1 /* 2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27 #include "config.h" 28 #include "platform/ThreadTimers.h" 29 30 #include "platform/SharedTimer.h" 31 #include "platform/PlatformThreadData.h" 32 #include "platform/Timer.h" 33 #include "platform/TraceEvent.h" 34 #include "wtf/CurrentTime.h" 35 #include "wtf/MainThread.h" 36 37 using namespace std; 38 39 namespace WebCore { 40 41 // Fire timers for this length of time, and then quit to let the run loop process user input events. 42 // 100ms is about a perceptable delay in UI, so use a half of that as a threshold. 43 // This is to prevent UI freeze when there are too many timers or machine performance is low. 44 static const double maxDurationOfFiringTimers = 0.050; 45 46 // Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers 47 // copy to keep the heap and a set of currently firing timers. 48 49 static MainThreadSharedTimer* mainThreadSharedTimer() 50 { 51 static MainThreadSharedTimer* timer = new MainThreadSharedTimer; 52 return timer; 53 } 54 55 ThreadTimers::ThreadTimers() 56 : m_sharedTimer(0) 57 , m_firingTimers(false) 58 , m_pendingSharedTimerFireTime(0) 59 { 60 if (isMainThread()) 61 setSharedTimer(mainThreadSharedTimer()); 62 } 63 64 // A worker thread may initialize SharedTimer after some timers are created. 65 // Also, SharedTimer can be replaced with 0 before all timers are destroyed. 66 void ThreadTimers::setSharedTimer(SharedTimer* sharedTimer) 67 { 68 if (m_sharedTimer) { 69 m_sharedTimer->setFiredFunction(0); 70 m_sharedTimer->stop(); 71 m_pendingSharedTimerFireTime = 0; 72 } 73 74 m_sharedTimer = sharedTimer; 75 76 if (sharedTimer) { 77 m_sharedTimer->setFiredFunction(ThreadTimers::sharedTimerFired); 78 updateSharedTimer(); 79 } 80 } 81 82 void ThreadTimers::updateSharedTimer() 83 { 84 if (!m_sharedTimer) 85 return; 86 87 if (m_firingTimers || m_timerHeap.isEmpty()) { 88 m_pendingSharedTimerFireTime = 0; 89 m_sharedTimer->stop(); 90 } else { 91 double nextFireTime = m_timerHeap.first()->m_nextFireTime; 92 double currentMonotonicTime = monotonicallyIncreasingTime(); 93 if (m_pendingSharedTimerFireTime) { 94 // No need to restart the timer if both the pending fire time and the new fire time are in the past. 95 if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFireTime <= currentMonotonicTime) 96 return; 97 } 98 m_pendingSharedTimerFireTime = nextFireTime; 99 m_sharedTimer->setFireInterval(max(nextFireTime - currentMonotonicTime, 0.0)); 100 } 101 } 102 103 void ThreadTimers::sharedTimerFired() 104 { 105 TRACE_EVENT_SET_SAMPLING_STATE("Blink", "Internal"); 106 107 // Redirect to non-static method. 108 PlatformThreadData::current().threadTimers().sharedTimerFiredInternal(); 109 110 TRACE_EVENT_SET_SAMPLING_STATE("Blink", "Sleeping"); 111 } 112 113 void ThreadTimers::sharedTimerFiredInternal() 114 { 115 // Do a re-entrancy check. 116 if (m_firingTimers) 117 return; 118 m_firingTimers = true; 119 m_pendingSharedTimerFireTime = 0; 120 121 double fireTime = monotonicallyIncreasingTime(); 122 double timeToQuit = fireTime + maxDurationOfFiringTimers; 123 124 while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) { 125 TimerBase* timer = m_timerHeap.first(); 126 timer->m_nextFireTime = 0; 127 timer->m_unalignedNextFireTime = 0; 128 timer->heapDeleteMin(); 129 130 double interval = timer->repeatInterval(); 131 timer->setNextFireTime(interval ? fireTime + interval : 0); 132 133 // Once the timer has been fired, it may be deleted, so do nothing else with it after this point. 134 timer->fired(); 135 136 // Catch the case where the timer asked timers to fire in a nested event loop, or we are over time limit. 137 if (!m_firingTimers || timeToQuit < monotonicallyIncreasingTime()) 138 break; 139 } 140 141 m_firingTimers = false; 142 143 updateSharedTimer(); 144 } 145 146 void ThreadTimers::fireTimersInNestedEventLoop() 147 { 148 // Reset the reentrancy guard so the timers can fire again. 149 m_firingTimers = false; 150 updateSharedTimer(); 151 } 152 153 } // namespace WebCore 154 155