1 Index: sgl/SkBitmapProcState.h 2 =================================================================== 3 --- sgl/SkBitmapProcState.h (revision 42716) 4 +++ sgl/SkBitmapProcState.h (working copy) 5 @@ -39,8 +39,9 @@ 6 int count, 7 uint16_t colors[]); 8 9 - typedef U16CPU (*FixedTileProc)(SkFixed); // returns 0..0xFFFF 10 - 11 + typedef SkFixed (*FixedTileProc)(SkFixed, int); 12 + typedef int (*IntTileProc)(int, int); 13 + 14 MatrixProc fMatrixProc; // chooseProcs 15 SampleProc32 fSampleProc32; // chooseProcs 16 SampleProc16 fSampleProc16; // chooseProcs 17 @@ -48,6 +49,8 @@ 18 SkMatrix fUnitInvMatrix; // chooseProcs 19 FixedTileProc fTileProcX; // chooseProcs 20 FixedTileProc fTileProcY; // chooseProcs 21 + IntTileProc iTileProcX; // chooseProcs 22 + IntTileProc iTileProcY; // chooseProcs 23 SkFixed fFilterOneX; 24 SkFixed fFilterOneY; 25 26 Index: sgl/SkBitmapProcState.cpp 27 =================================================================== 28 --- sgl/SkBitmapProcState.cpp (revision 42716) 29 +++ sgl/SkBitmapProcState.cpp (working copy) 30 @@ -296,8 +296,9 @@ 31 } 32 const SkMatrix* m; 33 34 - if (SkShader::kClamp_TileMode == fTileModeX && 35 - SkShader::kClamp_TileMode == fTileModeY) { 36 + if (inv.getType() <= SkMatrix::kTranslate_Mask || 37 + (SkShader::kClamp_TileMode == fTileModeX && 38 + SkShader::kClamp_TileMode == fTileModeY)) { 39 m = &inv; 40 } else { 41 fUnitInvMatrix = inv; 42 @@ -330,6 +331,16 @@ 43 fInvMatrix = m; 44 fInvProc = m->getMapXYProc(); 45 fInvType = m->getType(); 46 + if (fInvType <= SkMatrix::kTranslate_Mask && 47 + inv.getType() > SkMatrix::kTranslate_Mask) { 48 + SkASSERT(inv.getType() <= 49 + (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); 50 + // It is possible that by the calculation of fUnitInvMatrix, we have 51 + // eliminated the scale transformation of the matrix (e.g., if inv^(-1) 52 + // scales fOrigBitmap into an 1X1 rect). We add the scale flag back so 53 + // that we don't make wrong choice in chooseMatrixProc(). 54 + fInvType |= SkMatrix::kScale_Mask; 55 + } 56 fInvSx = SkScalarToFixed(m->getScaleX()); 57 fInvSy = SkScalarToFixed(m->getScaleY()); 58 fInvKy = SkScalarToFixed(m->getSkewY()); 59 Index: sgl/SkBitmapProcState_matrix.h 60 =================================================================== 61 --- sgl/SkBitmapProcState_matrix.h (revision 42716) 62 +++ sgl/SkBitmapProcState_matrix.h (working copy) 63 @@ -1,4 +1,5 @@ 64 65 +#define TRANSLATE_NOFILTER_NAME MAKENAME(_nofilter_translate) 66 #define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale) 67 #define SCALE_FILTER_NAME MAKENAME(_filter_scale) 68 #define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine) 69 @@ -17,6 +18,38 @@ 70 #define PREAMBLE_ARG_Y 71 #endif 72 73 +#ifndef PREAMBLE_TRANS 74 + #define PREAMBLE_TRANS(state) 75 +#endif 76 + 77 +static void TRANSLATE_NOFILTER_NAME(const SkBitmapProcState& s, 78 + uint32_t xy[], int count, int x, int y) 79 +{ 80 + SkASSERT((s.fInvType & ~SkMatrix::kTranslate_Mask) == 0); 81 + 82 + PREAMBLE_TRANS(s); 83 + 84 + x += SkScalarFloor(s.fInvMatrix->getTranslateX()); 85 + y += SkScalarFloor(s.fInvMatrix->getTranslateY()); 86 + 87 + *xy++ = (uint32_t)TILEY_TRANS(y, (s.fBitmap->height() - 1)); 88 + 89 + int maxX = s.fBitmap->width() - 1; 90 + int i; 91 + uint16_t* xx = (uint16_t*)xy; 92 + for (i = (count >> 2); i > 0; --i) 93 + { 94 + *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++; 95 + *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++; 96 + *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++; 97 + *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++; 98 + } 99 + for (i = (count & 3); i > 0; --i) 100 + { 101 + *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++; 102 + } 103 +} 104 + 105 static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s, 106 uint32_t xy[], int count, int x, int y) { 107 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | 108 @@ -206,9 +239,9 @@ 109 unsigned maxY = s.fBitmap->height() - 1; 110 111 do { 112 - *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneX PREAMBLE_ARG_Y); 113 + *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y); 114 fy += dy; 115 - *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneY PREAMBLE_ARG_X); 116 + *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X); 117 fx += dx; 118 } while (--count != 0); 119 } 120 @@ -241,6 +274,9 @@ 121 } 122 123 static SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = { 124 + TRANSLATE_NOFILTER_NAME, 125 + TRANSLATE_NOFILTER_NAME, // No need to do filtering if the matrix is no 126 + // more complex than identity/translate. 127 SCALE_NOFILTER_NAME, 128 SCALE_FILTER_NAME, 129 AFFINE_NOFILTER_NAME, 130 @@ -255,7 +291,10 @@ 131 #ifdef CHECK_FOR_DECAL 132 #undef CHECK_FOR_DECAL 133 #endif 134 - 135 +#undef TILEX_TRANS 136 +#undef TILEY_TRANS 137 + 138 +#undef TRANSLATE_NOFILTER_NAME 139 #undef SCALE_NOFILTER_NAME 140 #undef SCALE_FILTER_NAME 141 #undef AFFINE_NOFILTER_NAME 142 @@ -268,6 +307,7 @@ 143 #undef PREAMBLE_PARAM_Y 144 #undef PREAMBLE_ARG_X 145 #undef PREAMBLE_ARG_Y 146 +#undef PREAMBLE_TRANS 147 148 #undef TILEX_LOW_BITS 149 #undef TILEY_LOW_BITS 150 Index: sgl/SkBitmapProcState_matrixProcs.cpp 151 =================================================================== 152 --- sgl/SkBitmapProcState_matrixProcs.cpp (revision 42716) 153 +++ sgl/SkBitmapProcState_matrixProcs.cpp (working copy) 154 @@ -28,6 +28,8 @@ 155 #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) 156 #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) 157 #define CHECK_FOR_DECAL 158 +#define TILEX_TRANS(x, max) SkClampMax(x, max) 159 +#define TILEY_TRANS(y, max) SkClampMax(y, max) 160 #include "SkBitmapProcState_matrix.h" 161 162 #define MAKENAME(suffix) RepeatX_RepeatY ## suffix 163 @@ -35,6 +37,9 @@ 164 #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16) 165 #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) 166 #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) 167 +#define REAL_MOD(val, modulus) (((val)%(modulus)) + (modulus)*( (val)<0 )) 168 +#define TILEX_TRANS(x, max) (REAL_MOD((x), ((max) + 1))) 169 +#define TILEY_TRANS(y, max) (REAL_MOD((y), ((max) + 1))) 170 #include "SkBitmapProcState_matrix.h" 171 172 #define MAKENAME(suffix) GeneralXY ## suffix 173 @@ -44,13 +49,17 @@ 174 #define PREAMBLE_PARAM_Y , SkBitmapProcState::FixedTileProc tileProcY 175 #define PREAMBLE_ARG_X , tileProcX 176 #define PREAMBLE_ARG_Y , tileProcY 177 -#define TILEX_PROCF(fx, max) (tileProcX(fx) * ((max) + 1) >> 16) 178 -#define TILEY_PROCF(fy, max) (tileProcY(fy) * ((max) + 1) >> 16) 179 -#define TILEX_LOW_BITS(fx, max) ((tileProcX(fx) * ((max) + 1) >> 12) & 0xF) 180 -#define TILEY_LOW_BITS(fy, max) ((tileProcY(fy) * ((max) + 1) >> 12) & 0xF) 181 +#define TILEX_PROCF(fx, max) (tileProcX(fx, max) >> 16) 182 +#define TILEY_PROCF(fy, max) (tileProcY(fy, max) >> 16) 183 +#define TILEX_LOW_BITS(fx, max) ((tileProcX(fx, max) >> 14) & 0x3) 184 +#define TILEY_LOW_BITS(fy, max) ((tileProcY(fy, max) >> 14) & 0x3) 185 +#define PREAMBLE_TRANS(state) SkBitmapProcState::IntTileProc tileProcX = (state).iTileProcX; \ 186 + SkBitmapProcState::IntTileProc tileProcY = (state).iTileProcY 187 +#define TILEX_TRANS(x, max) tileProcX(x, max) 188 +#define TILEY_TRANS(y, max) tileProcY(y, max) 189 #include "SkBitmapProcState_matrix.h" 190 191 -static inline U16CPU fixed_clamp(SkFixed x) 192 +static inline SkFixed fixed_clamp(SkFixed x, int max) 193 { 194 #ifdef SK_CPU_HAS_CONDITIONAL_INSTR 195 if (x >> 16) 196 @@ -66,19 +75,20 @@ 197 x = 0xFFFF; 198 } 199 #endif 200 - return x; 201 + return x * (max + 1); 202 } 203 204 -static inline U16CPU fixed_repeat(SkFixed x) 205 +static inline SkFixed fixed_repeat(SkFixed x, int max) 206 { 207 - return x & 0xFFFF; 208 + return (x & 0xFFFF) * (max + 1); 209 } 210 211 -static inline U16CPU fixed_mirror(SkFixed x) 212 +static inline SkFixed fixed_mirror(SkFixed x, int max) 213 { 214 SkFixed s = x << 15 >> 31; 215 // s is FFFFFFFF if we're on an odd interval, or 0 if an even interval 216 - return (x ^ s) & 0xFFFF; 217 + x = ((x ^ s) & 0xFFFF) * (max + 1); 218 + return s ? (x ^ 0xFFFF) : x; 219 } 220 221 static SkBitmapProcState::FixedTileProc choose_tile_proc(unsigned m) 222 @@ -90,15 +100,52 @@ 223 SkASSERT(SkShader::kMirror_TileMode == m); 224 return fixed_mirror; 225 } 226 + 227 +static inline int int_clamp(int x, int max) 228 +{ 229 + SkASSERT(max >= 0); 230 + 231 + return SkClampMax(x, max); 232 +} 233 234 +static inline int int_repeat(int x, int max) 235 +{ 236 + SkASSERT(max >= 0); 237 + 238 + return x % (max + 1); 239 +} 240 + 241 +static inline int int_mirror(int x, int max) 242 +{ 243 + SkASSERT(max >= 0); 244 + 245 + int dx = x % (max + 1); 246 + if (dx < 0) 247 + dx = -dx - 1; 248 + 249 + return (x / (max + 1) % 2) ? max - dx : dx; 250 +} 251 + 252 +static SkBitmapProcState::IntTileProc choose_int_tile_proc(unsigned m) 253 +{ 254 + if (SkShader::kClamp_TileMode == m) 255 + return int_clamp; 256 + if (SkShader::kRepeat_TileMode == m) 257 + return int_repeat; 258 + SkASSERT(SkShader::kMirror_TileMode == m); 259 + return int_mirror; 260 +} 261 + 262 SkBitmapProcState::MatrixProc SkBitmapProcState::chooseMatrixProc() 263 { 264 int index = 0; 265 if (fDoFilter) 266 index = 1; 267 if (fInvType & SkMatrix::kPerspective_Mask) 268 + index |= 6; 269 + else if (fInvType & SkMatrix::kAffine_Mask) 270 index |= 4; 271 - else if (fInvType & SkMatrix::kAffine_Mask) 272 + else if (fInvType & SkMatrix::kScale_Mask) 273 index |= 2; 274 275 if (SkShader::kClamp_TileMode == fTileModeX && 276 @@ -123,6 +170,8 @@ 277 // only general needs these procs 278 fTileProcX = choose_tile_proc(fTileModeX); 279 fTileProcY = choose_tile_proc(fTileModeY); 280 + iTileProcX = choose_int_tile_proc(fTileModeX); 281 + iTileProcY = choose_int_tile_proc(fTileModeY); 282 return GeneralXY_Procs[index]; 283 } 284 285