1 /* 2 * Copyright (C) 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 15 * its contributors may be used to endorse or promote products derived 16 * from this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 19 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 20 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 21 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 22 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 23 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30 #ifndef MessageQueue_h 31 #define MessageQueue_h 32 33 #include <limits> 34 #include "wtf/Assertions.h" 35 #include "wtf/Deque.h" 36 #include "wtf/Noncopyable.h" 37 #include "wtf/PassOwnPtr.h" 38 #include "wtf/ThreadingPrimitives.h" 39 40 namespace WTF { 41 42 enum MessageQueueWaitResult { 43 MessageQueueTerminated, // Queue was destroyed while waiting for message. 44 MessageQueueTimeout, // Timeout was specified and it expired. 45 MessageQueueMessageReceived // A message was successfully received and returned. 46 }; 47 48 // The queue takes ownership of messages and transfer it to the new owner 49 // when messages are fetched from the queue. 50 // Essentially, MessageQueue acts as a queue of OwnPtr<DataType>. 51 template<typename DataType> 52 class MessageQueue { 53 WTF_MAKE_NONCOPYABLE(MessageQueue); 54 public: 55 MessageQueue() : m_killed(false) { } 56 ~MessageQueue(); 57 58 // Returns true if the queue is still alive, false if the queue has been killed. 59 bool append(PassOwnPtr<DataType>); 60 void appendAndKill(PassOwnPtr<DataType>); 61 bool appendAndCheckEmpty(PassOwnPtr<DataType>); 62 void prepend(PassOwnPtr<DataType>); 63 64 PassOwnPtr<DataType> waitForMessage(); 65 PassOwnPtr<DataType> tryGetMessage(); 66 PassOwnPtr<DataType> tryGetMessageIgnoringKilled(); 67 template<typename Predicate> 68 PassOwnPtr<DataType> waitForMessageFilteredWithTimeout(MessageQueueWaitResult&, Predicate&, double absoluteTime); 69 70 template<typename Predicate> 71 void removeIf(Predicate&); 72 73 void kill(); 74 bool killed() const; 75 76 // The result of isEmpty() is only valid if no other thread is manipulating the queue at the same time. 77 bool isEmpty(); 78 79 static double infiniteTime() { return std::numeric_limits<double>::max(); } 80 81 private: 82 static bool alwaysTruePredicate(DataType*) { return true; } 83 84 mutable Mutex m_mutex; 85 ThreadCondition m_condition; 86 Deque<DataType*> m_queue; 87 bool m_killed; 88 }; 89 90 template<typename DataType> 91 MessageQueue<DataType>::~MessageQueue() 92 { 93 deleteAllValues(m_queue); 94 } 95 96 template<typename DataType> 97 inline bool MessageQueue<DataType>::append(PassOwnPtr<DataType> message) 98 { 99 MutexLocker lock(m_mutex); 100 m_queue.append(message.leakPtr()); 101 m_condition.signal(); 102 return !m_killed; 103 } 104 105 template<typename DataType> 106 inline void MessageQueue<DataType>::appendAndKill(PassOwnPtr<DataType> message) 107 { 108 MutexLocker lock(m_mutex); 109 m_queue.append(message.leakPtr()); 110 m_killed = true; 111 m_condition.broadcast(); 112 } 113 114 // Returns true if the queue was empty before the item was added. 115 template<typename DataType> 116 inline bool MessageQueue<DataType>::appendAndCheckEmpty(PassOwnPtr<DataType> message) 117 { 118 MutexLocker lock(m_mutex); 119 bool wasEmpty = m_queue.isEmpty(); 120 m_queue.append(message.leakPtr()); 121 m_condition.signal(); 122 return wasEmpty; 123 } 124 125 template<typename DataType> 126 inline void MessageQueue<DataType>::prepend(PassOwnPtr<DataType> message) 127 { 128 MutexLocker lock(m_mutex); 129 m_queue.prepend(message.leakPtr()); 130 m_condition.signal(); 131 } 132 133 template<typename DataType> 134 inline PassOwnPtr<DataType> MessageQueue<DataType>::waitForMessage() 135 { 136 MessageQueueWaitResult exitReason; 137 OwnPtr<DataType> result = waitForMessageFilteredWithTimeout(exitReason, MessageQueue<DataType>::alwaysTruePredicate, infiniteTime()); 138 ASSERT(exitReason == MessageQueueTerminated || exitReason == MessageQueueMessageReceived); 139 return result.release(); 140 } 141 142 template<typename DataType> 143 template<typename Predicate> 144 inline PassOwnPtr<DataType> MessageQueue<DataType>::waitForMessageFilteredWithTimeout(MessageQueueWaitResult& result, Predicate& predicate, double absoluteTime) 145 { 146 MutexLocker lock(m_mutex); 147 bool timedOut = false; 148 149 DequeConstIterator<DataType*> found = m_queue.end(); 150 while (!m_killed && !timedOut && (found = m_queue.findIf(predicate)) == m_queue.end()) 151 timedOut = !m_condition.timedWait(m_mutex, absoluteTime); 152 153 ASSERT(!timedOut || absoluteTime != infiniteTime()); 154 155 if (m_killed) { 156 result = MessageQueueTerminated; 157 return nullptr; 158 } 159 160 if (timedOut) { 161 result = MessageQueueTimeout; 162 return nullptr; 163 } 164 165 ASSERT_WITH_SECURITY_IMPLICATION(found != m_queue.end()); 166 OwnPtr<DataType> message = adoptPtr(*found); 167 m_queue.remove(found); 168 result = MessageQueueMessageReceived; 169 return message.release(); 170 } 171 172 template<typename DataType> 173 inline PassOwnPtr<DataType> MessageQueue<DataType>::tryGetMessage() 174 { 175 MutexLocker lock(m_mutex); 176 if (m_killed) 177 return nullptr; 178 if (m_queue.isEmpty()) 179 return nullptr; 180 181 return adoptPtr(m_queue.takeFirst()); 182 } 183 184 template<typename DataType> 185 inline PassOwnPtr<DataType> MessageQueue<DataType>::tryGetMessageIgnoringKilled() 186 { 187 MutexLocker lock(m_mutex); 188 if (m_queue.isEmpty()) 189 return nullptr; 190 191 return adoptPtr(m_queue.takeFirst()); 192 } 193 194 template<typename DataType> 195 template<typename Predicate> 196 inline void MessageQueue<DataType>::removeIf(Predicate& predicate) 197 { 198 MutexLocker lock(m_mutex); 199 DequeConstIterator<DataType*> found = m_queue.end(); 200 while ((found = m_queue.findIf(predicate)) != m_queue.end()) { 201 DataType* message = *found; 202 m_queue.remove(found); 203 delete message; 204 } 205 } 206 207 template<typename DataType> 208 inline bool MessageQueue<DataType>::isEmpty() 209 { 210 MutexLocker lock(m_mutex); 211 if (m_killed) 212 return true; 213 return m_queue.isEmpty(); 214 } 215 216 template<typename DataType> 217 inline void MessageQueue<DataType>::kill() 218 { 219 MutexLocker lock(m_mutex); 220 m_killed = true; 221 m_condition.broadcast(); 222 } 223 224 template<typename DataType> 225 inline bool MessageQueue<DataType>::killed() const 226 { 227 MutexLocker lock(m_mutex); 228 return m_killed; 229 } 230 } // namespace WTF 231 232 using WTF::MessageQueue; 233 // MessageQueueWaitResult enum and all its values. 234 using WTF::MessageQueueWaitResult; 235 using WTF::MessageQueueTerminated; 236 using WTF::MessageQueueTimeout; 237 using WTF::MessageQueueMessageReceived; 238 239 #endif // MessageQueue_h 240