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     27 
     28 #ifndef V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
     29 #define V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
     30 
     31 #include "ia32/assembler-ia32.h"
     32 #include "ia32/assembler-ia32-inl.h"
     33 #include "macro-assembler.h"
     34 
     35 namespace v8 {
     36 namespace internal {
     37 
     38 #ifndef V8_INTERPRETED_REGEXP
     39 class RegExpMacroAssemblerIA32: public NativeRegExpMacroAssembler {
     40  public:
     41   RegExpMacroAssemblerIA32(Mode mode, int registers_to_save, Zone* zone);
     42   virtual ~RegExpMacroAssemblerIA32();
     43   virtual int stack_limit_slack();
     44   virtual void AdvanceCurrentPosition(int by);
     45   virtual void AdvanceRegister(int reg, int by);
     46   virtual void Backtrack();
     47   virtual void Bind(Label* label);
     48   virtual void CheckAtStart(Label* on_at_start);
     49   virtual void CheckCharacter(uint32_t c, Label* on_equal);
     50   virtual void CheckCharacterAfterAnd(uint32_t c,
     51                                       uint32_t mask,
     52                                       Label* on_equal);
     53   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     54   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     55   // A "greedy loop" is a loop that is both greedy and with a simple
     56   // body. It has a particularly simple implementation.
     57   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     58   virtual void CheckNotAtStart(Label* on_not_at_start);
     59   virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
     60   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     61                                                Label* on_no_match);
     62   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
     63   virtual void CheckNotCharacterAfterAnd(uint32_t c,
     64                                          uint32_t mask,
     65                                          Label* on_not_equal);
     66   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     67                                               uc16 minus,
     68                                               uc16 mask,
     69                                               Label* on_not_equal);
     70   virtual void CheckCharacterInRange(uc16 from,
     71                                      uc16 to,
     72                                      Label* on_in_range);
     73   virtual void CheckCharacterNotInRange(uc16 from,
     74                                         uc16 to,
     75                                         Label* on_not_in_range);
     76   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
     77 
     78   // Checks whether the given offset from the current position is before
     79   // the end of the string.
     80   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     81   virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
     82   virtual void Fail();
     83   virtual Handle<HeapObject> GetCode(Handle<String> source);
     84   virtual void GoTo(Label* label);
     85   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     86   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     87   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     88   virtual IrregexpImplementation Implementation();
     89   virtual void LoadCurrentCharacter(int cp_offset,
     90                                     Label* on_end_of_input,
     91                                     bool check_bounds = true,
     92                                     int characters = 1);
     93   virtual void PopCurrentPosition();
     94   virtual void PopRegister(int register_index);
     95   virtual void PushBacktrack(Label* label);
     96   virtual void PushCurrentPosition();
     97   virtual void PushRegister(int register_index,
     98                             StackCheckFlag check_stack_limit);
     99   virtual void ReadCurrentPositionFromRegister(int reg);
    100   virtual void ReadStackPointerFromRegister(int reg);
    101   virtual void SetCurrentPositionFromEnd(int by);
    102   virtual void SetRegister(int register_index, int to);
    103   virtual bool Succeed();
    104   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
    105   virtual void ClearRegisters(int reg_from, int reg_to);
    106   virtual void WriteStackPointerToRegister(int reg);
    107 
    108   // Called from RegExp if the stack-guard is triggered.
    109   // If the code object is relocated, the return address is fixed before
    110   // returning.
    111   static int CheckStackGuardState(Address* return_address,
    112                                   Code* re_code,
    113                                   Address re_frame);
    114 
    115  private:
    116   // Offsets from ebp of function parameters and stored registers.
    117   static const int kFramePointer = 0;
    118   // Above the frame pointer - function parameters and return address.
    119   static const int kReturn_eip = kFramePointer + kPointerSize;
    120   static const int kFrameAlign = kReturn_eip + kPointerSize;
    121   // Parameters.
    122   static const int kInputString = kFrameAlign;
    123   static const int kStartIndex = kInputString + kPointerSize;
    124   static const int kInputStart = kStartIndex + kPointerSize;
    125   static const int kInputEnd = kInputStart + kPointerSize;
    126   static const int kRegisterOutput = kInputEnd + kPointerSize;
    127   // For the case of global regular expression, we have room to store at least
    128   // one set of capture results.  For the case of non-global regexp, we ignore
    129   // this value.
    130   static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
    131   static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
    132   static const int kDirectCall = kStackHighEnd + kPointerSize;
    133   static const int kIsolate = kDirectCall + kPointerSize;
    134   // Below the frame pointer - local stack variables.
    135   // When adding local variables remember to push space for them in
    136   // the frame in GetCode.
    137   static const int kBackup_esi = kFramePointer - kPointerSize;
    138   static const int kBackup_edi = kBackup_esi - kPointerSize;
    139   static const int kBackup_ebx = kBackup_edi - kPointerSize;
    140   static const int kSuccessfulCaptures = kBackup_ebx - kPointerSize;
    141   static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
    142   // First register address. Following registers are below it on the stack.
    143   static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
    144 
    145   // Initial size of code buffer.
    146   static const size_t kRegExpCodeSize = 1024;
    147 
    148   // Load a number of characters at the given offset from the
    149   // current position, into the current-character register.
    150   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    151 
    152   // Check whether preemption has been requested.
    153   void CheckPreemption();
    154 
    155   // Check whether we are exceeding the stack limit on the backtrack stack.
    156   void CheckStackLimit();
    157 
    158   // Generate a call to CheckStackGuardState.
    159   void CallCheckStackGuardState(Register scratch);
    160 
    161   // The ebp-relative location of a regexp register.
    162   Operand register_location(int register_index);
    163 
    164   // The register containing the current character after LoadCurrentCharacter.
    165   inline Register current_character() { return edx; }
    166 
    167   // The register containing the backtrack stack top. Provides a meaningful
    168   // name to the register.
    169   inline Register backtrack_stackpointer() { return ecx; }
    170 
    171   // Byte size of chars in the string to match (decided by the Mode argument)
    172   inline int char_size() { return static_cast<int>(mode_); }
    173 
    174   // Equivalent to a conditional branch to the label, unless the label
    175   // is NULL, in which case it is a conditional Backtrack.
    176   void BranchOrBacktrack(Condition condition, Label* to);
    177 
    178   // Call and return internally in the generated code in a way that
    179   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    180   inline void SafeCall(Label* to);
    181   inline void SafeReturn();
    182   inline void SafeCallTarget(Label* name);
    183 
    184   // Pushes the value of a register on the backtrack stack. Decrements the
    185   // stack pointer (ecx) by a word size and stores the register's value there.
    186   inline void Push(Register source);
    187 
    188   // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx)
    189   // by a word size and stores the value there.
    190   inline void Push(Immediate value);
    191 
    192   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    193   // (ecx) and increments it by a word size.
    194   inline void Pop(Register target);
    195 
    196   Isolate* isolate() const { return masm_->isolate(); }
    197 
    198   MacroAssembler* masm_;
    199 
    200   // Which mode to generate code for (ASCII or UC16).
    201   Mode mode_;
    202 
    203   // One greater than maximal register index actually used.
    204   int num_registers_;
    205 
    206   // Number of registers to output at the end (the saved registers
    207   // are always 0..num_saved_registers_-1)
    208   int num_saved_registers_;
    209 
    210   // Labels used internally.
    211   Label entry_label_;
    212   Label start_label_;
    213   Label success_label_;
    214   Label backtrack_label_;
    215   Label exit_label_;
    216   Label check_preempt_label_;
    217   Label stack_overflow_label_;
    218 };
    219 #endif  // V8_INTERPRETED_REGEXP
    220 
    221 }}  // namespace v8::internal
    222 
    223 #endif  // V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
    224