1 /* 2 * Copyright (C) 2010, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 */ 24 25 [ 26 NoInterfaceObject, 27 Conditional=WEB_AUDIO 28 ] interface PannerNode : AudioNode { 29 // Panning model 30 const unsigned short EQUALPOWER = 0; 31 const unsigned short HRTF = 1; 32 const unsigned short SOUNDFIELD = 2; 33 34 // Distance model 35 const unsigned short LINEAR_DISTANCE = 0; 36 const unsigned short INVERSE_DISTANCE = 1; 37 const unsigned short EXPONENTIAL_DISTANCE = 2; 38 39 // Default model for stereo is HRTF 40 [Custom=Setter] attribute DOMString panningModel; 41 42 // Uses a 3D cartesian coordinate system 43 void setPosition(float x, float y, float z); 44 void setOrientation(float x, float y, float z); 45 void setVelocity(float x, float y, float z); 46 47 // Distance model 48 [Custom=Setter] attribute DOMString distanceModel; 49 50 attribute double refDistance; 51 attribute double maxDistance; 52 attribute double rolloffFactor; 53 54 // Directional sound cone 55 attribute double coneInnerAngle; 56 attribute double coneOuterAngle; 57 attribute double coneOuterGain; 58 }; 59