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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include <stdio.h>
      6 #include <stdlib.h>
      7 #include <new>
      8 
      9 #include "base/process/memory.h"
     10 
     11 #include "third_party/skia/include/core/SkTypes.h"
     12 #include "third_party/skia/include/core/SkThread.h"
     13 
     14 // This implementation of sk_malloc_flags() and friends is identical to
     15 // SkMemory_malloc.cpp, except that it disables the CRT's new_handler during
     16 // malloc() and calloc() when SK_MALLOC_THROW is not set (because our normal
     17 // new_handler itself will crash on failure when using tcmalloc).
     18 
     19 SK_DECLARE_STATIC_MUTEX(gSkNewHandlerMutex);
     20 
     21 static inline void* throw_on_failure(size_t size, void* p) {
     22     if (size > 0 && p == NULL) {
     23         // If we've got a NULL here, the only reason we should have failed is running out of RAM.
     24         sk_out_of_memory();
     25     }
     26     return p;
     27 }
     28 
     29 void sk_throw() {
     30     SkASSERT(!"sk_throw");
     31     abort();
     32 }
     33 
     34 void sk_out_of_memory(void) {
     35     SkASSERT(!"sk_out_of_memory");
     36     abort();
     37 }
     38 
     39 void* sk_realloc_throw(void* addr, size_t size) {
     40     return throw_on_failure(size, realloc(addr, size));
     41 }
     42 
     43 void sk_free(void* p) {
     44     if (p) {
     45         free(p);
     46     }
     47 }
     48 
     49 void* sk_malloc_throw(size_t size) {
     50     return throw_on_failure(size, malloc(size));
     51 }
     52 
     53 // Platform specific ways to try really hard to get a malloc that won't crash on failure.
     54 static void* sk_malloc_nothrow(size_t size) {
     55 #if defined(ANDROID)
     56     // Android doesn't have std::set_new_handler, so we just call malloc.
     57     return malloc(size);
     58 #elif defined(OS_MACOSX) && !defined(OS_IOS)
     59     return base::UncheckedMalloc(size);
     60 #else
     61     // This is not really thread safe.  It only won't collide with itself, but we're totally
     62     // unprotected from races with other code that calls set_new_handler.
     63     SkAutoMutexAcquire lock(gSkNewHandlerMutex);
     64     std::new_handler old_handler = std::set_new_handler(NULL);
     65     void* p = malloc(size);
     66     std::set_new_handler(old_handler);
     67     return p;
     68 #endif
     69 }
     70 
     71 void* sk_malloc_flags(size_t size, unsigned flags) {
     72     if (flags & SK_MALLOC_THROW) {
     73         return sk_malloc_throw(size);
     74     }
     75     return sk_malloc_nothrow(size);
     76 }
     77 
     78 void* sk_calloc_throw(size_t size) {
     79     return throw_on_failure(size, calloc(size, 1));
     80 }
     81 
     82 // Jump through the same hoops as sk_malloc_nothrow to avoid a crash, but for calloc.
     83 void* sk_calloc(size_t size) {
     84 #if defined(ANDROID)
     85     return calloc(size, 1);
     86 #elif defined(OS_MACOSX) && !defined(OS_IOS)
     87     return base::UncheckedCalloc(size, 1);
     88 #else
     89     SkAutoMutexAcquire lock(gSkNewHandlerMutex);
     90     std::new_handler old_handler = std::set_new_handler(NULL);
     91     void* p = calloc(size, 1);
     92     std::set_new_handler(old_handler);
     93     return p;
     94 #endif
     95 }
     96