1 /* 2 * libjingle 3 * Copyright 2004--2006, Google Inc. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #ifndef TALK_BASE_FILEUTILS_H_ 29 #define TALK_BASE_FILEUTILS_H_ 30 31 #include <string> 32 33 #ifdef WIN32 34 #include "talk/base/win32.h" 35 #else 36 #include <sys/types.h> 37 #include <dirent.h> 38 #include <sys/stat.h> 39 #include <unistd.h> 40 #endif 41 42 #include "talk/base/basictypes.h" 43 #include "talk/base/common.h" 44 #include "talk/base/scoped_ptr.h" 45 46 namespace talk_base { 47 48 class FileStream; 49 class Pathname; 50 51 ////////////////////////// 52 // Directory Iterator // 53 ////////////////////////// 54 55 // A DirectoryIterator is created with a given directory. It originally points 56 // to the first file in the directory, and can be advanecd with Next(). This 57 // allows you to get information about each file. 58 59 class DirectoryIterator { 60 friend class Filesystem; 61 public: 62 // Constructor 63 DirectoryIterator(); 64 // Destructor 65 virtual ~DirectoryIterator(); 66 67 // Starts traversing a directory 68 // dir is the directory to traverse 69 // returns true if the directory exists and is valid 70 // The iterator will point to the first entry in the directory 71 virtual bool Iterate(const Pathname &path); 72 73 // Advances to the next file 74 // returns true if there were more files in the directory. 75 virtual bool Next(); 76 77 // returns true if the file currently pointed to is a directory 78 virtual bool IsDirectory() const; 79 80 // returns the name of the file currently pointed to 81 virtual std::string Name() const; 82 83 // returns the size of the file currently pointed to 84 virtual size_t FileSize() const; 85 86 // returns the last modified time of the file currently pointed to 87 virtual time_t FileModifyTime() const; 88 89 // checks whether current file is a special directory file "." or ".." 90 bool IsDots() const { 91 std::string filename(Name()); 92 return (filename.compare(".") == 0) || (filename.compare("..") == 0); 93 } 94 95 private: 96 std::string directory_; 97 #ifdef WIN32 98 WIN32_FIND_DATA data_; 99 HANDLE handle_; 100 #else 101 DIR *dir_; 102 struct dirent *dirent_; 103 struct stat stat_; 104 #endif 105 }; 106 107 enum FileTimeType { FTT_CREATED, FTT_MODIFIED, FTT_ACCESSED }; 108 109 class FilesystemInterface { 110 public: 111 virtual ~FilesystemInterface() {} 112 113 // Returns a DirectoryIterator for a given pathname. 114 // TODO: Do fancy abstracted stuff 115 virtual DirectoryIterator *IterateDirectory() { 116 return new DirectoryIterator(); 117 } 118 119 // Opens a file. Returns an open StreamInterface if function succeeds. 120 // Otherwise, returns NULL. 121 // TODO: Add an error param to indicate failure reason, similar to 122 // FileStream::Open 123 virtual FileStream *OpenFile(const Pathname &filename, 124 const std::string &mode) = 0; 125 126 // Atomically creates an empty file accessible only to the current user if one 127 // does not already exist at the given path, otherwise fails. This is the only 128 // secure way to create a file in a shared temp directory (e.g., C:\Temp on 129 // Windows or /tmp on Linux). 130 // Note that if it is essential that a file be successfully created then the 131 // app must generate random names and retry on failure, or else it will be 132 // vulnerable to a trivial DoS. 133 virtual bool CreatePrivateFile(const Pathname &filename) = 0; 134 135 // This will attempt to delete the path located at filename. 136 // It ASSERTS and returns false if the path points to a folder or a 137 // non-existent file. 138 virtual bool DeleteFile(const Pathname &filename) = 0; 139 140 // This will attempt to delete the empty folder located at 'folder' 141 // It ASSERTS and returns false if the path points to a file or a non-existent 142 // folder. It fails normally if the folder is not empty or can otherwise 143 // not be deleted. 144 virtual bool DeleteEmptyFolder(const Pathname &folder) = 0; 145 146 // This will call IterateDirectory, to get a directory iterator, and then 147 // call DeleteFolderAndContents and DeleteFile on every path contained in this 148 // folder. If the folder is empty, this returns true. 149 virtual bool DeleteFolderContents(const Pathname &folder); 150 151 // This deletes the contents of a folder, recursively, and then deletes 152 // the folder itself. 153 virtual bool DeleteFolderAndContents(const Pathname &folder) { 154 return DeleteFolderContents(folder) && DeleteEmptyFolder(folder); 155 } 156 157 // This will delete whatever is located at path, be it a file or a folder. 158 // If it is a folder, it will delete it recursively by calling 159 // DeleteFolderAndContents 160 bool DeleteFileOrFolder(const Pathname &path) { 161 if (IsFolder(path)) 162 return DeleteFolderAndContents(path); 163 else 164 return DeleteFile(path); 165 } 166 167 // Creates a directory. This will call itself recursively to create /foo/bar 168 // even if /foo does not exist. Returns true if the function succeeds. 169 virtual bool CreateFolder(const Pathname &pathname) = 0; 170 171 // This moves a file from old_path to new_path, where "old_path" is a 172 // plain file. This ASSERTs and returns false if old_path points to a 173 // directory, and returns true if the function succeeds. 174 // If the new path is on a different volume than the old path, this function 175 // will attempt to copy and, if that succeeds, delete the old path. 176 virtual bool MoveFolder(const Pathname &old_path, 177 const Pathname &new_path) = 0; 178 179 // This moves a directory from old_path to new_path, where "old_path" is a 180 // directory. This ASSERTs and returns false if old_path points to a plain 181 // file, and returns true if the function succeeds. 182 // If the new path is on a different volume, this function will attempt to 183 // copy and if that succeeds, delete the old path. 184 virtual bool MoveFile(const Pathname &old_path, const Pathname &new_path) = 0; 185 186 // This attempts to move whatever is located at old_path to new_path, 187 // be it a file or folder. 188 bool MoveFileOrFolder(const Pathname &old_path, const Pathname &new_path) { 189 if (IsFile(old_path)) { 190 return MoveFile(old_path, new_path); 191 } else { 192 return MoveFolder(old_path, new_path); 193 } 194 } 195 196 // This copies a file from old_path to new_path. This method ASSERTs and 197 // returns false if old_path is a folder, and returns true if the copy 198 // succeeds. 199 virtual bool CopyFile(const Pathname &old_path, const Pathname &new_path) = 0; 200 201 // This copies a folder from old_path to new_path. 202 bool CopyFolder(const Pathname &old_path, const Pathname &new_path); 203 204 bool CopyFileOrFolder(const Pathname &old_path, const Pathname &new_path) { 205 if (IsFile(old_path)) 206 return CopyFile(old_path, new_path); 207 else 208 return CopyFolder(old_path, new_path); 209 } 210 211 // Returns true if pathname refers to a directory 212 virtual bool IsFolder(const Pathname& pathname) = 0; 213 214 // Returns true if pathname refers to a file 215 virtual bool IsFile(const Pathname& pathname) = 0; 216 217 // Returns true if pathname refers to no filesystem object, every parent 218 // directory either exists, or is also absent. 219 virtual bool IsAbsent(const Pathname& pathname) = 0; 220 221 // Returns true if pathname represents a temporary location on the system. 222 virtual bool IsTemporaryPath(const Pathname& pathname) = 0; 223 224 // A folder appropriate for storing temporary files (Contents are 225 // automatically deleted when the program exits) 226 virtual bool GetTemporaryFolder(Pathname &path, bool create, 227 const std::string *append) = 0; 228 229 virtual std::string TempFilename(const Pathname &dir, 230 const std::string &prefix) = 0; 231 232 // Determines the size of the file indicated by path. 233 virtual bool GetFileSize(const Pathname& path, size_t* size) = 0; 234 235 // Determines a timestamp associated with the file indicated by path. 236 virtual bool GetFileTime(const Pathname& path, FileTimeType which, 237 time_t* time) = 0; 238 239 // Returns the path to the running application. 240 // Note: This is not guaranteed to work on all platforms. Be aware of the 241 // limitations before using it, and robustly handle failure. 242 virtual bool GetAppPathname(Pathname* path) = 0; 243 244 // Get a folder that is unique to the current application, which is suitable 245 // for sharing data between executions of the app. If the per_user arg is 246 // true, the folder is also specific to the current user. 247 virtual bool GetAppDataFolder(Pathname* path, bool per_user) = 0; 248 249 // Get a temporary folder that is unique to the current user and application. 250 // TODO: Re-evaluate the goals of this function. We probably just need any 251 // directory that won't collide with another existing directory, and which 252 // will be cleaned up when the program exits. 253 virtual bool GetAppTempFolder(Pathname* path) = 0; 254 255 // Delete the contents of the folder returned by GetAppTempFolder 256 bool CleanAppTempFolder(); 257 258 virtual bool GetDiskFreeSpace(const Pathname& path, int64 *freebytes) = 0; 259 260 // Returns the absolute path of the current directory. 261 virtual Pathname GetCurrentDirectory() = 0; 262 263 // Note: These might go into some shared config section later, but they're 264 // used by some methods in this interface, so we're leaving them here for now. 265 void SetOrganizationName(const std::string& organization) { 266 organization_name_ = organization; 267 } 268 void GetOrganizationName(std::string* organization) { 269 ASSERT(NULL != organization); 270 *organization = organization_name_; 271 } 272 void SetApplicationName(const std::string& application) { 273 application_name_ = application; 274 } 275 void GetApplicationName(std::string* application) { 276 ASSERT(NULL != application); 277 *application = application_name_; 278 } 279 280 protected: 281 std::string organization_name_; 282 std::string application_name_; 283 }; 284 285 class Filesystem { 286 public: 287 static FilesystemInterface *default_filesystem() { 288 ASSERT(default_filesystem_ != NULL); 289 return default_filesystem_; 290 } 291 292 static void set_default_filesystem(FilesystemInterface *filesystem) { 293 default_filesystem_ = filesystem; 294 } 295 296 static FilesystemInterface *swap_default_filesystem( 297 FilesystemInterface *filesystem) { 298 FilesystemInterface *cur = default_filesystem_; 299 default_filesystem_ = filesystem; 300 return cur; 301 } 302 303 static DirectoryIterator *IterateDirectory() { 304 return EnsureDefaultFilesystem()->IterateDirectory(); 305 } 306 307 static bool CreateFolder(const Pathname &pathname) { 308 return EnsureDefaultFilesystem()->CreateFolder(pathname); 309 } 310 311 static FileStream *OpenFile(const Pathname &filename, 312 const std::string &mode) { 313 return EnsureDefaultFilesystem()->OpenFile(filename, mode); 314 } 315 316 static bool CreatePrivateFile(const Pathname &filename) { 317 return EnsureDefaultFilesystem()->CreatePrivateFile(filename); 318 } 319 320 static bool DeleteFile(const Pathname &filename) { 321 return EnsureDefaultFilesystem()->DeleteFile(filename); 322 } 323 324 static bool DeleteEmptyFolder(const Pathname &folder) { 325 return EnsureDefaultFilesystem()->DeleteEmptyFolder(folder); 326 } 327 328 static bool DeleteFolderContents(const Pathname &folder) { 329 return EnsureDefaultFilesystem()->DeleteFolderContents(folder); 330 } 331 332 static bool DeleteFolderAndContents(const Pathname &folder) { 333 return EnsureDefaultFilesystem()->DeleteFolderAndContents(folder); 334 } 335 336 static bool MoveFolder(const Pathname &old_path, const Pathname &new_path) { 337 return EnsureDefaultFilesystem()->MoveFolder(old_path, new_path); 338 } 339 340 static bool MoveFile(const Pathname &old_path, const Pathname &new_path) { 341 return EnsureDefaultFilesystem()->MoveFile(old_path, new_path); 342 } 343 344 static bool CopyFolder(const Pathname &old_path, const Pathname &new_path) { 345 return EnsureDefaultFilesystem()->CopyFolder(old_path, new_path); 346 } 347 348 static bool CopyFile(const Pathname &old_path, const Pathname &new_path) { 349 return EnsureDefaultFilesystem()->CopyFile(old_path, new_path); 350 } 351 352 static bool IsFolder(const Pathname& pathname) { 353 return EnsureDefaultFilesystem()->IsFolder(pathname); 354 } 355 356 static bool IsFile(const Pathname &pathname) { 357 return EnsureDefaultFilesystem()->IsFile(pathname); 358 } 359 360 static bool IsAbsent(const Pathname &pathname) { 361 return EnsureDefaultFilesystem()->IsAbsent(pathname); 362 } 363 364 static bool IsTemporaryPath(const Pathname& pathname) { 365 return EnsureDefaultFilesystem()->IsTemporaryPath(pathname); 366 } 367 368 static bool GetTemporaryFolder(Pathname &path, bool create, 369 const std::string *append) { 370 return EnsureDefaultFilesystem()->GetTemporaryFolder(path, create, append); 371 } 372 373 static std::string TempFilename(const Pathname &dir, 374 const std::string &prefix) { 375 return EnsureDefaultFilesystem()->TempFilename(dir, prefix); 376 } 377 378 static bool GetFileSize(const Pathname& path, size_t* size) { 379 return EnsureDefaultFilesystem()->GetFileSize(path, size); 380 } 381 382 static bool GetFileTime(const Pathname& path, FileTimeType which, 383 time_t* time) { 384 return EnsureDefaultFilesystem()->GetFileTime(path, which, time); 385 } 386 387 static bool GetAppPathname(Pathname* path) { 388 return EnsureDefaultFilesystem()->GetAppPathname(path); 389 } 390 391 static bool GetAppDataFolder(Pathname* path, bool per_user) { 392 return EnsureDefaultFilesystem()->GetAppDataFolder(path, per_user); 393 } 394 395 static bool GetAppTempFolder(Pathname* path) { 396 return EnsureDefaultFilesystem()->GetAppTempFolder(path); 397 } 398 399 static bool CleanAppTempFolder() { 400 return EnsureDefaultFilesystem()->CleanAppTempFolder(); 401 } 402 403 static bool GetDiskFreeSpace(const Pathname& path, int64 *freebytes) { 404 return EnsureDefaultFilesystem()->GetDiskFreeSpace(path, freebytes); 405 } 406 407 // Definition has to be in the .cc file due to returning forward-declared 408 // Pathname by value. 409 static Pathname GetCurrentDirectory(); 410 411 static void SetOrganizationName(const std::string& organization) { 412 EnsureDefaultFilesystem()->SetOrganizationName(organization); 413 } 414 415 static void GetOrganizationName(std::string* organization) { 416 EnsureDefaultFilesystem()->GetOrganizationName(organization); 417 } 418 419 static void SetApplicationName(const std::string& application) { 420 EnsureDefaultFilesystem()->SetApplicationName(application); 421 } 422 423 static void GetApplicationName(std::string* application) { 424 EnsureDefaultFilesystem()->GetApplicationName(application); 425 } 426 427 private: 428 static FilesystemInterface* default_filesystem_; 429 430 static FilesystemInterface *EnsureDefaultFilesystem(); 431 DISALLOW_IMPLICIT_CONSTRUCTORS(Filesystem); 432 }; 433 434 class FilesystemScope{ 435 public: 436 explicit FilesystemScope(FilesystemInterface *new_fs) { 437 old_fs_ = Filesystem::swap_default_filesystem(new_fs); 438 } 439 ~FilesystemScope() { 440 Filesystem::set_default_filesystem(old_fs_); 441 } 442 private: 443 FilesystemInterface* old_fs_; 444 DISALLOW_IMPLICIT_CONSTRUCTORS(FilesystemScope); 445 }; 446 447 // Generates a unique filename based on the input path. If no path component 448 // is specified, it uses the temporary directory. If a filename is provided, 449 // up to 100 variations of form basename-N.extension are tried. When 450 // create_empty is true, an empty file of this name is created (which 451 // decreases the chance of a temporary filename collision with another 452 // process). 453 bool CreateUniqueFile(Pathname& path, bool create_empty); 454 455 } // namespace talk_base 456 457 #endif // TALK_BASE_FILEUTILS_H_ 458