
    339     GLint location, GLsizei count, GLboolean transpose,
    340     const GLfloat* value) OVERRIDE;
    341 
    342 virtual void UniformMatrix3fv(
    343     GLint location, GLsizei count, GLboolean transpose,
    344     const GLfloat* value) OVERRIDE;
    345 
    346 virtual void UniformMatrix4fv(
    347     GLint location, GLsizei count, GLboolean transpose,
    348     const GLfloat* value) OVERRIDE;
    349 
    350 virtual void UseProgram(GLuint program) OVERRIDE;
    351 
    352 virtual void ValidateProgram(GLuint program) OVERRIDE;
    353 
    354 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
    355 
    356 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
    357 
    358 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
    359 
    360 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
    361 
    362 virtual void VertexAttrib3f(
    363     GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
    364 
    365 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
    366 
    367 virtual void VertexAttrib4f(
    368     GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
    369 
    370 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
    371 
    372 virtual void VertexAttribPointer(
    373     GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
    374     const void* ptr) OVERRIDE;
    375 
    376 virtual void Viewport(
    377     GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
    378 
    379 virtual void BlitFramebufferCHROMIUM(
    380     GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
    381     GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
    382     GLenum filter) OVERRIDE;
    383 
    384 virtual void RenderbufferStorageMultisampleCHROMIUM(
    385     GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
    386     GLsizei height) OVERRIDE;
    387 
    388 virtual void RenderbufferStorageMultisampleEXT(
    389     GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
    390     GLsizei height) OVERRIDE;
    391 
    392 virtual void FramebufferTexture2DMultisampleEXT(
    393     GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
    394     GLint level, GLsizei samples) OVERRIDE;
    395 
    396 virtual void TexStorage2DEXT(
    397     GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
    398     GLsizei height) OVERRIDE;
    399 
    400 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
    401 
    402 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE;
    403 
    404 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE;
    405 
    406 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
    407 
    408 virtual void EndQueryEXT(GLenum target) OVERRIDE;
    409 
    410 virtual void GetQueryivEXT(
    411     GLenum target, GLenum pname, GLint* params) OVERRIDE;
    412 
    413 virtual void GetQueryObjectuivEXT(
    414     GLuint id, GLenum pname, GLuint* params) OVERRIDE;
    415 
    416 virtual void InsertEventMarkerEXT(
    417     GLsizei length, const GLchar* marker) OVERRIDE;
    418 
    419 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
    420 
    421 virtual void PopGroupMarkerEXT() OVERRIDE;
    422 
    423 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE;
    424 
    425 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE;
    426 
    427 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE;
    428 
    429 virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
    430 
    431 virtual void SwapBuffers() OVERRIDE;
    432 
    433 virtual GLuint GetMaxValueInBufferCHROMIUM(
    434     GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE;
    435 
    436 virtual void GenSharedIdsCHROMIUM(
    437     GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE;
    438 
    439 virtual void DeleteSharedIdsCHROMIUM(
    440     GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
    441 
    442 virtual void RegisterSharedIdsCHROMIUM(
    443     GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
    444 
    445 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
    446 
    447 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE;
    448 
    449 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE;
    450 
    451 virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE;
    452 
    453 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
    454 
    455 virtual void* MapBufferSubDataCHROMIUM(
    456     GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE;
    457 
    458 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
    459 
    460 virtual void* MapTexSubImage2DCHROMIUM(
    461     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
    462     GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE;
    463 
    464 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
    465 
    466 virtual void ResizeCHROMIUM(
    467     GLuint width, GLuint height, GLfloat scale_factor) OVERRIDE;
    468 
    469 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
    470 
    471 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
    472 
    473 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
    474 
    475 virtual void GetMultipleIntegervCHROMIUM(
    476     const GLenum* pnames, GLuint count, GLint* results,
    477     GLsizeiptr size) OVERRIDE;
    478 
    479 virtual void GetProgramInfoCHROMIUM(
    480     GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE;
    481 
    482 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
    483 
    484 virtual void DestroyStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
    485 
    486 virtual GLuint CreateImageCHROMIUM(
    487     GLsizei width, GLsizei height, GLenum internalformat) OVERRIDE;
    488 
    489 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
    490 
    491 virtual void GetImageParameterivCHROMIUM(
    492     GLuint image_id, GLenum pname, GLint* params) OVERRIDE;
    493 
    494 virtual void GetTranslatedShaderSourceANGLE(
    495     GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
    496 
    497 virtual void PostSubBufferCHROMIUM(
    498     GLint x, GLint y, GLint width, GLint height) OVERRIDE;
    499 
    500 virtual void TexImageIOSurface2DCHROMIUM(
    501     GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
    502     GLuint plane) OVERRIDE;
    503 
    504 virtual void CopyTextureCHROMIUM(
    505     GLenum target, GLenum source_id, GLenum dest_id, GLint level,
    506     GLint internalformat, GLenum dest_type) OVERRIDE;
    507 
    508 virtual void DrawArraysInstancedANGLE(
    509     GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE;
    510 
    511 virtual void DrawElementsInstancedANGLE(
    512     GLenum mode, GLsizei count, GLenum type, const void* indices,
    513     GLsizei primcount) OVERRIDE;
    514 
    515 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
    516 
    517 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
    518 
    519 virtual void ProduceTextureCHROMIUM(
    520     GLenum target, const GLbyte* mailbox) OVERRIDE;
    521 
    522 virtual void ConsumeTextureCHROMIUM(
    523     GLenum target, const GLbyte* mailbox) OVERRIDE;
    524 
    525 virtual void BindUniformLocationCHROMIUM(
    526     GLuint program, GLint location, const char* name) OVERRIDE;
    527 
    528 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
    529 
    530 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
    531 
    532 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
    533 
    534 virtual void TraceEndCHROMIUM() OVERRIDE;
    535 
    536 virtual void AsyncTexSubImage2DCHROMIUM(
    537     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
    538     GLsizei height, GLenum format, GLenum type, const void* data) OVERRIDE;
    539 
    540 virtual void AsyncTexImage2DCHROMIUM(
    541     GLenum target, GLint level, GLint internalformat, GLsizei width,
    542     GLsizei height, GLint border, GLenum format, GLenum type,
    543     const void* pixels) OVERRIDE;
    544 
    545 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
    546 
    547 virtual void DiscardFramebufferEXT(
    548     GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE;
    549 
    550 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
    551 
    552 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
    553 
    554 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
    555 
    556 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
    557 
    558 virtual void DiscardBackbufferCHROMIUM() OVERRIDE;
    559 
    560 #endif  // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
    561 
    562