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      1 // Copyright 2013 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
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     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_UTILS_RANDOM_NUMBER_GENERATOR_H_
     29 #define V8_UTILS_RANDOM_NUMBER_GENERATOR_H_
     30 
     31 #include "globals.h"
     32 
     33 namespace v8 {
     34 namespace internal {
     35 
     36 // -----------------------------------------------------------------------------
     37 // RandomNumberGenerator
     38 //
     39 // This class is used to generate a stream of pseudorandom numbers. The class
     40 // uses a 48-bit seed, which is modified using a linear congruential formula.
     41 // (See Donald Knuth, The Art of Computer Programming, Volume 3, Section 3.2.1.)
     42 // If two instances of RandomNumberGenerator are created with the same seed, and
     43 // the same sequence of method calls is made for each, they will generate and
     44 // return identical sequences of numbers.
     45 // This class uses (probably) weak entropy by default, but it's sufficient,
     46 // because it is the responsibility of the embedder to install an entropy source
     47 // using v8::V8::SetEntropySource(), which provides reasonable entropy, see:
     48 // https://code.google.com/p/v8/issues/detail?id=2905
     49 // This class is neither reentrant nor threadsafe.
     50 
     51 class RandomNumberGenerator V8_FINAL {
     52  public:
     53   // EntropySource is used as a callback function when V8 needs a source of
     54   // entropy.
     55   typedef bool (*EntropySource)(unsigned char* buffer, size_t buflen);
     56   static void SetEntropySource(EntropySource entropy_source);
     57 
     58   RandomNumberGenerator();
     59   explicit RandomNumberGenerator(int64_t seed) { SetSeed(seed); }
     60 
     61   // Returns the next pseudorandom, uniformly distributed int value from this
     62   // random number generator's sequence. The general contract of |NextInt()| is
     63   // that one int value is pseudorandomly generated and returned.
     64   // All 2^32 possible integer values are produced with (approximately) equal
     65   // probability.
     66   V8_INLINE int NextInt() V8_WARN_UNUSED_RESULT {
     67     return Next(32);
     68   }
     69 
     70   // Returns a pseudorandom, uniformly distributed int value between 0
     71   // (inclusive) and the specified max value (exclusive), drawn from this random
     72   // number generator's sequence. The general contract of |NextInt(int)| is that
     73   // one int value in the specified range is pseudorandomly generated and
     74   // returned. All max possible int values are produced with (approximately)
     75   // equal probability.
     76   int NextInt(int max) V8_WARN_UNUSED_RESULT;
     77 
     78   // Returns the next pseudorandom, uniformly distributed boolean value from
     79   // this random number generator's sequence. The general contract of
     80   // |NextBoolean()| is that one boolean value is pseudorandomly generated and
     81   // returned. The values true and false are produced with (approximately) equal
     82   // probability.
     83   V8_INLINE bool NextBool() V8_WARN_UNUSED_RESULT {
     84     return Next(1) != 0;
     85   }
     86 
     87   // Returns the next pseudorandom, uniformly distributed double value between
     88   // 0.0 and 1.0 from this random number generator's sequence.
     89   // The general contract of |NextDouble()| is that one double value, chosen
     90   // (approximately) uniformly from the range 0.0 (inclusive) to 1.0
     91   // (exclusive), is pseudorandomly generated and returned.
     92   double NextDouble() V8_WARN_UNUSED_RESULT;
     93 
     94   // Fills the elements of a specified array of bytes with random numbers.
     95   void NextBytes(void* buffer, size_t buflen);
     96 
     97  private:
     98   static const int64_t kMultiplier = V8_2PART_UINT64_C(0x5, deece66d);
     99   static const int64_t kAddend = 0xb;
    100   static const int64_t kMask = V8_2PART_UINT64_C(0xffff, ffffffff);
    101 
    102   int Next(int bits) V8_WARN_UNUSED_RESULT;
    103   void SetSeed(int64_t seed);
    104 
    105   int64_t seed_;
    106 };
    107 
    108 } }  // namespace v8::internal
    109 
    110 #endif  // V8_UTILS_RANDOM_NUMBER_GENERATOR_H_
    111