1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // 29 // Top include for all V8 .cc files. 30 // 31 32 #ifndef V8_V8_H_ 33 #define V8_V8_H_ 34 35 #if defined(GOOGLE3) 36 // Google3 special flag handling. 37 #if defined(DEBUG) && defined(NDEBUG) 38 // V8 only uses DEBUG and whenever it is set we are building a debug 39 // version of V8. We do not use NDEBUG and simply undef it here for 40 // consistency. 41 #undef NDEBUG 42 #endif 43 #endif // defined(GOOGLE3) 44 45 // V8 only uses DEBUG, but included external files 46 // may use NDEBUG - make sure they are consistent. 47 #if defined(DEBUG) && defined(NDEBUG) 48 #error both DEBUG and NDEBUG are set 49 #endif 50 51 // Basic includes 52 #include "../include/v8.h" 53 #include "../include/v8-platform.h" 54 #include "v8globals.h" 55 #include "v8checks.h" 56 #include "allocation.h" 57 #include "assert-scope.h" 58 #include "v8utils.h" 59 #include "flags.h" 60 61 // Objects & heap 62 #include "objects-inl.h" 63 #include "spaces-inl.h" 64 #include "heap-inl.h" 65 #include "incremental-marking-inl.h" 66 #include "mark-compact-inl.h" 67 #include "log-inl.h" 68 #include "handles-inl.h" 69 #include "zone-inl.h" 70 71 namespace v8 { 72 namespace internal { 73 74 class Deserializer; 75 76 class V8 : public AllStatic { 77 public: 78 // Global actions. 79 80 // If Initialize is called with des == NULL, the initial state is 81 // created from scratch. If a non-null Deserializer is given, the 82 // initial state is created by reading the deserialized data into an 83 // empty heap. 84 static bool Initialize(Deserializer* des); 85 static void TearDown(); 86 87 // Report process out of memory. Implementation found in api.cc. 88 static void FatalProcessOutOfMemory(const char* location, 89 bool take_snapshot = false); 90 91 // Allows an entropy source to be provided for use in random number 92 // generation. 93 static void SetEntropySource(EntropySource source); 94 // Support for return-address rewriting profilers. 95 static void SetReturnAddressLocationResolver( 96 ReturnAddressLocationResolver resolver); 97 // Support for entry hooking JITed code. 98 static void SetFunctionEntryHook(FunctionEntryHook entry_hook); 99 100 static void AddCallCompletedCallback(CallCompletedCallback callback); 101 static void RemoveCallCompletedCallback(CallCompletedCallback callback); 102 static void FireCallCompletedCallback(Isolate* isolate); 103 104 static v8::ArrayBuffer::Allocator* ArrayBufferAllocator() { 105 return array_buffer_allocator_; 106 } 107 108 static void SetArrayBufferAllocator(v8::ArrayBuffer::Allocator *allocator) { 109 CHECK_EQ(NULL, array_buffer_allocator_); 110 array_buffer_allocator_ = allocator; 111 } 112 113 static void InitializePlatform(v8::Platform* platform); 114 static void ShutdownPlatform(); 115 static v8::Platform* GetCurrentPlatform(); 116 117 private: 118 static void InitializeOncePerProcessImpl(); 119 static void InitializeOncePerProcess(); 120 121 // List of callbacks when a Call completes. 122 static List<CallCompletedCallback>* call_completed_callbacks_; 123 // Allocator for external array buffers. 124 static v8::ArrayBuffer::Allocator* array_buffer_allocator_; 125 // v8::Platform to use. 126 static v8::Platform* platform_; 127 }; 128 129 130 // JavaScript defines two kinds of 'nil'. 131 enum NilValue { kNullValue, kUndefinedValue }; 132 133 134 } } // namespace v8::internal 135 136 namespace i = v8::internal; 137 138 #endif // V8_V8_H_ 139