1 // Copyright 2012 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 #ifndef V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_ 29 #define V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_ 30 31 #include "ia32/assembler-ia32.h" 32 #include "ia32/assembler-ia32-inl.h" 33 #include "macro-assembler.h" 34 35 namespace v8 { 36 namespace internal { 37 38 #ifndef V8_INTERPRETED_REGEXP 39 class RegExpMacroAssemblerIA32: public NativeRegExpMacroAssembler { 40 public: 41 RegExpMacroAssemblerIA32(Mode mode, int registers_to_save, Zone* zone); 42 virtual ~RegExpMacroAssemblerIA32(); 43 virtual int stack_limit_slack(); 44 virtual void AdvanceCurrentPosition(int by); 45 virtual void AdvanceRegister(int reg, int by); 46 virtual void Backtrack(); 47 virtual void Bind(Label* label); 48 virtual void CheckAtStart(Label* on_at_start); 49 virtual void CheckCharacter(uint32_t c, Label* on_equal); 50 virtual void CheckCharacterAfterAnd(uint32_t c, 51 uint32_t mask, 52 Label* on_equal); 53 virtual void CheckCharacterGT(uc16 limit, Label* on_greater); 54 virtual void CheckCharacterLT(uc16 limit, Label* on_less); 55 // A "greedy loop" is a loop that is both greedy and with a simple 56 // body. It has a particularly simple implementation. 57 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position); 58 virtual void CheckNotAtStart(Label* on_not_at_start); 59 virtual void CheckNotBackReference(int start_reg, Label* on_no_match); 60 virtual void CheckNotBackReferenceIgnoreCase(int start_reg, 61 Label* on_no_match); 62 virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal); 63 virtual void CheckNotCharacterAfterAnd(uint32_t c, 64 uint32_t mask, 65 Label* on_not_equal); 66 virtual void CheckNotCharacterAfterMinusAnd(uc16 c, 67 uc16 minus, 68 uc16 mask, 69 Label* on_not_equal); 70 virtual void CheckCharacterInRange(uc16 from, 71 uc16 to, 72 Label* on_in_range); 73 virtual void CheckCharacterNotInRange(uc16 from, 74 uc16 to, 75 Label* on_not_in_range); 76 virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set); 77 78 // Checks whether the given offset from the current position is before 79 // the end of the string. 80 virtual void CheckPosition(int cp_offset, Label* on_outside_input); 81 virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match); 82 virtual void Fail(); 83 virtual Handle<HeapObject> GetCode(Handle<String> source); 84 virtual void GoTo(Label* label); 85 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge); 86 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt); 87 virtual void IfRegisterEqPos(int reg, Label* if_eq); 88 virtual IrregexpImplementation Implementation(); 89 virtual void LoadCurrentCharacter(int cp_offset, 90 Label* on_end_of_input, 91 bool check_bounds = true, 92 int characters = 1); 93 virtual void PopCurrentPosition(); 94 virtual void PopRegister(int register_index); 95 virtual void PushBacktrack(Label* label); 96 virtual void PushCurrentPosition(); 97 virtual void PushRegister(int register_index, 98 StackCheckFlag check_stack_limit); 99 virtual void ReadCurrentPositionFromRegister(int reg); 100 virtual void ReadStackPointerFromRegister(int reg); 101 virtual void SetCurrentPositionFromEnd(int by); 102 virtual void SetRegister(int register_index, int to); 103 virtual bool Succeed(); 104 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset); 105 virtual void ClearRegisters(int reg_from, int reg_to); 106 virtual void WriteStackPointerToRegister(int reg); 107 108 // Called from RegExp if the stack-guard is triggered. 109 // If the code object is relocated, the return address is fixed before 110 // returning. 111 static int CheckStackGuardState(Address* return_address, 112 Code* re_code, 113 Address re_frame); 114 115 private: 116 // Offsets from ebp of function parameters and stored registers. 117 static const int kFramePointer = 0; 118 // Above the frame pointer - function parameters and return address. 119 static const int kReturn_eip = kFramePointer + kPointerSize; 120 static const int kFrameAlign = kReturn_eip + kPointerSize; 121 // Parameters. 122 static const int kInputString = kFrameAlign; 123 static const int kStartIndex = kInputString + kPointerSize; 124 static const int kInputStart = kStartIndex + kPointerSize; 125 static const int kInputEnd = kInputStart + kPointerSize; 126 static const int kRegisterOutput = kInputEnd + kPointerSize; 127 // For the case of global regular expression, we have room to store at least 128 // one set of capture results. For the case of non-global regexp, we ignore 129 // this value. 130 static const int kNumOutputRegisters = kRegisterOutput + kPointerSize; 131 static const int kStackHighEnd = kNumOutputRegisters + kPointerSize; 132 static const int kDirectCall = kStackHighEnd + kPointerSize; 133 static const int kIsolate = kDirectCall + kPointerSize; 134 // Below the frame pointer - local stack variables. 135 // When adding local variables remember to push space for them in 136 // the frame in GetCode. 137 static const int kBackup_esi = kFramePointer - kPointerSize; 138 static const int kBackup_edi = kBackup_esi - kPointerSize; 139 static const int kBackup_ebx = kBackup_edi - kPointerSize; 140 static const int kSuccessfulCaptures = kBackup_ebx - kPointerSize; 141 static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize; 142 // First register address. Following registers are below it on the stack. 143 static const int kRegisterZero = kInputStartMinusOne - kPointerSize; 144 145 // Initial size of code buffer. 146 static const size_t kRegExpCodeSize = 1024; 147 148 // Load a number of characters at the given offset from the 149 // current position, into the current-character register. 150 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count); 151 152 // Check whether preemption has been requested. 153 void CheckPreemption(); 154 155 // Check whether we are exceeding the stack limit on the backtrack stack. 156 void CheckStackLimit(); 157 158 // Generate a call to CheckStackGuardState. 159 void CallCheckStackGuardState(Register scratch); 160 161 // The ebp-relative location of a regexp register. 162 Operand register_location(int register_index); 163 164 // The register containing the current character after LoadCurrentCharacter. 165 inline Register current_character() { return edx; } 166 167 // The register containing the backtrack stack top. Provides a meaningful 168 // name to the register. 169 inline Register backtrack_stackpointer() { return ecx; } 170 171 // Byte size of chars in the string to match (decided by the Mode argument) 172 inline int char_size() { return static_cast<int>(mode_); } 173 174 // Equivalent to a conditional branch to the label, unless the label 175 // is NULL, in which case it is a conditional Backtrack. 176 void BranchOrBacktrack(Condition condition, Label* to); 177 178 // Call and return internally in the generated code in a way that 179 // is GC-safe (i.e., doesn't leave absolute code addresses on the stack) 180 inline void SafeCall(Label* to); 181 inline void SafeReturn(); 182 inline void SafeCallTarget(Label* name); 183 184 // Pushes the value of a register on the backtrack stack. Decrements the 185 // stack pointer (ecx) by a word size and stores the register's value there. 186 inline void Push(Register source); 187 188 // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx) 189 // by a word size and stores the value there. 190 inline void Push(Immediate value); 191 192 // Pops a value from the backtrack stack. Reads the word at the stack pointer 193 // (ecx) and increments it by a word size. 194 inline void Pop(Register target); 195 196 Isolate* isolate() const { return masm_->isolate(); } 197 198 MacroAssembler* masm_; 199 200 // Which mode to generate code for (ASCII or UC16). 201 Mode mode_; 202 203 // One greater than maximal register index actually used. 204 int num_registers_; 205 206 // Number of registers to output at the end (the saved registers 207 // are always 0..num_saved_registers_-1) 208 int num_saved_registers_; 209 210 // Labels used internally. 211 Label entry_label_; 212 Label start_label_; 213 Label success_label_; 214 Label backtrack_label_; 215 Label exit_label_; 216 Label check_preempt_label_; 217 Label stack_overflow_label_; 218 }; 219 #endif // V8_INTERPRETED_REGEXP 220 221 }} // namespace v8::internal 222 223 #endif // V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_ 224