Home | History | Annotate | Download | only in udp
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_UDP_UDP_SOCKET_LIBEVENT_H_
      6 #define NET_UDP_UDP_SOCKET_LIBEVENT_H_
      7 
      8 #include "base/memory/ref_counted.h"
      9 #include "base/memory/scoped_ptr.h"
     10 #include "base/message_loop/message_loop.h"
     11 #include "base/threading/non_thread_safe.h"
     12 #include "net/base/completion_callback.h"
     13 #include "net/base/io_buffer.h"
     14 #include "net/base/ip_endpoint.h"
     15 #include "net/base/net_export.h"
     16 #include "net/base/net_log.h"
     17 #include "net/base/rand_callback.h"
     18 #include "net/socket/socket_descriptor.h"
     19 #include "net/udp/datagram_socket.h"
     20 
     21 namespace net {
     22 
     23 class NET_EXPORT UDPSocketLibevent : public base::NonThreadSafe {
     24  public:
     25   UDPSocketLibevent(DatagramSocket::BindType bind_type,
     26                     const RandIntCallback& rand_int_cb,
     27                     net::NetLog* net_log,
     28                     const net::NetLog::Source& source);
     29   virtual ~UDPSocketLibevent();
     30 
     31   // Connect the socket to connect with a certain |address|.
     32   // Returns a net error code.
     33   int Connect(const IPEndPoint& address);
     34 
     35   // Bind the address/port for this socket to |address|.  This is generally
     36   // only used on a server.
     37   // Returns a net error code.
     38   int Bind(const IPEndPoint& address);
     39 
     40   // Close the socket.
     41   void Close();
     42 
     43   // Copy the remote udp address into |address| and return a network error code.
     44   int GetPeerAddress(IPEndPoint* address) const;
     45 
     46   // Copy the local udp address into |address| and return a network error code.
     47   // (similar to getsockname)
     48   int GetLocalAddress(IPEndPoint* address) const;
     49 
     50   // IO:
     51   // Multiple outstanding read requests are not supported.
     52   // Full duplex mode (reading and writing at the same time) is supported
     53 
     54   // Read from the socket.
     55   // Only usable from the client-side of a UDP socket, after the socket
     56   // has been connected.
     57   int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
     58 
     59   // Write to the socket.
     60   // Only usable from the client-side of a UDP socket, after the socket
     61   // has been connected.
     62   int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
     63 
     64   // Read from a socket and receive sender address information.
     65   // |buf| is the buffer to read data into.
     66   // |buf_len| is the maximum amount of data to read.
     67   // |address| is a buffer provided by the caller for receiving the sender
     68   //   address information about the received data.  This buffer must be kept
     69   //   alive by the caller until the callback is placed.
     70   // |address_length| is a ptr to the length of the |address| buffer.  This
     71   //   is an input parameter containing the maximum size |address| can hold
     72   //   and also an output parameter for the size of |address| upon completion.
     73   // |callback| the callback on completion of the Recv.
     74   // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
     75   // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
     76   // and |address_length| alive until the callback is called.
     77   int RecvFrom(IOBuffer* buf,
     78                int buf_len,
     79                IPEndPoint* address,
     80                const CompletionCallback& callback);
     81 
     82   // Send to a socket with a particular destination.
     83   // |buf| is the buffer to send
     84   // |buf_len| is the number of bytes to send
     85   // |address| is the recipient address.
     86   // |address_length| is the size of the recipient address
     87   // |callback| is the user callback function to call on complete.
     88   // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
     89   // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
     90   // alive until the callback is called.
     91   int SendTo(IOBuffer* buf,
     92              int buf_len,
     93              const IPEndPoint& address,
     94              const CompletionCallback& callback);
     95 
     96   // Set the receive buffer size (in bytes) for the socket.
     97   bool SetReceiveBufferSize(int32 size);
     98 
     99   // Set the send buffer size (in bytes) for the socket.
    100   bool SetSendBufferSize(int32 size);
    101 
    102   // Returns true if the socket is already connected or bound.
    103   bool is_connected() const { return socket_ != kInvalidSocket; }
    104 
    105   const BoundNetLog& NetLog() const { return net_log_; }
    106 
    107   // Sets corresponding flags in |socket_options_| to allow the socket
    108   // to share the local address to which the socket will be bound with
    109   // other processes. Should be called before Bind().
    110   void AllowAddressReuse();
    111 
    112   // Sets corresponding flags in |socket_options_| to allow sending
    113   // and receiving packets to and from broadcast addresses. Should be
    114   // called before Bind().
    115   void AllowBroadcast();
    116 
    117   // Join the multicast group.
    118   // |group_address| is the group address to join, could be either
    119   // an IPv4 or IPv6 address.
    120   // Return a network error code.
    121   int JoinGroup(const IPAddressNumber& group_address) const;
    122 
    123   // Leave the multicast group.
    124   // |group_address| is the group address to leave, could be either
    125   // an IPv4 or IPv6 address. If the socket hasn't joined the group,
    126   // it will be ignored.
    127   // It's optional to leave the multicast group before destroying
    128   // the socket. It will be done by the OS.
    129   // Return a network error code.
    130   int LeaveGroup(const IPAddressNumber& group_address) const;
    131 
    132   // Set interface to use for multicast. If |interface_index| set to 0, default
    133   // interface is used.
    134   // Should be called before Bind().
    135   // Returns a network error code.
    136   int SetMulticastInterface(uint32 interface_index);
    137 
    138   // Set the time-to-live option for UDP packets sent to the multicast
    139   // group address. The default value of this option is 1.
    140   // Cannot be negative or more than 255.
    141   // Should be called before Bind().
    142   // Return a network error code.
    143   int SetMulticastTimeToLive(int time_to_live);
    144 
    145   // Set the loopback flag for UDP socket. If this flag is true, the host
    146   // will receive packets sent to the joined group from itself.
    147   // The default value of this option is true.
    148   // Should be called before Bind().
    149   // Return a network error code.
    150   //
    151   // Note: the behavior of |SetMulticastLoopbackMode| is slightly
    152   // different between Windows and Unix-like systems. The inconsistency only
    153   // happens when there are more than one applications on the same host
    154   // joined to the same multicast group while having different settings on
    155   // multicast loopback mode. On Windows, the applications with loopback off
    156   // will not RECEIVE the loopback packets; while on Unix-like systems, the
    157   // applications with loopback off will not SEND the loopback packets to
    158   // other applications on the same host. See MSDN: http://goo.gl/6vqbj
    159   int SetMulticastLoopbackMode(bool loopback);
    160 
    161   // Set the differentiated services flags on outgoing packets. May not
    162   // do anything on some platforms.
    163   // Return a network error code.
    164   int SetDiffServCodePoint(DiffServCodePoint dscp);
    165 
    166  private:
    167   enum SocketOptions {
    168     SOCKET_OPTION_REUSE_ADDRESS  = 1 << 0,
    169     SOCKET_OPTION_BROADCAST      = 1 << 1,
    170     SOCKET_OPTION_MULTICAST_LOOP = 1 << 2
    171   };
    172 
    173   class ReadWatcher : public base::MessageLoopForIO::Watcher {
    174    public:
    175     explicit ReadWatcher(UDPSocketLibevent* socket) : socket_(socket) {}
    176 
    177     // MessageLoopForIO::Watcher methods
    178 
    179     virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE;
    180 
    181     virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE {}
    182 
    183    private:
    184     UDPSocketLibevent* const socket_;
    185 
    186     DISALLOW_COPY_AND_ASSIGN(ReadWatcher);
    187   };
    188 
    189   class WriteWatcher : public base::MessageLoopForIO::Watcher {
    190    public:
    191     explicit WriteWatcher(UDPSocketLibevent* socket) : socket_(socket) {}
    192 
    193     // MessageLoopForIO::Watcher methods
    194 
    195     virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE {}
    196 
    197     virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE;
    198 
    199    private:
    200     UDPSocketLibevent* const socket_;
    201 
    202     DISALLOW_COPY_AND_ASSIGN(WriteWatcher);
    203   };
    204 
    205   void DoReadCallback(int rv);
    206   void DoWriteCallback(int rv);
    207   void DidCompleteRead();
    208   void DidCompleteWrite();
    209 
    210   // Handles stats and logging. |result| is the number of bytes transferred, on
    211   // success, or the net error code on failure. On success, LogRead takes in a
    212   // sockaddr and its length, which are mandatory, while LogWrite takes in an
    213   // optional IPEndPoint.
    214   void LogRead(int result, const char* bytes, socklen_t addr_len,
    215                const sockaddr* addr) const;
    216   void LogWrite(int result, const char* bytes, const IPEndPoint* address) const;
    217 
    218   // Returns the OS error code (or 0 on success).
    219   int CreateSocket(int addr_family);
    220 
    221   // Same as SendTo(), except that address is passed by pointer
    222   // instead of by reference. It is called from Write() with |address|
    223   // set to NULL.
    224   int SendToOrWrite(IOBuffer* buf,
    225                     int buf_len,
    226                     const IPEndPoint* address,
    227                     const CompletionCallback& callback);
    228 
    229   int InternalConnect(const IPEndPoint& address);
    230   int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address);
    231   int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address);
    232 
    233   // Applies |socket_options_| to |socket_|. Should be called before
    234   // Bind().
    235   int SetSocketOptions();
    236   int DoBind(const IPEndPoint& address);
    237   // Binds to a random port on |address|.
    238   int RandomBind(const IPAddressNumber& address);
    239 
    240   int socket_;
    241   int addr_family_;
    242 
    243   // Bitwise-or'd combination of SocketOptions. Specifies the set of
    244   // options that should be applied to |socket_| before Bind().
    245   int socket_options_;
    246 
    247   // Multicast interface.
    248   uint32 multicast_interface_;
    249 
    250   // Multicast socket options cached for SetSocketOption.
    251   // Cannot be used after Bind().
    252   int multicast_time_to_live_;
    253 
    254   // How to do source port binding, used only when UDPSocket is part of
    255   // UDPClientSocket, since UDPServerSocket provides Bind.
    256   DatagramSocket::BindType bind_type_;
    257 
    258   // PRNG function for generating port numbers.
    259   RandIntCallback rand_int_cb_;
    260 
    261   // These are mutable since they're just cached copies to make
    262   // GetPeerAddress/GetLocalAddress smarter.
    263   mutable scoped_ptr<IPEndPoint> local_address_;
    264   mutable scoped_ptr<IPEndPoint> remote_address_;
    265 
    266   // The socket's libevent wrappers
    267   base::MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_;
    268   base::MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_;
    269 
    270   // The corresponding watchers for reads and writes.
    271   ReadWatcher read_watcher_;
    272   WriteWatcher write_watcher_;
    273 
    274   // The buffer used by InternalRead() to retry Read requests
    275   scoped_refptr<IOBuffer> read_buf_;
    276   int read_buf_len_;
    277   IPEndPoint* recv_from_address_;
    278 
    279   // The buffer used by InternalWrite() to retry Write requests
    280   scoped_refptr<IOBuffer> write_buf_;
    281   int write_buf_len_;
    282   scoped_ptr<IPEndPoint> send_to_address_;
    283 
    284   // External callback; called when read is complete.
    285   CompletionCallback read_callback_;
    286 
    287   // External callback; called when write is complete.
    288   CompletionCallback write_callback_;
    289 
    290   BoundNetLog net_log_;
    291 
    292   DISALLOW_COPY_AND_ASSIGN(UDPSocketLibevent);
    293 };
    294 
    295 }  // namespace net
    296 
    297 #endif  // NET_UDP_UDP_SOCKET_LIBEVENT_H_
    298