1 ; The inliner should never inline recursive functions into other functions. 2 ; This effectively is just peeling off the first iteration of a loop, and the 3 ; inliner heuristics are not set up for this. 4 5 ; RUN: opt -inline -S < %s | FileCheck %s 6 7 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64" 8 target triple = "x86_64-apple-darwin10.3" 9 10 @g = common global i32 0 ; <i32*> [#uses=1] 11 12 define internal void @foo(i32 %x) nounwind ssp { 13 entry: 14 %0 = icmp slt i32 %x, 0 ; <i1> [#uses=1] 15 br i1 %0, label %return, label %bb 16 17 bb: ; preds = %entry 18 %1 = sub nsw i32 %x, 1 ; <i32> [#uses=1] 19 call void @foo(i32 %1) nounwind ssp 20 store volatile i32 1, i32* @g, align 4 21 ret void 22 23 return: ; preds = %entry 24 ret void 25 } 26 27 28 ;; CHECK-LABEL: @bonk( 29 ;; CHECK: call void @foo(i32 42) 30 define void @bonk() nounwind ssp { 31 entry: 32 call void @foo(i32 42) nounwind ssp 33 ret void 34 } 35 36 37 38 ;; Here is an indirect case that should not be infinitely inlined. 39 40 define internal void @f1(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp { 41 entry: 42 %0 = bitcast i8* %Bar to void (i32, i8*, i8*)* 43 %1 = sub nsw i32 %x, 1 44 call void %0(i32 %1, i8* %Foo, i8* %Bar) nounwind 45 store volatile i32 42, i32* @g, align 4 46 ret void 47 } 48 49 define internal void @f2(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp { 50 entry: 51 %0 = icmp slt i32 %x, 0 ; <i1> [#uses=1] 52 br i1 %0, label %return, label %bb 53 54 bb: ; preds = %entry 55 %1 = bitcast i8* %Foo to void (i32, i8*, i8*)* ; <void (i32, i8*, i8*)*> [#uses=1] 56 call void %1(i32 %x, i8* %Foo, i8* %Bar) nounwind 57 store volatile i32 13, i32* @g, align 4 58 ret void 59 60 return: ; preds = %entry 61 ret void 62 } 63 64 65 ; CHECK-LABEL: @top_level( 66 ; CHECK: call void @f2(i32 122 67 ; Here we inline one instance of the cycle, but we don't want to completely 68 ; unroll it. 69 define void @top_level() nounwind ssp { 70 entry: 71 call void @f2(i32 123, i8* bitcast (void (i32, i8*, i8*)* @f1 to i8*), i8* bitcast (void (i32, i8*, i8*)* @f2 to i8*)) nounwind ssp 72 ret void 73 } 74 75 76 ; Check that a recursive function, when called with a constant that makes the 77 ; recursive path dead code can actually be inlined. 78 define i32 @fib(i32 %i) { 79 entry: 80 %is.zero = icmp eq i32 %i, 0 81 br i1 %is.zero, label %zero.then, label %zero.else 82 83 zero.then: 84 ret i32 0 85 86 zero.else: 87 %is.one = icmp eq i32 %i, 1 88 br i1 %is.one, label %one.then, label %one.else 89 90 one.then: 91 ret i32 1 92 93 one.else: 94 %i1 = sub i32 %i, 1 95 %f1 = call i32 @fib(i32 %i1) 96 %i2 = sub i32 %i, 2 97 %f2 = call i32 @fib(i32 %i2) 98 %f = add i32 %f1, %f2 99 ret i32 %f 100 } 101 102 define i32 @fib_caller() { 103 ; CHECK-LABEL: @fib_caller( 104 ; CHECK-NOT: call 105 ; CHECK: ret 106 %f1 = call i32 @fib(i32 0) 107 %f2 = call i32 @fib(i32 1) 108 %result = add i32 %f1, %f2 109 ret i32 %result 110 } 111