1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/gfx/point3_f.h" 6 7 #include "base/basictypes.h" 8 #include "testing/gtest/include/gtest/gtest.h" 9 10 namespace gfx { 11 12 TEST(Point3Test, VectorArithmetic) { 13 gfx::Point3F a(1.6f, 5.1f, 3.2f); 14 gfx::Vector3dF v1(3.1f, -3.2f, 9.3f); 15 gfx::Vector3dF v2(-8.1f, 1.2f, 3.3f); 16 17 static const struct { 18 gfx::Point3F expected; 19 gfx::Point3F actual; 20 } tests[] = { 21 { gfx::Point3F(4.7f, 1.9f, 12.5f), a + v1 }, 22 { gfx::Point3F(-1.5f, 8.3f, -6.1f), a - v1 }, 23 { a, a - v1 + v1 }, 24 { a, a + v1 - v1 }, 25 { a, a + gfx::Vector3dF() }, 26 { gfx::Point3F(12.8f, 0.7f, 9.2f), a + v1 - v2 }, 27 { gfx::Point3F(-9.6f, 9.5f, -2.8f), a - v1 + v2 } 28 }; 29 30 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) 31 EXPECT_EQ(tests[i].expected.ToString(), 32 tests[i].actual.ToString()); 33 34 a += v1; 35 EXPECT_EQ(Point3F(4.7f, 1.9f, 12.5f).ToString(), a.ToString()); 36 37 a -= v2; 38 EXPECT_EQ(Point3F(12.8f, 0.7f, 9.2f).ToString(), a.ToString()); 39 } 40 41 TEST(Point3Test, VectorFromPoints) { 42 gfx::Point3F a(1.6f, 5.2f, 3.2f); 43 gfx::Vector3dF v1(3.1f, -3.2f, 9.3f); 44 45 gfx::Point3F b(a + v1); 46 EXPECT_EQ((b - a).ToString(), v1.ToString()); 47 } 48 49 TEST(Point3Test, Scale) { 50 EXPECT_EQ(Point3F().ToString(), ScalePoint(Point3F(), 2.f).ToString()); 51 EXPECT_EQ(Point3F().ToString(), 52 ScalePoint(Point3F(), 2.f, 2.f, 2.f).ToString()); 53 54 EXPECT_EQ(Point3F(2.f, -2.f, 4.f).ToString(), 55 ScalePoint(Point3F(1.f, -1.f, 2.f), 2.f).ToString()); 56 EXPECT_EQ(Point3F(2.f, -3.f, 8.f).ToString(), 57 ScalePoint(Point3F(1.f, -1.f, 2.f), 2.f, 3.f, 4.f).ToString()); 58 59 Point3F zero; 60 zero.Scale(2.f); 61 zero.Scale(6.f, 3.f, 1.5f); 62 EXPECT_EQ(Point3F().ToString(), zero.ToString()); 63 64 Point3F point(1.f, -1.f, 2.f); 65 point.Scale(2.f); 66 point.Scale(6.f, 3.f, 1.5f); 67 EXPECT_EQ(Point3F(12.f, -6.f, 6.f).ToString(), point.ToString()); 68 } 69 70 } // namespace gfx 71