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      1 ; The inliner should never inline recursive functions into other functions.
      2 ; This effectively is just peeling off the first iteration of a loop, and the
      3 ; inliner heuristics are not set up for this.
      4 
      5 ; RUN: opt -inline -S < %s | FileCheck %s
      6 
      7 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
      8 target triple = "x86_64-apple-darwin10.3"
      9 
     10 @g = common global i32 0                          ; <i32*> [#uses=1]
     11 
     12 define internal void @foo(i32 %x) nounwind ssp {
     13 entry:
     14   %0 = icmp slt i32 %x, 0                         ; <i1> [#uses=1]
     15   br i1 %0, label %return, label %bb
     16 
     17 bb:                                               ; preds = %entry
     18   %1 = sub nsw i32 %x, 1                          ; <i32> [#uses=1]
     19   call void @foo(i32 %1) nounwind ssp
     20   store volatile i32 1, i32* @g, align 4
     21   ret void
     22 
     23 return:                                           ; preds = %entry
     24   ret void
     25 }
     26 
     27 
     28 ;; CHECK-LABEL: @bonk(
     29 ;; CHECK: call void @foo(i32 42)
     30 define void @bonk() nounwind ssp {
     31 entry:
     32   call void @foo(i32 42) nounwind ssp
     33   ret void
     34 }
     35 
     36 
     37 
     38 ;; Here is an indirect case that should not be infinitely inlined.
     39 
     40 define internal void @f1(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
     41 entry:
     42   %0 = bitcast i8* %Bar to void (i32, i8*, i8*)*
     43   %1 = sub nsw i32 %x, 1
     44   call void %0(i32 %1, i8* %Foo, i8* %Bar) nounwind
     45   store volatile i32 42, i32* @g, align 4
     46   ret void
     47 }
     48 
     49 define internal void @f2(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
     50 entry:
     51   %0 = icmp slt i32 %x, 0                         ; <i1> [#uses=1]
     52   br i1 %0, label %return, label %bb
     53 
     54 bb:                                               ; preds = %entry
     55   %1 = bitcast i8* %Foo to void (i32, i8*, i8*)*  ; <void (i32, i8*, i8*)*> [#uses=1]
     56   call void %1(i32 %x, i8* %Foo, i8* %Bar) nounwind
     57   store volatile i32 13, i32* @g, align 4
     58   ret void
     59 
     60 return:                                           ; preds = %entry
     61   ret void
     62 }
     63 
     64 
     65 ; CHECK-LABEL: @top_level(
     66 ; CHECK: call void @f2(i32 122
     67 ; Here we inline one instance of the cycle, but we don't want to completely
     68 ; unroll it.
     69 define void @top_level() nounwind ssp {
     70 entry:
     71   call void @f2(i32 123, i8* bitcast (void (i32, i8*, i8*)* @f1 to i8*), i8* bitcast (void (i32, i8*, i8*)* @f2 to i8*)) nounwind ssp
     72   ret void
     73 }
     74 
     75 
     76 ; Check that a recursive function, when called with a constant that makes the
     77 ; recursive path dead code can actually be inlined.
     78 define i32 @fib(i32 %i) {
     79 entry:
     80   %is.zero = icmp eq i32 %i, 0
     81   br i1 %is.zero, label %zero.then, label %zero.else
     82 
     83 zero.then:
     84   ret i32 0
     85 
     86 zero.else:
     87   %is.one = icmp eq i32 %i, 1
     88   br i1 %is.one, label %one.then, label %one.else
     89 
     90 one.then:
     91   ret i32 1
     92 
     93 one.else:
     94   %i1 = sub i32 %i, 1
     95   %f1 = call i32 @fib(i32 %i1)
     96   %i2 = sub i32 %i, 2
     97   %f2 = call i32 @fib(i32 %i2)
     98   %f = add i32 %f1, %f2
     99   ret i32 %f
    100 }
    101 
    102 define i32 @fib_caller() {
    103 ; CHECK-LABEL: @fib_caller(
    104 ; CHECK-NOT: call
    105 ; CHECK: ret
    106   %f1 = call i32 @fib(i32 0)
    107   %f2 = call i32 @fib(i32 1)
    108   %result = add i32 %f1, %f2
    109   ret i32 %result
    110 }
    111