1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include <stdio.h> 6 #include <stdlib.h> 7 #include <new> 8 9 #include "base/process/memory.h" 10 11 #include "third_party/skia/include/core/SkTypes.h" 12 #include "third_party/skia/include/core/SkThread.h" 13 14 // This implementation of sk_malloc_flags() and friends is identical to 15 // SkMemory_malloc.cpp, except that it disables the CRT's new_handler during 16 // malloc() and calloc() when SK_MALLOC_THROW is not set (because our normal 17 // new_handler itself will crash on failure when using tcmalloc). 18 19 SK_DECLARE_STATIC_MUTEX(gSkNewHandlerMutex); 20 21 static inline void* throw_on_failure(size_t size, void* p) { 22 if (size > 0 && p == NULL) { 23 // If we've got a NULL here, the only reason we should have failed is running out of RAM. 24 sk_out_of_memory(); 25 } 26 return p; 27 } 28 29 void sk_throw() { 30 SkASSERT(!"sk_throw"); 31 abort(); 32 } 33 34 void sk_out_of_memory(void) { 35 SkASSERT(!"sk_out_of_memory"); 36 abort(); 37 } 38 39 void* sk_realloc_throw(void* addr, size_t size) { 40 return throw_on_failure(size, realloc(addr, size)); 41 } 42 43 void sk_free(void* p) { 44 if (p) { 45 free(p); 46 } 47 } 48 49 void* sk_malloc_throw(size_t size) { 50 return throw_on_failure(size, malloc(size)); 51 } 52 53 // Platform specific ways to try really hard to get a malloc that won't crash on failure. 54 static void* sk_malloc_nothrow(size_t size) { 55 #if defined(ANDROID) 56 // Android doesn't have std::set_new_handler, so we just call malloc. 57 return malloc(size); 58 #elif defined(OS_MACOSX) && !defined(OS_IOS) 59 return base::UncheckedMalloc(size); 60 #else 61 // This is not really thread safe. It only won't collide with itself, but we're totally 62 // unprotected from races with other code that calls set_new_handler. 63 SkAutoMutexAcquire lock(gSkNewHandlerMutex); 64 std::new_handler old_handler = std::set_new_handler(NULL); 65 void* p = malloc(size); 66 std::set_new_handler(old_handler); 67 return p; 68 #endif 69 } 70 71 void* sk_malloc_flags(size_t size, unsigned flags) { 72 if (flags & SK_MALLOC_THROW) { 73 return sk_malloc_throw(size); 74 } 75 return sk_malloc_nothrow(size); 76 } 77 78 void* sk_calloc_throw(size_t size) { 79 return throw_on_failure(size, calloc(size, 1)); 80 } 81 82 // Jump through the same hoops as sk_malloc_nothrow to avoid a crash, but for calloc. 83 void* sk_calloc(size_t size) { 84 #if defined(ANDROID) 85 return calloc(size, 1); 86 #elif defined(OS_MACOSX) && !defined(OS_IOS) 87 return base::UncheckedCalloc(size, 1); 88 #else 89 SkAutoMutexAcquire lock(gSkNewHandlerMutex); 90 std::new_handler old_handler = std::set_new_handler(NULL); 91 void* p = calloc(size, 1); 92 std::set_new_handler(old_handler); 93 return p; 94 #endif 95 } 96