1 // 2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 #ifndef COMPILER_TRANSLATORHLSL_H_ 8 #define COMPILER_TRANSLATORHLSL_H_ 9 10 #include "compiler/ShHandle.h" 11 #include "compiler/Uniform.h" 12 13 class TranslatorHLSL : public TCompiler { 14 public: 15 TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output); 16 17 virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; } 18 const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; } 19 20 protected: 21 virtual void translate(TIntermNode* root); 22 23 sh::ActiveUniforms mActiveUniforms; 24 ShShaderOutput mOutputType; 25 }; 26 27 #endif // COMPILER_TRANSLATORHLSL_H_ 28