1 { 2 'targets': [ 3 # Due to an unfortunate intersection of lameness between gcc and gyp, 4 # we have to build the *_SSE2.cpp files in a separate target. The 5 # gcc lameness is that, in order to compile SSE2 intrinsics code, it 6 # must be passed the -msse2 flag. However, with this flag, it may 7 # emit SSE2 instructions even for scalar code, such as the CPUID 8 # test used to test for the presence of SSE2. So that, and all other 9 # code must be compiled *without* -msse2. The gyp lameness is that it 10 # does not allow file-specific CFLAGS, so we must create this extra 11 # target for those files to be compiled with -msse2. 12 # 13 # This is actually only a problem on 32-bit Linux (all Intel Macs have 14 # SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit 15 # SSE2 from instrinsics, while generating plain ol' 386 for everything 16 # else). However, to keep the .gyp file simple and avoid platform-specific 17 # build breakage, we do this on all platforms. 18 19 # For about the same reason, we need to compile the ARM opts files 20 # separately as well. 21 { 22 'target_name': 'opts', 23 'product_name': 'skia_opts', 24 'type': 'static_library', 25 'standalone_static_library': 1, 26 'dependencies': [ 27 'core.gyp:*', 28 ], 29 'include_dirs': [ 30 '../src/core', 31 '../src/opts', 32 ], 33 'conditions': [ 34 [ 'skia_arch_type == "x86" and skia_os != "ios"', { 35 'conditions': [ 36 [ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos", "android"]', { 37 'cflags': [ 38 '-msse2', 39 ], 40 }], 41 ], 42 'include_dirs': [ 43 '../include/utils', 44 ], 45 'dependencies': [ 46 'opts_ssse3', 47 ], 48 'sources': [ 49 '../src/opts/opts_check_SSE2.cpp', 50 '../src/opts/SkBitmapProcState_opts_SSE2.cpp', 51 '../src/opts/SkBitmapFilter_opts_SSE2.cpp', 52 '../src/opts/SkBlitRow_opts_SSE2.cpp', 53 '../src/opts/SkBlitRect_opts_SSE2.cpp', 54 '../src/opts/SkBlurImage_opts_SSE2.cpp', 55 '../src/opts/SkMorphology_opts_SSE2.cpp', 56 '../src/opts/SkUtils_opts_SSE2.cpp', 57 '../src/opts/SkXfermode_opts_none.cpp', 58 ], 59 }], 60 [ 'skia_arch_type == "arm" and arm_version >= 7', { 61 # The assembly uses the frame pointer register (r7 in Thumb/r11 in 62 # ARM), the compiler doesn't like that. 63 'cflags!': [ 64 '-fno-omit-frame-pointer', 65 '-mapcs-frame', 66 '-mapcs', 67 ], 68 'cflags': [ 69 '-fomit-frame-pointer', 70 '-mno-apcs-frame', 71 ], 72 'variables': { 73 'arm_neon_optional%': '<(arm_neon_optional>', 74 }, 75 'sources': [ 76 '../src/opts/opts_check_arm.cpp', 77 '../src/opts/memset.arm.S', 78 '../src/opts/SkBitmapProcState_opts_arm.cpp', 79 '../src/opts/SkBlitMask_opts_arm.cpp', 80 '../src/opts/SkBlitRow_opts_arm.cpp', 81 '../src/opts/SkBlitRow_opts_arm.h', 82 '../src/opts/SkXfermode_opts_arm.cpp', 83 ], 84 'conditions': [ 85 [ 'arm_neon == 1 or arm_neon_optional == 1', { 86 'dependencies': [ 87 'opts_neon', 88 ] 89 }], 90 [ 'skia_os == "ios"', { 91 'sources!': [ 92 # these fail to compile under xcode for ios 93 '../src/opts/memset.arm.S', 94 '../src/opts/SkBitmapProcState_opts_arm.cpp', 95 '../src/opts/SkBlitRow_opts_arm.cpp', 96 ], 97 }], 98 ], 99 }], 100 [ '(skia_arch_type == "mips") or (skia_arch_type == "arm" and arm_version < 7) or (skia_os == "ios")', { 101 'sources': [ 102 '../src/opts/SkBitmapProcState_opts_none.cpp', 103 '../src/opts/SkBlitMask_opts_none.cpp', 104 '../src/opts/SkBlitRow_opts_none.cpp', 105 '../src/opts/SkBlurImage_opts_none.cpp', 106 '../src/opts/SkMorphology_opts_none.cpp', 107 '../src/opts/SkUtils_opts_none.cpp', 108 '../src/opts/SkXfermode_opts_none.cpp', 109 ], 110 }], 111 ], 112 }, 113 # For the same lame reasons as what is done for skia_opts, we have to 114 # create another target specifically for SSSE3 code as we would not want 115 # to compile the SSE2 code with -mssse3 which would potentially allow 116 # gcc to generate SSSE3 code. 117 { 118 'target_name': 'opts_ssse3', 119 'product_name': 'skia_opts_ssse3', 120 'type': 'static_library', 121 'standalone_static_library': 1, 122 'dependencies': [ 123 'core.gyp:*', 124 ], 125 'include_dirs': [ 126 '../src/core', 127 ], 128 'conditions': [ 129 [ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos", "android"]', { 130 'cflags': [ 131 '-mssse3', 132 ], 133 }], 134 # (Mac has -mssse3 globally.) 135 [ 'skia_arch_type == "x86"', { 136 'sources': [ 137 '../src/opts/SkBitmapProcState_opts_SSSE3.cpp', 138 ], 139 }], 140 ], 141 }, 142 # NEON code must be compiled with -mfpu=neon which also affects scalar 143 # code. To support dynamic NEON code paths, we need to build all 144 # NEON-specific sources in a separate static library. The situation 145 # is very similar to the SSSE3 one. 146 { 147 'target_name': 'opts_neon', 148 'product_name': 'skia_opts_neon', 149 'type': 'static_library', 150 'standalone_static_library': 1, 151 'dependencies': [ 152 'core.gyp:*', 153 ], 154 'include_dirs': [ 155 '../src/core', 156 '../src/opts', 157 ], 158 'cflags!': [ 159 '-fno-omit-frame-pointer', 160 '-mfpu=vfp', # remove them all, just in case. 161 '-mfpu=vfpv3', 162 '-mfpu=vfpv3-d16', 163 ], 164 'cflags': [ 165 '-mfpu=neon', 166 '-fomit-frame-pointer', 167 ], 168 'ldflags': [ 169 '-march=armv7-a', 170 '-Wl,--fix-cortex-a8', 171 ], 172 'sources': [ 173 '../src/opts/memset16_neon.S', 174 '../src/opts/memset32_neon.S', 175 '../src/opts/SkBitmapProcState_arm_neon.cpp', 176 '../src/opts/SkBitmapProcState_matrixProcs_neon.cpp', 177 '../src/opts/SkBitmapProcState_matrix_clamp_neon.h', 178 '../src/opts/SkBitmapProcState_matrix_repeat_neon.h', 179 '../src/opts/SkBlitMask_opts_arm_neon.cpp', 180 '../src/opts/SkBlitRow_opts_arm_neon.cpp', 181 '../src/opts/SkBlurImage_opts_neon.cpp', 182 '../src/opts/SkMorphology_opts_neon.cpp', 183 '../src/opts/SkXfermode_opts_arm_neon.cpp', 184 ], 185 }, 186 ], 187 } 188