1 ============================================================ 2 Kaleidoscope: Extending the Language: User-defined Operators 3 ============================================================ 4 5 .. contents:: 6 :local: 7 8 Chapter 6 Introduction 9 ====================== 10 11 Welcome to Chapter 6 of the "`Implementing a language with 12 LLVM <index.html>`_" tutorial. At this point in our tutorial, we now 13 have a fully functional language that is fairly minimal, but also 14 useful. There is still one big problem with it, however. Our language 15 doesn't have many useful operators (like division, logical negation, or 16 even any comparisons besides less-than). 17 18 This chapter of the tutorial takes a wild digression into adding 19 user-defined operators to the simple and beautiful Kaleidoscope 20 language. This digression now gives us a simple and ugly language in 21 some ways, but also a powerful one at the same time. One of the great 22 things about creating your own language is that you get to decide what 23 is good or bad. In this tutorial we'll assume that it is okay to use 24 this as a way to show some interesting parsing techniques. 25 26 At the end of this tutorial, we'll run through an example Kaleidoscope 27 application that `renders the Mandelbrot set <#example>`_. This gives an 28 example of what you can build with Kaleidoscope and its feature set. 29 30 User-defined Operators: the Idea 31 ================================ 32 33 The "operator overloading" that we will add to Kaleidoscope is more 34 general than languages like C++. In C++, you are only allowed to 35 redefine existing operators: you can't programatically change the 36 grammar, introduce new operators, change precedence levels, etc. In this 37 chapter, we will add this capability to Kaleidoscope, which will let the 38 user round out the set of operators that are supported. 39 40 The point of going into user-defined operators in a tutorial like this 41 is to show the power and flexibility of using a hand-written parser. 42 Thus far, the parser we have been implementing uses recursive descent 43 for most parts of the grammar and operator precedence parsing for the 44 expressions. See `Chapter 2 <LangImpl2.html>`_ for details. Without 45 using operator precedence parsing, it would be very difficult to allow 46 the programmer to introduce new operators into the grammar: the grammar 47 is dynamically extensible as the JIT runs. 48 49 The two specific features we'll add are programmable unary operators 50 (right now, Kaleidoscope has no unary operators at all) as well as 51 binary operators. An example of this is: 52 53 :: 54 55 # Logical unary not. 56 def unary!(v) 57 if v then 58 0 59 else 60 1; 61 62 # Define > with the same precedence as <. 63 def binary> 10 (LHS RHS) 64 RHS < LHS; 65 66 # Binary "logical or", (note that it does not "short circuit") 67 def binary| 5 (LHS RHS) 68 if LHS then 69 1 70 else if RHS then 71 1 72 else 73 0; 74 75 # Define = with slightly lower precedence than relationals. 76 def binary= 9 (LHS RHS) 77 !(LHS < RHS | LHS > RHS); 78 79 Many languages aspire to being able to implement their standard runtime 80 library in the language itself. In Kaleidoscope, we can implement 81 significant parts of the language in the library! 82 83 We will break down implementation of these features into two parts: 84 implementing support for user-defined binary operators and adding unary 85 operators. 86 87 User-defined Binary Operators 88 ============================= 89 90 Adding support for user-defined binary operators is pretty simple with 91 our current framework. We'll first add support for the unary/binary 92 keywords: 93 94 .. code-block:: c++ 95 96 enum Token { 97 ... 98 // operators 99 tok_binary = -11, tok_unary = -12 100 }; 101 ... 102 static int gettok() { 103 ... 104 if (IdentifierStr == "for") return tok_for; 105 if (IdentifierStr == "in") return tok_in; 106 if (IdentifierStr == "binary") return tok_binary; 107 if (IdentifierStr == "unary") return tok_unary; 108 return tok_identifier; 109 110 This just adds lexer support for the unary and binary keywords, like we 111 did in `previous chapters <LangImpl5.html#iflexer>`_. One nice thing 112 about our current AST, is that we represent binary operators with full 113 generalisation by using their ASCII code as the opcode. For our extended 114 operators, we'll use this same representation, so we don't need any new 115 AST or parser support. 116 117 On the other hand, we have to be able to represent the definitions of 118 these new operators, in the "def binary\| 5" part of the function 119 definition. In our grammar so far, the "name" for the function 120 definition is parsed as the "prototype" production and into the 121 ``PrototypeAST`` AST node. To represent our new user-defined operators 122 as prototypes, we have to extend the ``PrototypeAST`` AST node like 123 this: 124 125 .. code-block:: c++ 126 127 /// PrototypeAST - This class represents the "prototype" for a function, 128 /// which captures its argument names as well as if it is an operator. 129 class PrototypeAST { 130 std::string Name; 131 std::vector<std::string> Args; 132 bool isOperator; 133 unsigned Precedence; // Precedence if a binary op. 134 public: 135 PrototypeAST(const std::string &name, const std::vector<std::string> &args, 136 bool isoperator = false, unsigned prec = 0) 137 : Name(name), Args(args), isOperator(isoperator), Precedence(prec) {} 138 139 bool isUnaryOp() const { return isOperator && Args.size() == 1; } 140 bool isBinaryOp() const { return isOperator && Args.size() == 2; } 141 142 char getOperatorName() const { 143 assert(isUnaryOp() || isBinaryOp()); 144 return Name[Name.size()-1]; 145 } 146 147 unsigned getBinaryPrecedence() const { return Precedence; } 148 149 Function *Codegen(); 150 }; 151 152 Basically, in addition to knowing a name for the prototype, we now keep 153 track of whether it was an operator, and if it was, what precedence 154 level the operator is at. The precedence is only used for binary 155 operators (as you'll see below, it just doesn't apply for unary 156 operators). Now that we have a way to represent the prototype for a 157 user-defined operator, we need to parse it: 158 159 .. code-block:: c++ 160 161 /// prototype 162 /// ::= id '(' id* ')' 163 /// ::= binary LETTER number? (id, id) 164 static PrototypeAST *ParsePrototype() { 165 std::string FnName; 166 167 unsigned Kind = 0; // 0 = identifier, 1 = unary, 2 = binary. 168 unsigned BinaryPrecedence = 30; 169 170 switch (CurTok) { 171 default: 172 return ErrorP("Expected function name in prototype"); 173 case tok_identifier: 174 FnName = IdentifierStr; 175 Kind = 0; 176 getNextToken(); 177 break; 178 case tok_binary: 179 getNextToken(); 180 if (!isascii(CurTok)) 181 return ErrorP("Expected binary operator"); 182 FnName = "binary"; 183 FnName += (char)CurTok; 184 Kind = 2; 185 getNextToken(); 186 187 // Read the precedence if present. 188 if (CurTok == tok_number) { 189 if (NumVal < 1 || NumVal > 100) 190 return ErrorP("Invalid precedecnce: must be 1..100"); 191 BinaryPrecedence = (unsigned)NumVal; 192 getNextToken(); 193 } 194 break; 195 } 196 197 if (CurTok != '(') 198 return ErrorP("Expected '(' in prototype"); 199 200 std::vector<std::string> ArgNames; 201 while (getNextToken() == tok_identifier) 202 ArgNames.push_back(IdentifierStr); 203 if (CurTok != ')') 204 return ErrorP("Expected ')' in prototype"); 205 206 // success. 207 getNextToken(); // eat ')'. 208 209 // Verify right number of names for operator. 210 if (Kind && ArgNames.size() != Kind) 211 return ErrorP("Invalid number of operands for operator"); 212 213 return new PrototypeAST(FnName, ArgNames, Kind != 0, BinaryPrecedence); 214 } 215 216 This is all fairly straightforward parsing code, and we have already 217 seen a lot of similar code in the past. One interesting part about the 218 code above is the couple lines that set up ``FnName`` for binary 219 operators. This builds names like "binary@" for a newly defined "@" 220 operator. This then takes advantage of the fact that symbol names in the 221 LLVM symbol table are allowed to have any character in them, including 222 embedded nul characters. 223 224 The next interesting thing to add, is codegen support for these binary 225 operators. Given our current structure, this is a simple addition of a 226 default case for our existing binary operator node: 227 228 .. code-block:: c++ 229 230 Value *BinaryExprAST::Codegen() { 231 Value *L = LHS->Codegen(); 232 Value *R = RHS->Codegen(); 233 if (L == 0 || R == 0) return 0; 234 235 switch (Op) { 236 case '+': return Builder.CreateFAdd(L, R, "addtmp"); 237 case '-': return Builder.CreateFSub(L, R, "subtmp"); 238 case '*': return Builder.CreateFMul(L, R, "multmp"); 239 case '<': 240 L = Builder.CreateFCmpULT(L, R, "cmptmp"); 241 // Convert bool 0/1 to double 0.0 or 1.0 242 return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()), 243 "booltmp"); 244 default: break; 245 } 246 247 // If it wasn't a builtin binary operator, it must be a user defined one. Emit 248 // a call to it. 249 Function *F = TheModule->getFunction(std::string("binary")+Op); 250 assert(F && "binary operator not found!"); 251 252 Value *Ops[2] = { L, R }; 253 return Builder.CreateCall(F, Ops, "binop"); 254 } 255 256 As you can see above, the new code is actually really simple. It just 257 does a lookup for the appropriate operator in the symbol table and 258 generates a function call to it. Since user-defined operators are just 259 built as normal functions (because the "prototype" boils down to a 260 function with the right name) everything falls into place. 261 262 The final piece of code we are missing, is a bit of top-level magic: 263 264 .. code-block:: c++ 265 266 Function *FunctionAST::Codegen() { 267 NamedValues.clear(); 268 269 Function *TheFunction = Proto->Codegen(); 270 if (TheFunction == 0) 271 return 0; 272 273 // If this is an operator, install it. 274 if (Proto->isBinaryOp()) 275 BinopPrecedence[Proto->getOperatorName()] = Proto->getBinaryPrecedence(); 276 277 // Create a new basic block to start insertion into. 278 BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction); 279 Builder.SetInsertPoint(BB); 280 281 if (Value *RetVal = Body->Codegen()) { 282 ... 283 284 Basically, before codegening a function, if it is a user-defined 285 operator, we register it in the precedence table. This allows the binary 286 operator parsing logic we already have in place to handle it. Since we 287 are working on a fully-general operator precedence parser, this is all 288 we need to do to "extend the grammar". 289 290 Now we have useful user-defined binary operators. This builds a lot on 291 the previous framework we built for other operators. Adding unary 292 operators is a bit more challenging, because we don't have any framework 293 for it yet - lets see what it takes. 294 295 User-defined Unary Operators 296 ============================ 297 298 Since we don't currently support unary operators in the Kaleidoscope 299 language, we'll need to add everything to support them. Above, we added 300 simple support for the 'unary' keyword to the lexer. In addition to 301 that, we need an AST node: 302 303 .. code-block:: c++ 304 305 /// UnaryExprAST - Expression class for a unary operator. 306 class UnaryExprAST : public ExprAST { 307 char Opcode; 308 ExprAST *Operand; 309 public: 310 UnaryExprAST(char opcode, ExprAST *operand) 311 : Opcode(opcode), Operand(operand) {} 312 virtual Value *Codegen(); 313 }; 314 315 This AST node is very simple and obvious by now. It directly mirrors the 316 binary operator AST node, except that it only has one child. With this, 317 we need to add the parsing logic. Parsing a unary operator is pretty 318 simple: we'll add a new function to do it: 319 320 .. code-block:: c++ 321 322 /// unary 323 /// ::= primary 324 /// ::= '!' unary 325 static ExprAST *ParseUnary() { 326 // If the current token is not an operator, it must be a primary expr. 327 if (!isascii(CurTok) || CurTok == '(' || CurTok == ',') 328 return ParsePrimary(); 329 330 // If this is a unary operator, read it. 331 int Opc = CurTok; 332 getNextToken(); 333 if (ExprAST *Operand = ParseUnary()) 334 return new UnaryExprAST(Opc, Operand); 335 return 0; 336 } 337 338 The grammar we add is pretty straightforward here. If we see a unary 339 operator when parsing a primary operator, we eat the operator as a 340 prefix and parse the remaining piece as another unary operator. This 341 allows us to handle multiple unary operators (e.g. "!!x"). Note that 342 unary operators can't have ambiguous parses like binary operators can, 343 so there is no need for precedence information. 344 345 The problem with this function, is that we need to call ParseUnary from 346 somewhere. To do this, we change previous callers of ParsePrimary to 347 call ParseUnary instead: 348 349 .. code-block:: c++ 350 351 /// binoprhs 352 /// ::= ('+' unary)* 353 static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) { 354 ... 355 // Parse the unary expression after the binary operator. 356 ExprAST *RHS = ParseUnary(); 357 if (!RHS) return 0; 358 ... 359 } 360 /// expression 361 /// ::= unary binoprhs 362 /// 363 static ExprAST *ParseExpression() { 364 ExprAST *LHS = ParseUnary(); 365 if (!LHS) return 0; 366 367 return ParseBinOpRHS(0, LHS); 368 } 369 370 With these two simple changes, we are now able to parse unary operators 371 and build the AST for them. Next up, we need to add parser support for 372 prototypes, to parse the unary operator prototype. We extend the binary 373 operator code above with: 374 375 .. code-block:: c++ 376 377 /// prototype 378 /// ::= id '(' id* ')' 379 /// ::= binary LETTER number? (id, id) 380 /// ::= unary LETTER (id) 381 static PrototypeAST *ParsePrototype() { 382 std::string FnName; 383 384 unsigned Kind = 0; // 0 = identifier, 1 = unary, 2 = binary. 385 unsigned BinaryPrecedence = 30; 386 387 switch (CurTok) { 388 default: 389 return ErrorP("Expected function name in prototype"); 390 case tok_identifier: 391 FnName = IdentifierStr; 392 Kind = 0; 393 getNextToken(); 394 break; 395 case tok_unary: 396 getNextToken(); 397 if (!isascii(CurTok)) 398 return ErrorP("Expected unary operator"); 399 FnName = "unary"; 400 FnName += (char)CurTok; 401 Kind = 1; 402 getNextToken(); 403 break; 404 case tok_binary: 405 ... 406 407 As with binary operators, we name unary operators with a name that 408 includes the operator character. This assists us at code generation 409 time. Speaking of, the final piece we need to add is codegen support for 410 unary operators. It looks like this: 411 412 .. code-block:: c++ 413 414 Value *UnaryExprAST::Codegen() { 415 Value *OperandV = Operand->Codegen(); 416 if (OperandV == 0) return 0; 417 418 Function *F = TheModule->getFunction(std::string("unary")+Opcode); 419 if (F == 0) 420 return ErrorV("Unknown unary operator"); 421 422 return Builder.CreateCall(F, OperandV, "unop"); 423 } 424 425 This code is similar to, but simpler than, the code for binary 426 operators. It is simpler primarily because it doesn't need to handle any 427 predefined operators. 428 429 Kicking the Tires 430 ================= 431 432 It is somewhat hard to believe, but with a few simple extensions we've 433 covered in the last chapters, we have grown a real-ish language. With 434 this, we can do a lot of interesting things, including I/O, math, and a 435 bunch of other things. For example, we can now add a nice sequencing 436 operator (printd is defined to print out the specified value and a 437 newline): 438 439 :: 440 441 ready> extern printd(x); 442 Read extern: 443 declare double @printd(double) 444 445 ready> def binary : 1 (x y) 0; # Low-precedence operator that ignores operands. 446 .. 447 ready> printd(123) : printd(456) : printd(789); 448 123.000000 449 456.000000 450 789.000000 451 Evaluated to 0.000000 452 453 We can also define a bunch of other "primitive" operations, such as: 454 455 :: 456 457 # Logical unary not. 458 def unary!(v) 459 if v then 460 0 461 else 462 1; 463 464 # Unary negate. 465 def unary-(v) 466 0-v; 467 468 # Define > with the same precedence as <. 469 def binary> 10 (LHS RHS) 470 RHS < LHS; 471 472 # Binary logical or, which does not short circuit. 473 def binary| 5 (LHS RHS) 474 if LHS then 475 1 476 else if RHS then 477 1 478 else 479 0; 480 481 # Binary logical and, which does not short circuit. 482 def binary& 6 (LHS RHS) 483 if !LHS then 484 0 485 else 486 !!RHS; 487 488 # Define = with slightly lower precedence than relationals. 489 def binary = 9 (LHS RHS) 490 !(LHS < RHS | LHS > RHS); 491 492 # Define ':' for sequencing: as a low-precedence operator that ignores operands 493 # and just returns the RHS. 494 def binary : 1 (x y) y; 495 496 Given the previous if/then/else support, we can also define interesting 497 functions for I/O. For example, the following prints out a character 498 whose "density" reflects the value passed in: the lower the value, the 499 denser the character: 500 501 :: 502 503 ready> 504 505 extern putchard(char) 506 def printdensity(d) 507 if d > 8 then 508 putchard(32) # ' ' 509 else if d > 4 then 510 putchard(46) # '.' 511 else if d > 2 then 512 putchard(43) # '+' 513 else 514 putchard(42); # '*' 515 ... 516 ready> printdensity(1): printdensity(2): printdensity(3): 517 printdensity(4): printdensity(5): printdensity(9): 518 putchard(10); 519 **++. 520 Evaluated to 0.000000 521 522 Based on these simple primitive operations, we can start to define more 523 interesting things. For example, here's a little function that solves 524 for the number of iterations it takes a function in the complex plane to 525 converge: 526 527 :: 528 529 # Determine whether the specific location diverges. 530 # Solve for z = z^2 + c in the complex plane. 531 def mandleconverger(real imag iters creal cimag) 532 if iters > 255 | (real*real + imag*imag > 4) then 533 iters 534 else 535 mandleconverger(real*real - imag*imag + creal, 536 2*real*imag + cimag, 537 iters+1, creal, cimag); 538 539 # Return the number of iterations required for the iteration to escape 540 def mandleconverge(real imag) 541 mandleconverger(real, imag, 0, real, imag); 542 543 This "``z = z2 + c``" function is a beautiful little creature that is 544 the basis for computation of the `Mandelbrot 545 Set <http://en.wikipedia.org/wiki/Mandelbrot_set>`_. Our 546 ``mandelconverge`` function returns the number of iterations that it 547 takes for a complex orbit to escape, saturating to 255. This is not a 548 very useful function by itself, but if you plot its value over a 549 two-dimensional plane, you can see the Mandelbrot set. Given that we are 550 limited to using putchard here, our amazing graphical output is limited, 551 but we can whip together something using the density plotter above: 552 553 :: 554 555 # Compute and plot the mandlebrot set with the specified 2 dimensional range 556 # info. 557 def mandelhelp(xmin xmax xstep ymin ymax ystep) 558 for y = ymin, y < ymax, ystep in ( 559 (for x = xmin, x < xmax, xstep in 560 printdensity(mandleconverge(x,y))) 561 : putchard(10) 562 ) 563 564 # mandel - This is a convenient helper function for plotting the mandelbrot set 565 # from the specified position with the specified Magnification. 566 def mandel(realstart imagstart realmag imagmag) 567 mandelhelp(realstart, realstart+realmag*78, realmag, 568 imagstart, imagstart+imagmag*40, imagmag); 569 570 Given this, we can try plotting out the mandlebrot set! Lets try it out: 571 572 :: 573 574 ready> mandel(-2.3, -1.3, 0.05, 0.07); 575 *******************************+++++++++++************************************* 576 *************************+++++++++++++++++++++++******************************* 577 **********************+++++++++++++++++++++++++++++**************************** 578 *******************+++++++++++++++++++++.. ...++++++++************************* 579 *****************++++++++++++++++++++++.... ...+++++++++*********************** 580 ***************+++++++++++++++++++++++..... ...+++++++++********************* 581 **************+++++++++++++++++++++++.... ....+++++++++******************** 582 *************++++++++++++++++++++++...... .....++++++++******************* 583 ************+++++++++++++++++++++....... .......+++++++****************** 584 ***********+++++++++++++++++++.... ... .+++++++***************** 585 **********+++++++++++++++++....... .+++++++**************** 586 *********++++++++++++++........... ...+++++++*************** 587 ********++++++++++++............ ...++++++++************** 588 ********++++++++++... .......... .++++++++************** 589 *******+++++++++..... .+++++++++************* 590 *******++++++++...... ..+++++++++************* 591 *******++++++....... ..+++++++++************* 592 *******+++++...... ..+++++++++************* 593 *******.... .... ...+++++++++************* 594 *******.... . ...+++++++++************* 595 *******+++++...... ...+++++++++************* 596 *******++++++....... ..+++++++++************* 597 *******++++++++...... .+++++++++************* 598 *******+++++++++..... ..+++++++++************* 599 ********++++++++++... .......... .++++++++************** 600 ********++++++++++++............ ...++++++++************** 601 *********++++++++++++++.......... ...+++++++*************** 602 **********++++++++++++++++........ .+++++++**************** 603 **********++++++++++++++++++++.... ... ..+++++++**************** 604 ***********++++++++++++++++++++++....... .......++++++++***************** 605 ************+++++++++++++++++++++++...... ......++++++++****************** 606 **************+++++++++++++++++++++++.... ....++++++++******************** 607 ***************+++++++++++++++++++++++..... ...+++++++++********************* 608 *****************++++++++++++++++++++++.... ...++++++++*********************** 609 *******************+++++++++++++++++++++......++++++++************************* 610 *********************++++++++++++++++++++++.++++++++*************************** 611 *************************+++++++++++++++++++++++******************************* 612 ******************************+++++++++++++************************************ 613 ******************************************************************************* 614 ******************************************************************************* 615 ******************************************************************************* 616 Evaluated to 0.000000 617 ready> mandel(-2, -1, 0.02, 0.04); 618 **************************+++++++++++++++++++++++++++++++++++++++++++++++++++++ 619 ***********************++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 620 *********************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++. 621 *******************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++... 622 *****************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++..... 623 ***************++++++++++++++++++++++++++++++++++++++++++++++++++++++++........ 624 **************++++++++++++++++++++++++++++++++++++++++++++++++++++++........... 625 ************+++++++++++++++++++++++++++++++++++++++++++++++++++++.............. 626 ***********++++++++++++++++++++++++++++++++++++++++++++++++++........ . 627 **********++++++++++++++++++++++++++++++++++++++++++++++............. 628 ********+++++++++++++++++++++++++++++++++++++++++++.................. 629 *******+++++++++++++++++++++++++++++++++++++++....................... 630 ******+++++++++++++++++++++++++++++++++++........................... 631 *****++++++++++++++++++++++++++++++++............................ 632 *****++++++++++++++++++++++++++++............................... 633 ****++++++++++++++++++++++++++...... ......................... 634 ***++++++++++++++++++++++++......... ...... ........... 635 ***++++++++++++++++++++++............ 636 **+++++++++++++++++++++.............. 637 **+++++++++++++++++++................ 638 *++++++++++++++++++................. 639 *++++++++++++++++............ ... 640 *++++++++++++++.............. 641 *+++....++++................ 642 *.......... ........... 643 * 644 *.......... ........... 645 *+++....++++................ 646 *++++++++++++++.............. 647 *++++++++++++++++............ ... 648 *++++++++++++++++++................. 649 **+++++++++++++++++++................ 650 **+++++++++++++++++++++.............. 651 ***++++++++++++++++++++++............ 652 ***++++++++++++++++++++++++......... ...... ........... 653 ****++++++++++++++++++++++++++...... ......................... 654 *****++++++++++++++++++++++++++++............................... 655 *****++++++++++++++++++++++++++++++++............................ 656 ******+++++++++++++++++++++++++++++++++++........................... 657 *******+++++++++++++++++++++++++++++++++++++++....................... 658 ********+++++++++++++++++++++++++++++++++++++++++++.................. 659 Evaluated to 0.000000 660 ready> mandel(-0.9, -1.4, 0.02, 0.03); 661 ******************************************************************************* 662 ******************************************************************************* 663 ******************************************************************************* 664 **********+++++++++++++++++++++************************************************ 665 *+++++++++++++++++++++++++++++++++++++++*************************************** 666 +++++++++++++++++++++++++++++++++++++++++++++********************************** 667 ++++++++++++++++++++++++++++++++++++++++++++++++++***************************** 668 ++++++++++++++++++++++++++++++++++++++++++++++++++++++************************* 669 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++********************** 670 +++++++++++++++++++++++++++++++++.........++++++++++++++++++******************* 671 +++++++++++++++++++++++++++++++.... ......+++++++++++++++++++**************** 672 +++++++++++++++++++++++++++++....... ........+++++++++++++++++++************** 673 ++++++++++++++++++++++++++++........ ........++++++++++++++++++++************ 674 +++++++++++++++++++++++++++......... .. ...+++++++++++++++++++++********** 675 ++++++++++++++++++++++++++........... ....++++++++++++++++++++++******** 676 ++++++++++++++++++++++++............. .......++++++++++++++++++++++****** 677 +++++++++++++++++++++++............. ........+++++++++++++++++++++++**** 678 ++++++++++++++++++++++........... ..........++++++++++++++++++++++*** 679 ++++++++++++++++++++........... .........++++++++++++++++++++++* 680 ++++++++++++++++++............ ...........++++++++++++++++++++ 681 ++++++++++++++++............... .............++++++++++++++++++ 682 ++++++++++++++................. ...............++++++++++++++++ 683 ++++++++++++.................. .................++++++++++++++ 684 +++++++++.................. .................+++++++++++++ 685 ++++++........ . ......... ..++++++++++++ 686 ++............ ...... ....++++++++++ 687 .............. ...++++++++++ 688 .............. ....+++++++++ 689 .............. .....++++++++ 690 ............. ......++++++++ 691 ........... .......++++++++ 692 ......... ........+++++++ 693 ......... ........+++++++ 694 ......... ....+++++++ 695 ........ ...+++++++ 696 ....... ...+++++++ 697 ....+++++++ 698 .....+++++++ 699 ....+++++++ 700 ....+++++++ 701 ....+++++++ 702 Evaluated to 0.000000 703 ready> ^D 704 705 At this point, you may be starting to realize that Kaleidoscope is a 706 real and powerful language. It may not be self-similar :), but it can be 707 used to plot things that are! 708 709 With this, we conclude the "adding user-defined operators" chapter of 710 the tutorial. We have successfully augmented our language, adding the 711 ability to extend the language in the library, and we have shown how 712 this can be used to build a simple but interesting end-user application 713 in Kaleidoscope. At this point, Kaleidoscope can build a variety of 714 applications that are functional and can call functions with 715 side-effects, but it can't actually define and mutate a variable itself. 716 717 Strikingly, variable mutation is an important feature of some languages, 718 and it is not at all obvious how to `add support for mutable 719 variables <LangImpl7.html>`_ without having to add an "SSA construction" 720 phase to your front-end. In the next chapter, we will describe how you 721 can add variable mutation without building SSA in your front-end. 722 723 Full Code Listing 724 ================= 725 726 Here is the complete code listing for our running example, enhanced with 727 the if/then/else and for expressions.. To build this example, use: 728 729 .. code-block:: bash 730 731 # Compile 732 clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy 733 # Run 734 ./toy 735 736 On some platforms, you will need to specify -rdynamic or 737 -Wl,--export-dynamic when linking. This ensures that symbols defined in 738 the main executable are exported to the dynamic linker and so are 739 available for symbol resolution at run time. This is not needed if you 740 compile your support code into a shared library, although doing that 741 will cause problems on Windows. 742 743 Here is the code: 744 745 .. literalinclude:: ../../examples/Kaleidoscope/Chapter6/toy.cpp 746 :language: c++ 747 748 `Next: Extending the language: mutable variables / SSA 749 construction <LangImpl7.html>`_ 750 751