1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ 6 #define MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ 7 8 #include <SLES/OpenSLES.h> 9 #include <SLES/OpenSLES_Android.h> 10 11 #include "base/compiler_specific.h" 12 #include "base/synchronization/lock.h" 13 #include "base/threading/thread_checker.h" 14 #include "media/audio/android/opensles_util.h" 15 #include "media/audio/audio_io.h" 16 #include "media/audio/audio_parameters.h" 17 18 namespace media { 19 20 class AudioManagerAndroid; 21 22 // Implements PCM audio output support for Android using the OpenSLES API. 23 // This class is created and lives on the Audio Manager thread but recorded 24 // audio buffers are given to us from an internal OpenSLES audio thread. 25 // All public methods should be called on the Audio Manager thread. 26 class OpenSLESOutputStream : public AudioOutputStream { 27 public: 28 static const int kMaxNumOfBuffersInQueue = 2; 29 30 OpenSLESOutputStream(AudioManagerAndroid* manager, 31 const AudioParameters& params); 32 33 virtual ~OpenSLESOutputStream(); 34 35 // Implementation of AudioOutputStream. 36 virtual bool Open() OVERRIDE; 37 virtual void Close() OVERRIDE; 38 virtual void Start(AudioSourceCallback* callback) OVERRIDE; 39 virtual void Stop() OVERRIDE; 40 virtual void SetVolume(double volume) OVERRIDE; 41 virtual void GetVolume(double* volume) OVERRIDE; 42 43 // Set the value of |muted_|. It does not affect |volume_| which can be 44 // got by calling GetVolume(). See comments for |muted_| below. 45 void SetMute(bool muted); 46 47 private: 48 bool CreatePlayer(); 49 50 // Called from OpenSLES specific audio worker thread. 51 static void SimpleBufferQueueCallback( 52 SLAndroidSimpleBufferQueueItf buffer_queue, 53 void* instance); 54 55 // Fills up one buffer by asking the registered source for data. 56 // Called from OpenSLES specific audio worker thread. 57 void FillBufferQueue(); 58 59 // Called from the audio manager thread. 60 void FillBufferQueueNoLock(); 61 62 // Called in Open(); 63 void SetupAudioBuffer(); 64 65 // Called in Close(); 66 void ReleaseAudioBuffer(); 67 68 // If OpenSLES reports an error this function handles it and passes it to 69 // the attached AudioOutputCallback::OnError(). 70 void HandleError(SLresult error); 71 72 base::ThreadChecker thread_checker_; 73 74 // Protects |callback_|, |active_buffer_index_|, |audio_data_|, 75 // |buffer_size_bytes_| and |simple_buffer_queue_|. 76 base::Lock lock_; 77 78 AudioManagerAndroid* audio_manager_; 79 80 AudioSourceCallback* callback_; 81 82 // Shared engine interfaces for the app. 83 media::ScopedSLObjectItf engine_object_; 84 media::ScopedSLObjectItf player_object_; 85 media::ScopedSLObjectItf output_mixer_; 86 87 SLPlayItf player_; 88 89 // Buffer queue recorder interface. 90 SLAndroidSimpleBufferQueueItf simple_buffer_queue_; 91 92 SLDataFormat_PCM format_; 93 94 // Audio buffers that are allocated in the constructor based on 95 // info from audio parameters. 96 uint8* audio_data_[kMaxNumOfBuffersInQueue]; 97 98 int active_buffer_index_; 99 size_t buffer_size_bytes_; 100 101 bool started_; 102 103 // Volume control coming from hardware. It overrides |volume_| when it's 104 // true. Otherwise, use |volume_| for scaling. 105 // This is needed because platform voice volume never goes to zero in 106 // COMMUNICATION mode on Android. 107 bool muted_; 108 109 // Volume level from 0 to 1. 110 float volume_; 111 112 // Container for retrieving data from AudioSourceCallback::OnMoreData(). 113 scoped_ptr<AudioBus> audio_bus_; 114 115 DISALLOW_COPY_AND_ASSIGN(OpenSLESOutputStream); 116 }; 117 118 } // namespace media 119 120 #endif // MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ 121