1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // This file is auto-generated from 6 // gpu/command_buffer/build_gles2_cmd_buffer.py 7 // DO NOT EDIT! 8 9 // This file is included by gles2_implementation.h to declare the 10 // GL api functions. 11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 13 14 virtual void ActiveTexture(GLenum texture) OVERRIDE; 15 16 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; 17 18 virtual void BindAttribLocation( 19 GLuint program, GLuint index, const char* name) OVERRIDE; 20 21 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; 22 23 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; 24 25 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; 26 27 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; 28 29 virtual void BlendColor( 30 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE; 31 32 virtual void BlendEquation(GLenum mode) OVERRIDE; 33 34 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE; 35 36 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE; 37 38 virtual void BlendFuncSeparate( 39 GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE; 40 41 virtual void BufferData( 42 GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE; 43 44 virtual void BufferSubData( 45 GLenum target, GLintptr offset, GLsizeiptr size, 46 const void* data) OVERRIDE; 47 48 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE; 49 50 virtual void Clear(GLbitfield mask) OVERRIDE; 51 52 virtual void ClearColor( 53 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE; 54 55 virtual void ClearDepthf(GLclampf depth) OVERRIDE; 56 57 virtual void ClearStencil(GLint s) OVERRIDE; 58 59 virtual void ColorMask( 60 GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE; 61 62 virtual void CompileShader(GLuint shader) OVERRIDE; 63 64 virtual void CompressedTexImage2D( 65 GLenum target, GLint level, GLenum internalformat, GLsizei width, 66 GLsizei height, GLint border, GLsizei imageSize, 67 const void* data) OVERRIDE; 68 69 virtual void CompressedTexSubImage2D( 70 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, 71 GLsizei height, GLenum format, GLsizei imageSize, 72 const void* data) OVERRIDE; 73 74 virtual void CopyTexImage2D( 75 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, 76 GLsizei width, GLsizei height, GLint border) OVERRIDE; 77 78 virtual void CopyTexSubImage2D( 79 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, 80 GLsizei width, GLsizei height) OVERRIDE; 81 82 virtual GLuint CreateProgram() OVERRIDE; 83 84 virtual GLuint CreateShader(GLenum type) OVERRIDE; 85 86 virtual void CullFace(GLenum mode) OVERRIDE; 87 88 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; 89 90 virtual void DeleteFramebuffers( 91 GLsizei n, const GLuint* framebuffers) OVERRIDE; 92 93 virtual void DeleteProgram(GLuint program) OVERRIDE; 94 95 virtual void DeleteRenderbuffers( 96 GLsizei n, const GLuint* renderbuffers) OVERRIDE; 97 98 virtual void DeleteShader(GLuint shader) OVERRIDE; 99 100 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; 101 102 virtual void DepthFunc(GLenum func) OVERRIDE; 103 104 virtual void DepthMask(GLboolean flag) OVERRIDE; 105 106 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; 107 108 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; 109 110 virtual void Disable(GLenum cap) OVERRIDE; 111 112 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; 113 114 virtual void DrawElements( 115 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; 116 117 virtual void Enable(GLenum cap) OVERRIDE; 118 119 virtual void Finish() OVERRIDE; 120 121 virtual void Flush() OVERRIDE; 122 123 virtual void FramebufferRenderbuffer( 124 GLenum target, GLenum attachment, GLenum renderbuffertarget, 125 GLuint renderbuffer) OVERRIDE; 126 127 virtual void FramebufferTexture2D( 128 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, 129 GLint level) OVERRIDE; 130 131 virtual void FrontFace(GLenum mode) OVERRIDE; 132 133 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; 134 135 virtual void GenerateMipmap(GLenum target) OVERRIDE; 136 137 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; 138 139 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; 140 141 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; 142 143 virtual void GetActiveAttrib( 144 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, 145 GLenum* type, char* name) OVERRIDE; 146 147 virtual void GetActiveUniform( 148 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, 149 GLenum* type, char* name) OVERRIDE; 150 151 virtual void GetAttachedShaders( 152 GLuint program, GLsizei maxcount, GLsizei* count, 153 GLuint* shaders) OVERRIDE; 154 155 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; 156 157 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE; 158 159 virtual void GetBufferParameteriv( 160 GLenum target, GLenum pname, GLint* params) OVERRIDE; 161 162 virtual GLenum GetError() OVERRIDE; 163 164 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE; 165 166 virtual void GetFramebufferAttachmentParameteriv( 167 GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE; 168 169 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE; 170 171 virtual void GetProgramiv( 172 GLuint program, GLenum pname, GLint* params) OVERRIDE; 173 174 virtual void GetProgramInfoLog( 175 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE; 176 177 virtual void GetRenderbufferParameteriv( 178 GLenum target, GLenum pname, GLint* params) OVERRIDE; 179 180 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; 181 182 virtual void GetShaderInfoLog( 183 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE; 184 185 virtual void GetShaderPrecisionFormat( 186 GLenum shadertype, GLenum precisiontype, GLint* range, 187 GLint* precision) OVERRIDE; 188 189 virtual void GetShaderSource( 190 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE; 191 192 virtual const GLubyte* GetString(GLenum name) OVERRIDE; 193 194 virtual void GetTexParameterfv( 195 GLenum target, GLenum pname, GLfloat* params) OVERRIDE; 196 197 virtual void GetTexParameteriv( 198 GLenum target, GLenum pname, GLint* params) OVERRIDE; 199 200 virtual void GetUniformfv( 201 GLuint program, GLint location, GLfloat* params) OVERRIDE; 202 203 virtual void GetUniformiv( 204 GLuint program, GLint location, GLint* params) OVERRIDE; 205 206 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; 207 208 virtual void GetVertexAttribPointerv( 209 GLuint index, GLenum pname, void** pointer) OVERRIDE; 210 211 virtual void Hint(GLenum target, GLenum mode) OVERRIDE; 212 213 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; 214 215 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE; 216 217 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; 218 219 virtual GLboolean IsProgram(GLuint program) OVERRIDE; 220 221 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; 222 223 virtual GLboolean IsShader(GLuint shader) OVERRIDE; 224 225 virtual GLboolean IsTexture(GLuint texture) OVERRIDE; 226 227 virtual void LineWidth(GLfloat width) OVERRIDE; 228 229 virtual void LinkProgram(GLuint program) OVERRIDE; 230 231 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE; 232 233 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE; 234 235 virtual void ReadPixels( 236 GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, 237 void* pixels) OVERRIDE; 238 239 virtual void ReleaseShaderCompiler() OVERRIDE; 240 241 virtual void RenderbufferStorage( 242 GLenum target, GLenum internalformat, GLsizei width, 243 GLsizei height) OVERRIDE; 244 245 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; 246 247 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; 248 249 virtual void ShaderBinary( 250 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, 251 GLsizei length) OVERRIDE; 252 253 virtual void ShaderSource( 254 GLuint shader, GLsizei count, const GLchar* const* str, 255 const GLint* length) OVERRIDE; 256 257 virtual void ShallowFinishCHROMIUM() OVERRIDE; 258 259 virtual void ShallowFlushCHROMIUM() OVERRIDE; 260 261 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; 262 263 virtual void StencilFuncSeparate( 264 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; 265 266 virtual void StencilMask(GLuint mask) OVERRIDE; 267 268 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; 269 270 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; 271 272 virtual void StencilOpSeparate( 273 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; 274 275 virtual void TexImage2D( 276 GLenum target, GLint level, GLint internalformat, GLsizei width, 277 GLsizei height, GLint border, GLenum format, GLenum type, 278 const void* pixels) OVERRIDE; 279 280 virtual void TexParameterf( 281 GLenum target, GLenum pname, GLfloat param) OVERRIDE; 282 283 virtual void TexParameterfv( 284 GLenum target, GLenum pname, const GLfloat* params) OVERRIDE; 285 286 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE; 287 288 virtual void TexParameteriv( 289 GLenum target, GLenum pname, const GLint* params) OVERRIDE; 290 291 virtual void TexSubImage2D( 292 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, 293 GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE; 294 295 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE; 296 297 virtual void Uniform1fv( 298 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; 299 300 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; 301 302 virtual void Uniform1iv( 303 GLint location, GLsizei count, const GLint* v) OVERRIDE; 304 305 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; 306 307 virtual void Uniform2fv( 308 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; 309 310 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; 311 312 virtual void Uniform2iv( 313 GLint location, GLsizei count, const GLint* v) OVERRIDE; 314 315 virtual void Uniform3f( 316 GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE; 317 318 virtual void Uniform3fv( 319 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; 320 321 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; 322 323 virtual void Uniform3iv( 324 GLint location, GLsizei count, const GLint* v) OVERRIDE; 325 326 virtual void Uniform4f( 327 GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE; 328 329 virtual void Uniform4fv( 330 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; 331 332 virtual void Uniform4i( 333 GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE; 334 335 virtual void Uniform4iv( 336 GLint location, GLsizei count, const GLint* v) OVERRIDE; 337 338 virtual void UniformMatrix2fv( 339 GLint location, GLsizei count, GLboolean transpose, 340 const GLfloat* value) OVERRIDE; 341 342 virtual void UniformMatrix3fv( 343 GLint location, GLsizei count, GLboolean transpose, 344 const GLfloat* value) OVERRIDE; 345 346 virtual void UniformMatrix4fv( 347 GLint location, GLsizei count, GLboolean transpose, 348 const GLfloat* value) OVERRIDE; 349 350 virtual void UseProgram(GLuint program) OVERRIDE; 351 352 virtual void ValidateProgram(GLuint program) OVERRIDE; 353 354 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; 355 356 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; 357 358 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; 359 360 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; 361 362 virtual void VertexAttrib3f( 363 GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE; 364 365 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; 366 367 virtual void VertexAttrib4f( 368 GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE; 369 370 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; 371 372 virtual void VertexAttribPointer( 373 GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, 374 const void* ptr) OVERRIDE; 375 376 virtual void Viewport( 377 GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; 378 379 virtual void BlitFramebufferCHROMIUM( 380 GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, 381 GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, 382 GLenum filter) OVERRIDE; 383 384 virtual void RenderbufferStorageMultisampleCHROMIUM( 385 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, 386 GLsizei height) OVERRIDE; 387 388 virtual void RenderbufferStorageMultisampleEXT( 389 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, 390 GLsizei height) OVERRIDE; 391 392 virtual void FramebufferTexture2DMultisampleEXT( 393 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, 394 GLint level, GLsizei samples) OVERRIDE; 395 396 virtual void TexStorage2DEXT( 397 GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, 398 GLsizei height) OVERRIDE; 399 400 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; 401 402 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; 403 404 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; 405 406 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; 407 408 virtual void EndQueryEXT(GLenum target) OVERRIDE; 409 410 virtual void GetQueryivEXT( 411 GLenum target, GLenum pname, GLint* params) OVERRIDE; 412 413 virtual void GetQueryObjectuivEXT( 414 GLuint id, GLenum pname, GLuint* params) OVERRIDE; 415 416 virtual void InsertEventMarkerEXT( 417 GLsizei length, const GLchar* marker) OVERRIDE; 418 419 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE; 420 421 virtual void PopGroupMarkerEXT() OVERRIDE; 422 423 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; 424 425 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; 426 427 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; 428 429 virtual void BindVertexArrayOES(GLuint array) OVERRIDE; 430 431 virtual void SwapBuffers() OVERRIDE; 432 433 virtual GLuint GetMaxValueInBufferCHROMIUM( 434 GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE; 435 436 virtual void GenSharedIdsCHROMIUM( 437 GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE; 438 439 virtual void DeleteSharedIdsCHROMIUM( 440 GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE; 441 442 virtual void RegisterSharedIdsCHROMIUM( 443 GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE; 444 445 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; 446 447 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; 448 449 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; 450 451 virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE; 452 453 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; 454 455 virtual void* MapBufferSubDataCHROMIUM( 456 GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE; 457 458 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; 459 460 virtual void* MapTexSubImage2DCHROMIUM( 461 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, 462 GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE; 463 464 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE; 465 466 virtual void ResizeCHROMIUM( 467 GLuint width, GLuint height, GLfloat scale_factor) OVERRIDE; 468 469 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE; 470 471 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE; 472 473 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE; 474 475 virtual void GetMultipleIntegervCHROMIUM( 476 const GLenum* pnames, GLuint count, GLint* results, 477 GLsizeiptr size) OVERRIDE; 478 479 virtual void GetProgramInfoCHROMIUM( 480 GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE; 481 482 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; 483 484 virtual void DestroyStreamTextureCHROMIUM(GLuint texture) OVERRIDE; 485 486 virtual GLuint CreateImageCHROMIUM( 487 GLsizei width, GLsizei height, GLenum internalformat) OVERRIDE; 488 489 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; 490 491 virtual void GetImageParameterivCHROMIUM( 492 GLuint image_id, GLenum pname, GLint* params) OVERRIDE; 493 494 virtual void GetTranslatedShaderSourceANGLE( 495 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE; 496 497 virtual void PostSubBufferCHROMIUM( 498 GLint x, GLint y, GLint width, GLint height) OVERRIDE; 499 500 virtual void TexImageIOSurface2DCHROMIUM( 501 GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, 502 GLuint plane) OVERRIDE; 503 504 virtual void CopyTextureCHROMIUM( 505 GLenum target, GLenum source_id, GLenum dest_id, GLint level, 506 GLint internalformat, GLenum dest_type) OVERRIDE; 507 508 virtual void DrawArraysInstancedANGLE( 509 GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE; 510 511 virtual void DrawElementsInstancedANGLE( 512 GLenum mode, GLsizei count, GLenum type, const void* indices, 513 GLsizei primcount) OVERRIDE; 514 515 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; 516 517 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE; 518 519 virtual void ProduceTextureCHROMIUM( 520 GLenum target, const GLbyte* mailbox) OVERRIDE; 521 522 virtual void ConsumeTextureCHROMIUM( 523 GLenum target, const GLbyte* mailbox) OVERRIDE; 524 525 virtual void BindUniformLocationCHROMIUM( 526 GLuint program, GLint location, const char* name) OVERRIDE; 527 528 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; 529 530 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; 531 532 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE; 533 534 virtual void TraceEndCHROMIUM() OVERRIDE; 535 536 virtual void AsyncTexSubImage2DCHROMIUM( 537 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, 538 GLsizei height, GLenum format, GLenum type, const void* data) OVERRIDE; 539 540 virtual void AsyncTexImage2DCHROMIUM( 541 GLenum target, GLint level, GLint internalformat, GLsizei width, 542 GLsizei height, GLint border, GLenum format, GLenum type, 543 const void* pixels) OVERRIDE; 544 545 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; 546 547 virtual void DiscardFramebufferEXT( 548 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; 549 550 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; 551 552 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; 553 554 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; 555 556 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; 557 558 virtual void DiscardBackbufferCHROMIUM() OVERRIDE; 559 560 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 561 562