1 /* 2 * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved. 4 * Copyright (C) 2009 Torch Mobile, Inc. All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 16 * its contributors may be used to endorse or promote products derived 17 * from this software without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 20 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 21 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 22 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 23 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 26 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 /* 32 * There are numerous academic and practical works on how to implement pthread_cond_wait/pthread_cond_signal/pthread_cond_broadcast 33 * functions on Win32. Here is one example: http://www.cs.wustl.edu/~schmidt/win32-cv-1.html which is widely credited as a 'starting point' 34 * of modern attempts. There are several more or less proven implementations, one in Boost C++ library (http://www.boost.org) and another 35 * in pthreads-win32 (http://sourceware.org/pthreads-win32/). 36 * 37 * The number of articles and discussions is the evidence of significant difficulties in implementing these primitives correctly. 38 * The brief search of revisions, ChangeLog entries, discussions in comp.programming.threads and other places clearly documents 39 * numerous pitfalls and performance problems the authors had to overcome to arrive to the suitable implementations. 40 * Optimally, WebKit would use one of those supported/tested libraries directly. To roll out our own implementation is impractical, 41 * if even for the lack of sufficient testing. However, a faithful reproduction of the code from one of the popular supported 42 * libraries seems to be a good compromise. 43 * 44 * The early Boost implementation (http://www.boxbackup.org/trac/browser/box/nick/win/lib/win32/boost_1_32_0/libs/thread/src/condition.cpp?rev=30) 45 * is identical to pthreads-win32 (http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32). 46 * Current Boost uses yet another (although seemingly equivalent) algorithm which came from their 'thread rewrite' effort. 47 * 48 * This file includes timedWait/signal/broadcast implementations translated to WebKit coding style from the latest algorithm by 49 * Alexander Terekhov and Louis Thomas, as captured here: http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32 50 * It replaces the implementation of their previous algorithm, also documented in the same source above. 51 * The naming and comments are left very close to original to enable easy cross-check. 52 * 53 * The corresponding Pthreads-win32 License is included below, and CONTRIBUTORS file which it refers to is added to 54 * source directory (as CONTRIBUTORS.pthreads-win32). 55 */ 56 57 /* 58 * Pthreads-win32 - POSIX Threads Library for Win32 59 * Copyright(C) 1998 John E. Bossom 60 * Copyright(C) 1999,2005 Pthreads-win32 contributors 61 * 62 * Contact Email: rpj (at) callisto.canberra.edu.au 63 * 64 * The current list of contributors is contained 65 * in the file CONTRIBUTORS included with the source 66 * code distribution. The list can also be seen at the 67 * following World Wide Web location: 68 * http://sources.redhat.com/pthreads-win32/contributors.html 69 * 70 * This library is free software; you can redistribute it and/or 71 * modify it under the terms of the GNU Lesser General Public 72 * License as published by the Free Software Foundation; either 73 * version 2 of the License, or (at your option) any later version. 74 * 75 * This library is distributed in the hope that it will be useful, 76 * but WITHOUT ANY WARRANTY; without even the implied warranty of 77 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 78 * Lesser General Public License for more details. 79 * 80 * You should have received a copy of the GNU Lesser General Public 81 * License along with this library in the file COPYING.LIB; 82 * if not, write to the Free Software Foundation, Inc., 83 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 84 */ 85 86 #include "config.h" 87 #include "Threading.h" 88 89 #if OS(WIN) 90 91 #include "wtf/CurrentTime.h" 92 #include "wtf/DateMath.h" 93 #include "wtf/HashMap.h" 94 #include "wtf/MainThread.h" 95 #include "wtf/MathExtras.h" 96 #include "wtf/OwnPtr.h" 97 #include "wtf/PassOwnPtr.h" 98 #include "wtf/ThreadFunctionInvocation.h" 99 #include "wtf/ThreadSpecific.h" 100 #include "wtf/ThreadingPrimitives.h" 101 #include "wtf/WTFThreadData.h" 102 #include "wtf/dtoa.h" 103 #include "wtf/dtoa/cached-powers.h" 104 #include <errno.h> 105 #include <process.h> 106 #include <windows.h> 107 108 namespace WTF { 109 110 // MS_VC_EXCEPTION, THREADNAME_INFO, and setThreadNameInternal all come from <http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx>. 111 static const DWORD MS_VC_EXCEPTION = 0x406D1388; 112 113 #pragma pack(push, 8) 114 typedef struct tagTHREADNAME_INFO { 115 DWORD dwType; // must be 0x1000 116 LPCSTR szName; // pointer to name (in user addr space) 117 DWORD dwThreadID; // thread ID (-1=caller thread) 118 DWORD dwFlags; // reserved for future use, must be zero 119 } THREADNAME_INFO; 120 #pragma pack(pop) 121 122 void initializeCurrentThreadInternal(const char* szThreadName) 123 { 124 THREADNAME_INFO info; 125 info.dwType = 0x1000; 126 info.szName = szThreadName; 127 info.dwThreadID = GetCurrentThreadId(); 128 info.dwFlags = 0; 129 130 __try { 131 RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), reinterpret_cast<ULONG_PTR*>(&info)); 132 } __except (EXCEPTION_CONTINUE_EXECUTION) { 133 } 134 } 135 136 static Mutex* atomicallyInitializedStaticMutex; 137 138 void lockAtomicallyInitializedStaticMutex() 139 { 140 ASSERT(atomicallyInitializedStaticMutex); 141 atomicallyInitializedStaticMutex->lock(); 142 } 143 144 void unlockAtomicallyInitializedStaticMutex() 145 { 146 atomicallyInitializedStaticMutex->unlock(); 147 } 148 149 static Mutex& threadMapMutex() 150 { 151 static Mutex mutex; 152 return mutex; 153 } 154 155 void initializeThreading() 156 { 157 // This should only be called once. 158 ASSERT(!atomicallyInitializedStaticMutex); 159 160 // StringImpl::empty() does not construct its static string in a threadsafe fashion, 161 // so ensure it has been initialized from here. 162 StringImpl::empty(); 163 atomicallyInitializedStaticMutex = new Mutex; 164 threadMapMutex(); 165 wtfThreadData(); 166 s_dtoaP5Mutex = new Mutex; 167 initializeDates(); 168 } 169 170 static HashMap<DWORD, HANDLE>& threadMap() 171 { 172 static HashMap<DWORD, HANDLE>* gMap; 173 if (!gMap) 174 gMap = new HashMap<DWORD, HANDLE>(); 175 return *gMap; 176 } 177 178 static void storeThreadHandleByIdentifier(DWORD threadID, HANDLE threadHandle) 179 { 180 MutexLocker locker(threadMapMutex()); 181 ASSERT(!threadMap().contains(threadID)); 182 threadMap().add(threadID, threadHandle); 183 } 184 185 static HANDLE threadHandleForIdentifier(ThreadIdentifier id) 186 { 187 MutexLocker locker(threadMapMutex()); 188 return threadMap().get(id); 189 } 190 191 static void clearThreadHandleForIdentifier(ThreadIdentifier id) 192 { 193 MutexLocker locker(threadMapMutex()); 194 ASSERT(threadMap().contains(id)); 195 threadMap().remove(id); 196 } 197 198 static unsigned __stdcall wtfThreadEntryPoint(void* param) 199 { 200 OwnPtr<ThreadFunctionInvocation> invocation = adoptPtr(static_cast<ThreadFunctionInvocation*>(param)); 201 invocation->function(invocation->data); 202 203 // Do the TLS cleanup. 204 ThreadSpecificThreadExit(); 205 206 return 0; 207 } 208 209 ThreadIdentifier createThreadInternal(ThreadFunction entryPoint, void* data, const char* threadName) 210 { 211 unsigned threadIdentifier = 0; 212 ThreadIdentifier threadID = 0; 213 OwnPtr<ThreadFunctionInvocation> invocation = adoptPtr(new ThreadFunctionInvocation(entryPoint, data)); 214 HANDLE threadHandle = reinterpret_cast<HANDLE>(_beginthreadex(0, 0, wtfThreadEntryPoint, invocation.get(), 0, &threadIdentifier)); 215 if (!threadHandle) { 216 WTF_LOG_ERROR("Failed to create thread at entry point %p with data %p: %ld", entryPoint, data, errno); 217 return 0; 218 } 219 220 // The thread will take ownership of invocation. 221 ThreadFunctionInvocation* ALLOW_UNUSED leakedInvocation = invocation.leakPtr(); 222 223 threadID = static_cast<ThreadIdentifier>(threadIdentifier); 224 storeThreadHandleByIdentifier(threadIdentifier, threadHandle); 225 226 return threadID; 227 } 228 229 int waitForThreadCompletion(ThreadIdentifier threadID) 230 { 231 ASSERT(threadID); 232 233 HANDLE threadHandle = threadHandleForIdentifier(threadID); 234 if (!threadHandle) 235 WTF_LOG_ERROR("ThreadIdentifier %u did not correspond to an active thread when trying to quit", threadID); 236 237 DWORD joinResult = WaitForSingleObject(threadHandle, INFINITE); 238 if (joinResult == WAIT_FAILED) 239 WTF_LOG_ERROR("ThreadIdentifier %u was found to be deadlocked trying to quit", threadID); 240 241 CloseHandle(threadHandle); 242 clearThreadHandleForIdentifier(threadID); 243 244 return joinResult; 245 } 246 247 void detachThread(ThreadIdentifier threadID) 248 { 249 ASSERT(threadID); 250 251 HANDLE threadHandle = threadHandleForIdentifier(threadID); 252 if (threadHandle) 253 CloseHandle(threadHandle); 254 clearThreadHandleForIdentifier(threadID); 255 } 256 257 void yield() 258 { 259 ::Sleep(1); 260 } 261 262 ThreadIdentifier currentThread() 263 { 264 return static_cast<ThreadIdentifier>(GetCurrentThreadId()); 265 } 266 267 Mutex::Mutex() 268 { 269 m_mutex.m_recursionCount = 0; 270 InitializeCriticalSection(&m_mutex.m_internalMutex); 271 } 272 273 Mutex::~Mutex() 274 { 275 DeleteCriticalSection(&m_mutex.m_internalMutex); 276 } 277 278 void Mutex::lock() 279 { 280 EnterCriticalSection(&m_mutex.m_internalMutex); 281 ++m_mutex.m_recursionCount; 282 } 283 284 bool Mutex::tryLock() 285 { 286 // This method is modeled after the behavior of pthread_mutex_trylock, 287 // which will return an error if the lock is already owned by the 288 // current thread. Since the primitive Win32 'TryEnterCriticalSection' 289 // treats this as a successful case, it changes the behavior of several 290 // tests in WebKit that check to see if the current thread already 291 // owned this mutex (see e.g., IconDatabase::getOrCreateIconRecord) 292 DWORD result = TryEnterCriticalSection(&m_mutex.m_internalMutex); 293 294 if (result != 0) { // We got the lock 295 // If this thread already had the lock, we must unlock and 296 // return false so that we mimic the behavior of POSIX's 297 // pthread_mutex_trylock: 298 if (m_mutex.m_recursionCount > 0) { 299 LeaveCriticalSection(&m_mutex.m_internalMutex); 300 return false; 301 } 302 303 ++m_mutex.m_recursionCount; 304 return true; 305 } 306 307 return false; 308 } 309 310 void Mutex::unlock() 311 { 312 ASSERT(m_mutex.m_recursionCount); 313 --m_mutex.m_recursionCount; 314 LeaveCriticalSection(&m_mutex.m_internalMutex); 315 } 316 317 bool PlatformCondition::timedWait(PlatformMutex& mutex, DWORD durationMilliseconds) 318 { 319 // Enter the wait state. 320 DWORD res = WaitForSingleObject(m_blockLock, INFINITE); 321 ASSERT_UNUSED(res, res == WAIT_OBJECT_0); 322 ++m_waitersBlocked; 323 res = ReleaseSemaphore(m_blockLock, 1, 0); 324 ASSERT_UNUSED(res, res); 325 326 --mutex.m_recursionCount; 327 LeaveCriticalSection(&mutex.m_internalMutex); 328 329 // Main wait - use timeout. 330 bool timedOut = (WaitForSingleObject(m_blockQueue, durationMilliseconds) == WAIT_TIMEOUT); 331 332 res = WaitForSingleObject(m_unblockLock, INFINITE); 333 ASSERT_UNUSED(res, res == WAIT_OBJECT_0); 334 335 int signalsLeft = m_waitersToUnblock; 336 337 if (m_waitersToUnblock) 338 --m_waitersToUnblock; 339 else if (++m_waitersGone == (INT_MAX / 2)) { // timeout/canceled or spurious semaphore 340 // timeout or spurious wakeup occured, normalize the m_waitersGone count 341 // this may occur if many calls to wait with a timeout are made and 342 // no call to notify_* is made 343 res = WaitForSingleObject(m_blockLock, INFINITE); 344 ASSERT_UNUSED(res, res == WAIT_OBJECT_0); 345 m_waitersBlocked -= m_waitersGone; 346 res = ReleaseSemaphore(m_blockLock, 1, 0); 347 ASSERT_UNUSED(res, res); 348 m_waitersGone = 0; 349 } 350 351 res = ReleaseMutex(m_unblockLock); 352 ASSERT_UNUSED(res, res); 353 354 if (signalsLeft == 1) { 355 res = ReleaseSemaphore(m_blockLock, 1, 0); // Open the gate. 356 ASSERT_UNUSED(res, res); 357 } 358 359 EnterCriticalSection (&mutex.m_internalMutex); 360 ++mutex.m_recursionCount; 361 362 return !timedOut; 363 } 364 365 void PlatformCondition::signal(bool unblockAll) 366 { 367 unsigned signalsToIssue = 0; 368 369 DWORD res = WaitForSingleObject(m_unblockLock, INFINITE); 370 ASSERT_UNUSED(res, res == WAIT_OBJECT_0); 371 372 if (m_waitersToUnblock) { // the gate is already closed 373 if (!m_waitersBlocked) { // no-op 374 res = ReleaseMutex(m_unblockLock); 375 ASSERT_UNUSED(res, res); 376 return; 377 } 378 379 if (unblockAll) { 380 signalsToIssue = m_waitersBlocked; 381 m_waitersToUnblock += m_waitersBlocked; 382 m_waitersBlocked = 0; 383 } else { 384 signalsToIssue = 1; 385 ++m_waitersToUnblock; 386 --m_waitersBlocked; 387 } 388 } else if (m_waitersBlocked > m_waitersGone) { 389 res = WaitForSingleObject(m_blockLock, INFINITE); // Close the gate. 390 ASSERT_UNUSED(res, res == WAIT_OBJECT_0); 391 if (m_waitersGone != 0) { 392 m_waitersBlocked -= m_waitersGone; 393 m_waitersGone = 0; 394 } 395 if (unblockAll) { 396 signalsToIssue = m_waitersBlocked; 397 m_waitersToUnblock = m_waitersBlocked; 398 m_waitersBlocked = 0; 399 } else { 400 signalsToIssue = 1; 401 m_waitersToUnblock = 1; 402 --m_waitersBlocked; 403 } 404 } else { // No-op. 405 res = ReleaseMutex(m_unblockLock); 406 ASSERT_UNUSED(res, res); 407 return; 408 } 409 410 res = ReleaseMutex(m_unblockLock); 411 ASSERT_UNUSED(res, res); 412 413 if (signalsToIssue) { 414 res = ReleaseSemaphore(m_blockQueue, signalsToIssue, 0); 415 ASSERT_UNUSED(res, res); 416 } 417 } 418 419 static const long MaxSemaphoreCount = static_cast<long>(~0UL >> 1); 420 421 ThreadCondition::ThreadCondition() 422 { 423 m_condition.m_waitersGone = 0; 424 m_condition.m_waitersBlocked = 0; 425 m_condition.m_waitersToUnblock = 0; 426 m_condition.m_blockLock = CreateSemaphore(0, 1, 1, 0); 427 m_condition.m_blockQueue = CreateSemaphore(0, 0, MaxSemaphoreCount, 0); 428 m_condition.m_unblockLock = CreateMutex(0, 0, 0); 429 430 if (!m_condition.m_blockLock || !m_condition.m_blockQueue || !m_condition.m_unblockLock) { 431 if (m_condition.m_blockLock) 432 CloseHandle(m_condition.m_blockLock); 433 if (m_condition.m_blockQueue) 434 CloseHandle(m_condition.m_blockQueue); 435 if (m_condition.m_unblockLock) 436 CloseHandle(m_condition.m_unblockLock); 437 } 438 } 439 440 ThreadCondition::~ThreadCondition() 441 { 442 CloseHandle(m_condition.m_blockLock); 443 CloseHandle(m_condition.m_blockQueue); 444 CloseHandle(m_condition.m_unblockLock); 445 } 446 447 void ThreadCondition::wait(Mutex& mutex) 448 { 449 m_condition.timedWait(mutex.impl(), INFINITE); 450 } 451 452 bool ThreadCondition::timedWait(Mutex& mutex, double absoluteTime) 453 { 454 DWORD interval = absoluteTimeToWaitTimeoutInterval(absoluteTime); 455 456 if (!interval) { 457 // Consider the wait to have timed out, even if our condition has already been signaled, to 458 // match the pthreads implementation. 459 return false; 460 } 461 462 return m_condition.timedWait(mutex.impl(), interval); 463 } 464 465 void ThreadCondition::signal() 466 { 467 m_condition.signal(false); // Unblock only 1 thread. 468 } 469 470 void ThreadCondition::broadcast() 471 { 472 m_condition.signal(true); // Unblock all threads. 473 } 474 475 DWORD absoluteTimeToWaitTimeoutInterval(double absoluteTime) 476 { 477 double currentTime = WTF::currentTime(); 478 479 // Time is in the past - return immediately. 480 if (absoluteTime < currentTime) 481 return 0; 482 483 // Time is too far in the future (and would overflow unsigned long) - wait forever. 484 if (absoluteTime - currentTime > static_cast<double>(INT_MAX) / 1000.0) 485 return INFINITE; 486 487 return static_cast<DWORD>((absoluteTime - currentTime) * 1000.0); 488 } 489 490 } // namespace WTF 491 492 #endif // OS(WIN) 493