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      1 #extension GL_ARB_texture_rectangle : enable
      2 vec4 texture2DRect(sampler2DRect sampler, vec2 coord);
      3 vec4 texture2DRectProj(sampler2DRect sampler, vec3 coord);
      4 vec4 texture2DRectProj(sampler2DRect sampler, vec4 coord);
      5 
      6 vec4 shadow2DRect(sampler2DRectShadow sampler, vec3 coord);
      7 vec4 shadow2DRectProj(sampler2DRectShadow sampler, vec4 coord);
      8