Home | History | Annotate | Download | only in gl
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_GL_GL_SURFACE_OSMESA_H_
      6 #define UI_GL_GL_SURFACE_OSMESA_H_
      7 
      8 #include "base/memory/scoped_ptr.h"
      9 #include "ui/gfx/size.h"
     10 #include "ui/gl/gl_surface.h"
     11 
     12 namespace gfx {
     13 
     14 // A surface that the Mesa software renderer draws to. This is actually just a
     15 // buffer in system memory. GetHandle returns a pointer to the buffer. These
     16 // surfaces can be resized and resizing preserves the contents.
     17 class GL_EXPORT GLSurfaceOSMesa : public GLSurface {
     18  public:
     19   GLSurfaceOSMesa(unsigned format, const gfx::Size& size);
     20 
     21   // Implement GLSurface.
     22   virtual bool Initialize() OVERRIDE;
     23   virtual void Destroy() OVERRIDE;
     24   virtual bool Resize(const gfx::Size& new_size) OVERRIDE;
     25   virtual bool IsOffscreen() OVERRIDE;
     26   virtual bool SwapBuffers() OVERRIDE;
     27   virtual gfx::Size GetSize() OVERRIDE;
     28   virtual void* GetHandle() OVERRIDE;
     29   virtual unsigned GetFormat() OVERRIDE;
     30 
     31  protected:
     32   virtual ~GLSurfaceOSMesa();
     33 
     34  private:
     35   unsigned format_;
     36   gfx::Size size_;
     37   scoped_ptr<int32[]> buffer_;
     38 
     39   DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesa);
     40 };
     41 
     42 }  // namespace gfx
     43 
     44 #endif  // UI_GL_GL_SURFACE_OSMESA_H_
     45